Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
7819b4a794
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@ -0,0 +1,137 @@
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/*
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||||||
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* Copyright (c) Contributors, http://opensimulator.org/
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||||||
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||||
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*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Services.Interfaces;
|
||||||
|
using OpenMetaverse;
|
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|
using log4net;
|
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|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
|
{
|
||||||
|
public class RegionInfoCache
|
||||||
|
{
|
||||||
|
private const double CACHE_EXPIRATION_SECONDS = 300.0; // 5 minutes
|
||||||
|
|
||||||
|
// private static readonly ILog m_log =
|
||||||
|
// LogManager.GetLogger(
|
||||||
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
internal struct ScopedRegionUUID
|
||||||
|
{
|
||||||
|
public UUID m_scopeID;
|
||||||
|
public UUID m_regionID;
|
||||||
|
public ScopedRegionUUID(UUID scopeID, UUID regionID)
|
||||||
|
{
|
||||||
|
m_scopeID = scopeID;
|
||||||
|
m_regionID = regionID;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal struct ScopedRegionName
|
||||||
|
{
|
||||||
|
public UUID m_scopeID;
|
||||||
|
public string m_name;
|
||||||
|
public ScopedRegionName(UUID scopeID, string name)
|
||||||
|
{
|
||||||
|
m_scopeID = scopeID;
|
||||||
|
m_name = name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private ExpiringCache<ScopedRegionUUID, GridRegion> m_UUIDCache;
|
||||||
|
private ExpiringCache<ScopedRegionName, ScopedRegionUUID> m_NameCache;
|
||||||
|
|
||||||
|
public RegionInfoCache()
|
||||||
|
{
|
||||||
|
m_UUIDCache = new ExpiringCache<ScopedRegionUUID, GridRegion>();
|
||||||
|
m_NameCache = new ExpiringCache<ScopedRegionName, ScopedRegionUUID>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Cache(GridRegion rinfo)
|
||||||
|
{
|
||||||
|
if (rinfo != null)
|
||||||
|
this.Cache(rinfo.ScopeID,rinfo.RegionID,rinfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Cache(UUID scopeID, UUID regionID, GridRegion rinfo)
|
||||||
|
{
|
||||||
|
// for now, do not cache negative results; this is because
|
||||||
|
// we need to figure out how to handle regions coming online
|
||||||
|
// in a timely way
|
||||||
|
if (rinfo == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ScopedRegionUUID id = new ScopedRegionUUID(scopeID,regionID);
|
||||||
|
|
||||||
|
// Cache even null accounts
|
||||||
|
m_UUIDCache.AddOrUpdate(id, rinfo, CACHE_EXPIRATION_SECONDS);
|
||||||
|
if (rinfo != null)
|
||||||
|
{
|
||||||
|
ScopedRegionName name = new ScopedRegionName(scopeID,rinfo.RegionName);
|
||||||
|
m_NameCache.AddOrUpdate(name, id, CACHE_EXPIRATION_SECONDS);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public GridRegion Get(UUID scopeID, UUID regionID, out bool inCache)
|
||||||
|
{
|
||||||
|
inCache = false;
|
||||||
|
|
||||||
|
GridRegion rinfo = null;
|
||||||
|
ScopedRegionUUID id = new ScopedRegionUUID(scopeID,regionID);
|
||||||
|
if (m_UUIDCache.TryGetValue(id, out rinfo))
|
||||||
|
{
|
||||||
|
inCache = true;
|
||||||
|
return rinfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GridRegion Get(UUID scopeID, string name, out bool inCache)
|
||||||
|
{
|
||||||
|
inCache = false;
|
||||||
|
|
||||||
|
ScopedRegionName sname = new ScopedRegionName(scopeID,name);
|
||||||
|
|
||||||
|
ScopedRegionUUID id;
|
||||||
|
if (m_NameCache.TryGetValue(sname, out id))
|
||||||
|
{
|
||||||
|
GridRegion rinfo = null;
|
||||||
|
if (m_UUIDCache.TryGetValue(id, out rinfo))
|
||||||
|
{
|
||||||
|
inCache = true;
|
||||||
|
return rinfo;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -53,6 +53,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
private IGridService m_LocalGridService;
|
private IGridService m_LocalGridService;
|
||||||
private IGridService m_RemoteGridService;
|
private IGridService m_RemoteGridService;
|
||||||
|
|
||||||
|
private RegionInfoCache m_RegionInfoCache = new RegionInfoCache();
|
||||||
|
|
||||||
public RemoteGridServicesConnector()
|
public RemoteGridServicesConnector()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -169,10 +171,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
|
|
||||||
public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
|
public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
|
||||||
{
|
{
|
||||||
GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
|
bool inCache = false;
|
||||||
|
GridRegion rinfo = m_RegionInfoCache.Get(scopeID,regionID,out inCache);
|
||||||
|
if (inCache)
|
||||||
|
return rinfo;
|
||||||
|
|
||||||
|
rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
|
||||||
if (rinfo == null)
|
if (rinfo == null)
|
||||||
rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID);
|
rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID);
|
||||||
|
|
||||||
|
m_RegionInfoCache.Cache(scopeID,regionID,rinfo);
|
||||||
return rinfo;
|
return rinfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -187,10 +195,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
|
|
||||||
public GridRegion GetRegionByName(UUID scopeID, string regionName)
|
public GridRegion GetRegionByName(UUID scopeID, string regionName)
|
||||||
{
|
{
|
||||||
GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
|
bool inCache = false;
|
||||||
|
GridRegion rinfo = m_RegionInfoCache.Get(scopeID,regionName, out inCache);
|
||||||
|
if (inCache)
|
||||||
|
return rinfo;
|
||||||
|
|
||||||
|
rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
|
||||||
if (rinfo == null)
|
if (rinfo == null)
|
||||||
rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName);
|
rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName);
|
||||||
|
|
||||||
|
// can't cache negative results for name lookups
|
||||||
|
m_RegionInfoCache.Cache(rinfo);
|
||||||
return rinfo;
|
return rinfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -204,8 +219,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionsByName {0} found {1} regions", name, grinfo.Count);
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionsByName {0} found {1} regions", name, grinfo.Count);
|
||||||
foreach (GridRegion r in grinfo)
|
foreach (GridRegion r in grinfo)
|
||||||
|
{
|
||||||
|
m_RegionInfoCache.Cache(r);
|
||||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
rinfo.Add(r);
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
|
@ -221,8 +239,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count);
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count);
|
||||||
foreach (GridRegion r in grinfo)
|
foreach (GridRegion r in grinfo)
|
||||||
|
{
|
||||||
|
m_RegionInfoCache.Cache(r);
|
||||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
rinfo.Add(r);
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
|
@ -238,8 +259,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count);
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count);
|
||||||
foreach (GridRegion r in grinfo)
|
foreach (GridRegion r in grinfo)
|
||||||
|
{
|
||||||
|
m_RegionInfoCache.Cache(r);
|
||||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
rinfo.Add(r);
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
|
@ -255,8 +279,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count);
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count);
|
||||||
foreach (GridRegion r in grinfo)
|
foreach (GridRegion r in grinfo)
|
||||||
|
{
|
||||||
|
m_RegionInfoCache.Cache(r);
|
||||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
rinfo.Add(r);
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
|
@ -272,8 +299,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count);
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count);
|
||||||
foreach (GridRegion r in grinfo)
|
foreach (GridRegion r in grinfo)
|
||||||
|
{
|
||||||
|
m_RegionInfoCache.Cache(r);
|
||||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
rinfo.Add(r);
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
|
|
|
@ -1449,19 +1449,25 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
foreach (SceneObjectPart part in partList)
|
foreach (SceneObjectPart part in partList)
|
||||||
{
|
{
|
||||||
|
SceneObjectPart newPart;
|
||||||
if (part.UUID != m_rootPart.UUID)
|
if (part.UUID != m_rootPart.UUID)
|
||||||
{
|
{
|
||||||
SceneObjectPart newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed);
|
newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed);
|
||||||
newPart.LinkNum = part.LinkNum;
|
newPart.LinkNum = part.LinkNum;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
newPart = dupe.m_rootPart;
|
||||||
|
}
|
||||||
|
|
||||||
// Need to duplicate the physics actor as well
|
// Need to duplicate the physics actor as well
|
||||||
if (part.PhysActor != null && userExposed)
|
if (part.PhysActor != null && userExposed)
|
||||||
{
|
{
|
||||||
PrimitiveBaseShape pbs = part.Shape;
|
PrimitiveBaseShape pbs = part.Shape;
|
||||||
|
|
||||||
part.PhysActor
|
newPart.PhysActor
|
||||||
= m_scene.PhysicsScene.AddPrimShape(
|
= m_scene.PhysicsScene.AddPrimShape(
|
||||||
|
part.LocalId,
|
||||||
string.Format("{0}/{1}", part.Name, part.UUID),
|
string.Format("{0}/{1}", part.Name, part.UUID),
|
||||||
pbs,
|
pbs,
|
||||||
part.AbsolutePosition,
|
part.AbsolutePosition,
|
||||||
|
@ -1469,8 +1475,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
part.RotationOffset,
|
part.RotationOffset,
|
||||||
part.PhysActor.IsPhysical);
|
part.PhysActor.IsPhysical);
|
||||||
|
|
||||||
part.PhysActor.LocalID = part.LocalId;
|
newPart.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true);
|
||||||
part.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1582,6 +1582,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if (!isPhantom && !IsAttachment && !(Shape.PathCurve == (byte) Extrusion.Flexible))
|
if (!isPhantom && !IsAttachment && !(Shape.PathCurve == (byte) Extrusion.Flexible))
|
||||||
{
|
{
|
||||||
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
|
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
|
||||||
|
LocalId,
|
||||||
string.Format("{0}/{1}", Name, UUID),
|
string.Format("{0}/{1}", Name, UUID),
|
||||||
Shape,
|
Shape,
|
||||||
AbsolutePosition,
|
AbsolutePosition,
|
||||||
|
@ -1594,7 +1595,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
PhysActor.SOPName = this.Name; // save object name and desc into the PhysActor so ODE internals know the joint/body info
|
PhysActor.SOPName = this.Name; // save object name and desc into the PhysActor so ODE internals know the joint/body info
|
||||||
PhysActor.SOPDescription = this.Description;
|
PhysActor.SOPDescription = this.Description;
|
||||||
PhysActor.LocalID = LocalId;
|
|
||||||
DoPhysicsPropertyUpdate(RigidBody, true);
|
DoPhysicsPropertyUpdate(RigidBody, true);
|
||||||
PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0);
|
PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0);
|
||||||
}
|
}
|
||||||
|
@ -4410,6 +4410,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
// It's not phantom anymore. So make sure the physics engine get's knowledge of it
|
// It's not phantom anymore. So make sure the physics engine get's knowledge of it
|
||||||
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
|
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
|
||||||
|
LocalId,
|
||||||
string.Format("{0}/{1}", Name, UUID),
|
string.Format("{0}/{1}", Name, UUID),
|
||||||
Shape,
|
Shape,
|
||||||
AbsolutePosition,
|
AbsolutePosition,
|
||||||
|
@ -4420,7 +4421,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
pa = PhysActor;
|
pa = PhysActor;
|
||||||
if (pa != null)
|
if (pa != null)
|
||||||
{
|
{
|
||||||
pa.LocalID = LocalId;
|
|
||||||
DoPhysicsPropertyUpdate(UsePhysics, true);
|
DoPhysicsPropertyUpdate(UsePhysics, true);
|
||||||
if (m_parentGroup != null)
|
if (m_parentGroup != null)
|
||||||
{
|
{
|
||||||
|
|
|
@ -3295,7 +3295,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
Vector3 pVec = AbsolutePosition;
|
Vector3 pVec = AbsolutePosition;
|
||||||
|
|
||||||
// Old bug where the height was in centimeters instead of meters
|
// Old bug where the height was in centimeters instead of meters
|
||||||
m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec,
|
m_physicsActor = scene.AddAvatar(LocalId, Firstname + "." + Lastname, pVec,
|
||||||
new Vector3(0f, 0f, m_appearance.AvatarHeight), isFlying);
|
new Vector3(0f, 0f, m_appearance.AvatarHeight), isFlying);
|
||||||
|
|
||||||
scene.AddPhysicsActorTaint(m_physicsActor);
|
scene.AddPhysicsActorTaint(m_physicsActor);
|
||||||
|
|
|
@ -142,7 +142,12 @@ namespace OpenSim.Region.Physics.Manager
|
||||||
|
|
||||||
public abstract PrimitiveBaseShape Shape { set; }
|
public abstract PrimitiveBaseShape Shape { set; }
|
||||||
|
|
||||||
public abstract uint LocalID { set; }
|
uint m_baseLocalID;
|
||||||
|
public virtual uint LocalID
|
||||||
|
{
|
||||||
|
set { m_baseLocalID = value; }
|
||||||
|
get { return m_baseLocalID; }
|
||||||
|
}
|
||||||
|
|
||||||
public abstract bool Grabbed { set; }
|
public abstract bool Grabbed { set; }
|
||||||
|
|
||||||
|
|
|
@ -66,6 +66,13 @@ namespace OpenSim.Region.Physics.Manager
|
||||||
|
|
||||||
public abstract PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying);
|
public abstract PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying);
|
||||||
|
|
||||||
|
public virtual PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, bool isFlying)
|
||||||
|
{
|
||||||
|
PhysicsActor ret = AddAvatar(avName, position, size, isFlying);
|
||||||
|
if (ret != null) ret.LocalID = localID;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
public abstract void RemoveAvatar(PhysicsActor actor);
|
public abstract void RemoveAvatar(PhysicsActor actor);
|
||||||
|
|
||||||
public abstract void RemovePrim(PhysicsActor prim);
|
public abstract void RemovePrim(PhysicsActor prim);
|
||||||
|
@ -75,6 +82,14 @@ namespace OpenSim.Region.Physics.Manager
|
||||||
public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
|
public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
|
||||||
Vector3 size, Quaternion rotation, bool isPhysical);
|
Vector3 size, Quaternion rotation, bool isPhysical);
|
||||||
|
|
||||||
|
public virtual PhysicsActor AddPrimShape(uint localID, string primName, PrimitiveBaseShape pbs, Vector3 position,
|
||||||
|
Vector3 size, Quaternion rotation, bool isPhysical)
|
||||||
|
{
|
||||||
|
PhysicsActor ret = AddPrimShape(primName, pbs, position, size, rotation, isPhysical);
|
||||||
|
if (ret != null) ret.LocalID = localID;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
public virtual float TimeDilation
|
public virtual float TimeDilation
|
||||||
{
|
{
|
||||||
get { return 1.0f; }
|
get { return 1.0f; }
|
||||||
|
|
Loading…
Reference in New Issue