Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
7819b4a794
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@ -0,0 +1,137 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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using log4net;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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public class RegionInfoCache
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{
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private const double CACHE_EXPIRATION_SECONDS = 300.0; // 5 minutes
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// private static readonly ILog m_log =
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// LogManager.GetLogger(
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// MethodBase.GetCurrentMethod().DeclaringType);
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internal struct ScopedRegionUUID
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{
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public UUID m_scopeID;
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public UUID m_regionID;
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public ScopedRegionUUID(UUID scopeID, UUID regionID)
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{
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m_scopeID = scopeID;
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m_regionID = regionID;
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}
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}
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internal struct ScopedRegionName
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{
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public UUID m_scopeID;
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public string m_name;
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public ScopedRegionName(UUID scopeID, string name)
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{
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m_scopeID = scopeID;
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m_name = name;
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}
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}
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private ExpiringCache<ScopedRegionUUID, GridRegion> m_UUIDCache;
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private ExpiringCache<ScopedRegionName, ScopedRegionUUID> m_NameCache;
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public RegionInfoCache()
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{
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m_UUIDCache = new ExpiringCache<ScopedRegionUUID, GridRegion>();
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m_NameCache = new ExpiringCache<ScopedRegionName, ScopedRegionUUID>();
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}
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public void Cache(GridRegion rinfo)
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{
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if (rinfo != null)
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this.Cache(rinfo.ScopeID,rinfo.RegionID,rinfo);
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}
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public void Cache(UUID scopeID, UUID regionID, GridRegion rinfo)
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{
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// for now, do not cache negative results; this is because
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// we need to figure out how to handle regions coming online
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// in a timely way
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if (rinfo == null)
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return;
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ScopedRegionUUID id = new ScopedRegionUUID(scopeID,regionID);
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// Cache even null accounts
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m_UUIDCache.AddOrUpdate(id, rinfo, CACHE_EXPIRATION_SECONDS);
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if (rinfo != null)
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{
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ScopedRegionName name = new ScopedRegionName(scopeID,rinfo.RegionName);
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m_NameCache.AddOrUpdate(name, id, CACHE_EXPIRATION_SECONDS);
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}
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}
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public GridRegion Get(UUID scopeID, UUID regionID, out bool inCache)
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{
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inCache = false;
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GridRegion rinfo = null;
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ScopedRegionUUID id = new ScopedRegionUUID(scopeID,regionID);
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if (m_UUIDCache.TryGetValue(id, out rinfo))
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{
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inCache = true;
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return rinfo;
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}
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return null;
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}
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public GridRegion Get(UUID scopeID, string name, out bool inCache)
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{
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inCache = false;
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ScopedRegionName sname = new ScopedRegionName(scopeID,name);
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ScopedRegionUUID id;
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if (m_NameCache.TryGetValue(sname, out id))
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{
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GridRegion rinfo = null;
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if (m_UUIDCache.TryGetValue(id, out rinfo))
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{
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inCache = true;
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return rinfo;
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}
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}
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return null;
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}
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}
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}
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@ -53,6 +53,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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private IGridService m_LocalGridService;
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private IGridService m_RemoteGridService;
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private RegionInfoCache m_RegionInfoCache = new RegionInfoCache();
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public RemoteGridServicesConnector()
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{
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}
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@ -169,10 +171,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
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{
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GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
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bool inCache = false;
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GridRegion rinfo = m_RegionInfoCache.Get(scopeID,regionID,out inCache);
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if (inCache)
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return rinfo;
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rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
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if (rinfo == null)
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rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID);
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m_RegionInfoCache.Cache(scopeID,regionID,rinfo);
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return rinfo;
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}
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@ -187,10 +195,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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public GridRegion GetRegionByName(UUID scopeID, string regionName)
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{
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GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
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bool inCache = false;
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GridRegion rinfo = m_RegionInfoCache.Get(scopeID,regionName, out inCache);
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if (inCache)
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return rinfo;
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rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
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if (rinfo == null)
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rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName);
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// can't cache negative results for name lookups
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m_RegionInfoCache.Cache(rinfo);
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return rinfo;
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}
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@ -204,9 +219,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionsByName {0} found {1} regions", name, grinfo.Count);
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foreach (GridRegion r in grinfo)
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{
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m_RegionInfoCache.Cache(r);
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if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
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rinfo.Add(r);
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}
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}
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return rinfo;
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}
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@ -221,9 +239,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count);
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foreach (GridRegion r in grinfo)
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{
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m_RegionInfoCache.Cache(r);
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if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
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rinfo.Add(r);
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}
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}
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return rinfo;
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}
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@ -238,9 +259,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count);
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foreach (GridRegion r in grinfo)
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{
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m_RegionInfoCache.Cache(r);
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if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
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rinfo.Add(r);
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}
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}
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return rinfo;
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}
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@ -255,9 +279,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count);
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foreach (GridRegion r in grinfo)
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{
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m_RegionInfoCache.Cache(r);
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if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
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rinfo.Add(r);
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}
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}
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return rinfo;
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}
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@ -272,9 +299,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count);
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foreach (GridRegion r in grinfo)
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{
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m_RegionInfoCache.Cache(r);
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if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
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rinfo.Add(r);
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}
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}
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return rinfo;
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}
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@ -1449,19 +1449,25 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (SceneObjectPart part in partList)
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{
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SceneObjectPart newPart;
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if (part.UUID != m_rootPart.UUID)
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{
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SceneObjectPart newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed);
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newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed);
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newPart.LinkNum = part.LinkNum;
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}
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else
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{
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newPart = dupe.m_rootPart;
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}
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// Need to duplicate the physics actor as well
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if (part.PhysActor != null && userExposed)
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{
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PrimitiveBaseShape pbs = part.Shape;
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part.PhysActor
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newPart.PhysActor
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= m_scene.PhysicsScene.AddPrimShape(
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part.LocalId,
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string.Format("{0}/{1}", part.Name, part.UUID),
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pbs,
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part.AbsolutePosition,
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@ -1469,8 +1475,7 @@ namespace OpenSim.Region.Framework.Scenes
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part.RotationOffset,
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part.PhysActor.IsPhysical);
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part.PhysActor.LocalID = part.LocalId;
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part.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true);
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newPart.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true);
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}
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}
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|
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@ -1582,6 +1582,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (!isPhantom && !IsAttachment && !(Shape.PathCurve == (byte) Extrusion.Flexible))
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{
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PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
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LocalId,
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string.Format("{0}/{1}", Name, UUID),
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Shape,
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AbsolutePosition,
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@ -1594,7 +1595,6 @@ namespace OpenSim.Region.Framework.Scenes
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{
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PhysActor.SOPName = this.Name; // save object name and desc into the PhysActor so ODE internals know the joint/body info
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PhysActor.SOPDescription = this.Description;
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PhysActor.LocalID = LocalId;
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DoPhysicsPropertyUpdate(RigidBody, true);
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PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0);
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}
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@ -4410,6 +4410,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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// It's not phantom anymore. So make sure the physics engine get's knowledge of it
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PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
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LocalId,
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string.Format("{0}/{1}", Name, UUID),
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Shape,
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AbsolutePosition,
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|
@ -4420,7 +4421,6 @@ namespace OpenSim.Region.Framework.Scenes
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pa = PhysActor;
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if (pa != null)
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{
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pa.LocalID = LocalId;
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DoPhysicsPropertyUpdate(UsePhysics, true);
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if (m_parentGroup != null)
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{
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|
|
|
@ -3295,7 +3295,7 @@ namespace OpenSim.Region.Framework.Scenes
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Vector3 pVec = AbsolutePosition;
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// Old bug where the height was in centimeters instead of meters
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m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec,
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m_physicsActor = scene.AddAvatar(LocalId, Firstname + "." + Lastname, pVec,
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new Vector3(0f, 0f, m_appearance.AvatarHeight), isFlying);
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scene.AddPhysicsActorTaint(m_physicsActor);
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|
|
|
@ -142,7 +142,12 @@ namespace OpenSim.Region.Physics.Manager
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public abstract PrimitiveBaseShape Shape { set; }
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public abstract uint LocalID { set; }
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uint m_baseLocalID;
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public virtual uint LocalID
|
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{
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set { m_baseLocalID = value; }
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get { return m_baseLocalID; }
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}
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public abstract bool Grabbed { set; }
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|
|
|
@ -66,6 +66,13 @@ namespace OpenSim.Region.Physics.Manager
|
|||
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public abstract PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying);
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public virtual PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, bool isFlying)
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{
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PhysicsActor ret = AddAvatar(avName, position, size, isFlying);
|
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if (ret != null) ret.LocalID = localID;
|
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return ret;
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}
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|
||||
public abstract void RemoveAvatar(PhysicsActor actor);
|
||||
|
||||
public abstract void RemovePrim(PhysicsActor prim);
|
||||
|
@ -75,6 +82,14 @@ namespace OpenSim.Region.Physics.Manager
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public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
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Vector3 size, Quaternion rotation, bool isPhysical);
|
||||
|
||||
public virtual PhysicsActor AddPrimShape(uint localID, string primName, PrimitiveBaseShape pbs, Vector3 position,
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Vector3 size, Quaternion rotation, bool isPhysical)
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{
|
||||
PhysicsActor ret = AddPrimShape(primName, pbs, position, size, rotation, isPhysical);
|
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if (ret != null) ret.LocalID = localID;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public virtual float TimeDilation
|
||||
{
|
||||
get { return 1.0f; }
|
||||
|
|
Loading…
Reference in New Issue