experimental function. Results still too volatile to be usefull
parent
abadad47d3
commit
78fa544f0d
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@ -5408,5 +5408,24 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
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Acceleration = Vector3.Zero;
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APIDActive = false;
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}
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// handle osVolumeDetect
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public void ScriptSetVolumeDetect(bool makeVolumeDetect)
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{
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if(_parentID == 0)
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{
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// if root prim do it via SOG
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ParentGroup.ScriptSetVolumeDetect(makeVolumeDetect);
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return;
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}
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bool wasUsingPhysics = ((Flags & PrimFlags.Physics) != 0);
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bool wasTemporary = ((Flags & PrimFlags.TemporaryOnRez) != 0);
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bool wasPhantom = ((Flags & PrimFlags.Phantom) != 0);
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if(PhysActor != null)
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PhysActor.Building = true;
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UpdatePrimFlags(wasUsingPhysics,wasTemporary,wasPhantom,makeVolumeDetect,false);
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}
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}
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}
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@ -4279,5 +4279,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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else
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m_host.CollisionSoundType = -1;
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}
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// still not very usefull, detector is lost on rez, restarts, etc
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public void osVolumeDetect(int detect)
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{
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m_host.AddScriptLPS(1);
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if (m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted || m_host.ParentGroup.IsAttachment)
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return;
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m_host.ScriptSetVolumeDetect(detect != 0);
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}
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}
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}
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@ -477,5 +477,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String osRequestURL(LSL_List options);
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LSL_String osRequestSecureURL(LSL_List options);
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void osCollisionSound(string impact_sound, double impact_volume);
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void osVolumeDetect(int detect);
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}
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}
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@ -1094,11 +1094,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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m_OSSL_Functions.osCollisionSound(impact_sound, impact_volume);
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}
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/*
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public void osVolumeDetect(int detect)
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{
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m_OSSL_Functions.osVolumeDetect(detect);
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}
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*/
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}
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}
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