Add replaceable region modules to the "show modules" command
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				|  | @ -971,8 +971,7 @@ namespace OpenSim | |||
|                     if (showParams.Length > 1 && showParams[1] == "full") | ||||
|                     { | ||||
|                         agents = m_sceneManager.GetCurrentScenePresences(); | ||||
|                     } | ||||
|                     else | ||||
|                     } else | ||||
|                     { | ||||
|                         agents = m_sceneManager.GetCurrentSceneAvatars(); | ||||
|                     } | ||||
|  | @ -981,7 +980,8 @@ namespace OpenSim | |||
| 
 | ||||
|                     MainConsole.Instance.Output( | ||||
|                         String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname", | ||||
|                                       "Agent ID", "Root/Child", "Region", "Position")); | ||||
|                                       "Agent ID", "Root/Child", "Region", "Position") | ||||
|                     ); | ||||
| 
 | ||||
|                     foreach (ScenePresence presence in agents) | ||||
|                     { | ||||
|  | @ -991,8 +991,7 @@ namespace OpenSim | |||
|                         if (regionInfo == null) | ||||
|                         { | ||||
|                             regionName = "Unresolvable"; | ||||
|                         } | ||||
|                         else | ||||
|                         } else | ||||
|                         { | ||||
|                             regionName = regionInfo.RegionName; | ||||
|                         } | ||||
|  | @ -1005,7 +1004,8 @@ namespace OpenSim | |||
|                                 presence.UUID, | ||||
|                                 presence.IsChildAgent ? "Child" : "Root", | ||||
|                                 regionName, | ||||
|                                 presence.AbsolutePosition.ToString())); | ||||
|                                 presence.AbsolutePosition.ToString()) | ||||
|                         ); | ||||
|                     } | ||||
| 
 | ||||
|                     MainConsole.Instance.Output(String.Empty); | ||||
|  | @ -1014,16 +1014,20 @@ namespace OpenSim | |||
|                 case "connections": | ||||
|                     System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n"); | ||||
|                     m_sceneManager.ForEachScene( | ||||
|                         delegate(Scene scene) | ||||
|                         { | ||||
|                             scene.ForEachClient( | ||||
|                                 delegate(IClientAPI client) | ||||
|                                 { | ||||
|                                     connections.AppendFormat("{0}: {1} ({2}) from {3} on circuit {4}\n", | ||||
|                                         scene.RegionInfo.RegionName, client.Name, client.AgentId, client.RemoteEndPoint, client.CircuitCode); | ||||
|                                 } | ||||
|                         delegate(Scene scene) { | ||||
|                         scene.ForEachClient( | ||||
|                                 delegate(IClientAPI client) { | ||||
|                             connections.AppendFormat( | ||||
|                                 "{0}: {1} ({2}) from {3} on circuit {4}\n", | ||||
|                                 scene.RegionInfo.RegionName, | ||||
|                                 client.Name, | ||||
|                                 client.AgentId, | ||||
|                                 client.RemoteEndPoint, | ||||
|                                 client.CircuitCode | ||||
|                             ); | ||||
|                         } | ||||
|                         ); | ||||
|                     } | ||||
|                     ); | ||||
| 
 | ||||
|                     MainConsole.Instance.Output(connections.ToString()); | ||||
|  | @ -1032,13 +1036,17 @@ namespace OpenSim | |||
|                 case "circuits": | ||||
|                     System.Text.StringBuilder acd = new System.Text.StringBuilder("Agent Circuits:\n"); | ||||
|                     m_sceneManager.ForEachScene( | ||||
|                         delegate(Scene scene) | ||||
|                         { | ||||
|                             //this.HttpServer. | ||||
|                             acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName); | ||||
|                             foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values) | ||||
|                                 acd.AppendFormat("\t{0} {1} ({2})\n", aCircuit.firstname, aCircuit.lastname, (aCircuit.child ? "Child" : "Root")); | ||||
|                         } | ||||
|                         delegate(Scene scene) { | ||||
|                         //this.HttpServer. | ||||
|                         acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName); | ||||
|                         foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values) | ||||
|                             acd.AppendFormat( | ||||
|                                 "\t{0} {1} ({2})\n", | ||||
|                                 aCircuit.firstname, | ||||
|                                 aCircuit.lastname, | ||||
|                                 (aCircuit.child ? "Child" : "Root") | ||||
|                             ); | ||||
|                     } | ||||
|                     ); | ||||
| 
 | ||||
|                     MainConsole.Instance.Output(acd.ToString()); | ||||
|  | @ -1079,17 +1087,29 @@ namespace OpenSim | |||
|                     } | ||||
| 
 | ||||
|                     m_sceneManager.ForEachScene( | ||||
|                         delegate(Scene scene) | ||||
|                         delegate(Scene scene) { | ||||
|                         m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:"); | ||||
|                         foreach (IRegionModule module in scene.Modules.Values) | ||||
|                         { | ||||
|                             m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:"); | ||||
|                             foreach (IRegionModule module in scene.Modules.Values) | ||||
|                             if (!module.IsSharedModule) | ||||
|                             { | ||||
|                                 if (!module.IsSharedModule) | ||||
|                                 { | ||||
|                                     m_log.Error("Region Module: " + module.Name); | ||||
|                                 } | ||||
|                                 m_log.Error("Region Module: " + module.Name); | ||||
|                             } | ||||
|                         }); | ||||
|                         } | ||||
|                     } | ||||
|                     ); | ||||
| 
 | ||||
|                     m_sceneManager.ForEachScene( | ||||
|                         delegate(Scene scene) { | ||||
|                         MainConsole.Instance.Output("Loaded new region modules in" + scene.RegionInfo.RegionName + " are:"); | ||||
|                         foreach (IRegionModuleBase module in scene.RegionModules.Values) | ||||
|                         { | ||||
|                             Type type = module.GetType().GetInterface("ISharedRegionModule"); | ||||
|                             string module_type = type != null ? "Shared" : "Non-Shared"; | ||||
|                             MainConsole.Instance.OutputFormat("New Region Module ({0}): {1}", module_type, module.Name); | ||||
|                         } | ||||
|                     } | ||||
|                     ); | ||||
| 
 | ||||
|                     MainConsole.Instance.Output(""); | ||||
|                     break; | ||||
|  |  | |||
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