Add replaceable region modules to the "show modules" command
parent
28e03792ae
commit
78a98b8a28
|
@ -971,8 +971,7 @@ namespace OpenSim
|
||||||
if (showParams.Length > 1 && showParams[1] == "full")
|
if (showParams.Length > 1 && showParams[1] == "full")
|
||||||
{
|
{
|
||||||
agents = m_sceneManager.GetCurrentScenePresences();
|
agents = m_sceneManager.GetCurrentScenePresences();
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
{
|
{
|
||||||
agents = m_sceneManager.GetCurrentSceneAvatars();
|
agents = m_sceneManager.GetCurrentSceneAvatars();
|
||||||
}
|
}
|
||||||
|
@ -981,7 +980,8 @@ namespace OpenSim
|
||||||
|
|
||||||
MainConsole.Instance.Output(
|
MainConsole.Instance.Output(
|
||||||
String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname",
|
String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname",
|
||||||
"Agent ID", "Root/Child", "Region", "Position"));
|
"Agent ID", "Root/Child", "Region", "Position")
|
||||||
|
);
|
||||||
|
|
||||||
foreach (ScenePresence presence in agents)
|
foreach (ScenePresence presence in agents)
|
||||||
{
|
{
|
||||||
|
@ -991,8 +991,7 @@ namespace OpenSim
|
||||||
if (regionInfo == null)
|
if (regionInfo == null)
|
||||||
{
|
{
|
||||||
regionName = "Unresolvable";
|
regionName = "Unresolvable";
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
{
|
{
|
||||||
regionName = regionInfo.RegionName;
|
regionName = regionInfo.RegionName;
|
||||||
}
|
}
|
||||||
|
@ -1005,7 +1004,8 @@ namespace OpenSim
|
||||||
presence.UUID,
|
presence.UUID,
|
||||||
presence.IsChildAgent ? "Child" : "Root",
|
presence.IsChildAgent ? "Child" : "Root",
|
||||||
regionName,
|
regionName,
|
||||||
presence.AbsolutePosition.ToString()));
|
presence.AbsolutePosition.ToString())
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output(String.Empty);
|
MainConsole.Instance.Output(String.Empty);
|
||||||
|
@ -1014,13 +1014,17 @@ namespace OpenSim
|
||||||
case "connections":
|
case "connections":
|
||||||
System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n");
|
System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n");
|
||||||
m_sceneManager.ForEachScene(
|
m_sceneManager.ForEachScene(
|
||||||
delegate(Scene scene)
|
delegate(Scene scene) {
|
||||||
{
|
|
||||||
scene.ForEachClient(
|
scene.ForEachClient(
|
||||||
delegate(IClientAPI client)
|
delegate(IClientAPI client) {
|
||||||
{
|
connections.AppendFormat(
|
||||||
connections.AppendFormat("{0}: {1} ({2}) from {3} on circuit {4}\n",
|
"{0}: {1} ({2}) from {3} on circuit {4}\n",
|
||||||
scene.RegionInfo.RegionName, client.Name, client.AgentId, client.RemoteEndPoint, client.CircuitCode);
|
scene.RegionInfo.RegionName,
|
||||||
|
client.Name,
|
||||||
|
client.AgentId,
|
||||||
|
client.RemoteEndPoint,
|
||||||
|
client.CircuitCode
|
||||||
|
);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -1032,12 +1036,16 @@ namespace OpenSim
|
||||||
case "circuits":
|
case "circuits":
|
||||||
System.Text.StringBuilder acd = new System.Text.StringBuilder("Agent Circuits:\n");
|
System.Text.StringBuilder acd = new System.Text.StringBuilder("Agent Circuits:\n");
|
||||||
m_sceneManager.ForEachScene(
|
m_sceneManager.ForEachScene(
|
||||||
delegate(Scene scene)
|
delegate(Scene scene) {
|
||||||
{
|
|
||||||
//this.HttpServer.
|
//this.HttpServer.
|
||||||
acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName);
|
acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName);
|
||||||
foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values)
|
foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values)
|
||||||
acd.AppendFormat("\t{0} {1} ({2})\n", aCircuit.firstname, aCircuit.lastname, (aCircuit.child ? "Child" : "Root"));
|
acd.AppendFormat(
|
||||||
|
"\t{0} {1} ({2})\n",
|
||||||
|
aCircuit.firstname,
|
||||||
|
aCircuit.lastname,
|
||||||
|
(aCircuit.child ? "Child" : "Root")
|
||||||
|
);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -1079,8 +1087,7 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
|
|
||||||
m_sceneManager.ForEachScene(
|
m_sceneManager.ForEachScene(
|
||||||
delegate(Scene scene)
|
delegate(Scene scene) {
|
||||||
{
|
|
||||||
m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:");
|
m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:");
|
||||||
foreach (IRegionModule module in scene.Modules.Values)
|
foreach (IRegionModule module in scene.Modules.Values)
|
||||||
{
|
{
|
||||||
|
@ -1089,7 +1096,20 @@ namespace OpenSim
|
||||||
m_log.Error("Region Module: " + module.Name);
|
m_log.Error("Region Module: " + module.Name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
m_sceneManager.ForEachScene(
|
||||||
|
delegate(Scene scene) {
|
||||||
|
MainConsole.Instance.Output("Loaded new region modules in" + scene.RegionInfo.RegionName + " are:");
|
||||||
|
foreach (IRegionModuleBase module in scene.RegionModules.Values)
|
||||||
|
{
|
||||||
|
Type type = module.GetType().GetInterface("ISharedRegionModule");
|
||||||
|
string module_type = type != null ? "Shared" : "Non-Shared";
|
||||||
|
MainConsole.Instance.OutputFormat("New Region Module ({0}): {1}", module_type, module.Name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
MainConsole.Instance.Output("");
|
MainConsole.Instance.Output("");
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue