* Tweaked how the throttle works.
parent
1875317127
commit
7861390f72
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@ -246,6 +246,8 @@ namespace OpenSim.Region.ClientStack
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protected virtual void ClientLoop()
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protected virtual void ClientLoop()
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{
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{
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QueItem lastPacket = null;
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MainLog.Instance.Verbose("CLIENT", "Entered loop");
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MainLog.Instance.Verbose("CLIENT", "Entered loop");
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while (true)
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while (true)
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{
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{
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@ -266,7 +268,13 @@ namespace OpenSim.Region.ClientStack
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if (throttleSentPeriod > throttleOutbound)
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if (throttleSentPeriod > throttleOutbound)
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{
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{
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PacketQueue.Enqueue(nextPacket);
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PacketQueue.Enqueue(nextPacket);
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Thread.Sleep(100); // Wait a little while, should prevent a CPU spike during high transmission periods
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if (lastPacket == nextPacket)
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{
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Thread.Sleep(100); // Wait a little while if this was the last packet we saw
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}
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lastPacket = nextPacket;
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}
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}
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else
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else
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{
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{
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