Some work on avatar service. Retrieval and storage done

slimupdates
Melanie 2010-01-04 02:07:31 +00:00
parent 3c18c0189a
commit 791c6188fd
3 changed files with 33 additions and 11 deletions

View File

@ -35,7 +35,7 @@ namespace OpenSim.Data
// This MUST be a ref type!
public class AvatarBaseData
{
public string PrincipalID;
public UUID PrincipalID;
public Dictionary<string, string> Data;
}

View File

@ -51,27 +51,45 @@ namespace OpenSim.Services.AvatarService
m_log.Debug("[AVATAR SERVICE]: Starting avatar service");
}
public AvatarData GetAvatar(UUID userID)
public AvatarData GetAvatar(UUID principalID)
{
return null;
AvatarBaseData[] av = m_Database.Get("PrincipalID", principalID.ToString());
if (av.Length == 0)
return null;
AvatarData ret = new AvatarData();
ret.AvatarType = Convert.ToInt32(av[0].Data["AvatarType"]);
av[0].Data.Remove("AvatarType");
ret.Data = av[0].Data;
return ret;
}
public bool SetAvatar(UUID userID, AvatarData avatar)
public bool SetAvatar(UUID principalID, AvatarData avatar)
{
AvatarBaseData av = new AvatarBaseData();
av.PrincipalID = principalID;
av.Data = avatar.Data;
av.Data["AvatarType"] = avatar.AvatarType.ToString();
return m_Database.Store(av);
}
public bool ResetAvatar(UUID principalID)
{
return false;
}
public bool ResetAvatar(UUID userID)
public bool SetItems(UUID principalID, string[] names, string[] values)
{
return false;
}
public bool SetItems(UUID userID, string[] names, string[] values)
{
return false;
}
public bool RemoveItems(UUID userID, string[] names)
public bool RemoveItems(UUID principalID, string[] names)
{
return false;
}

View File

@ -92,6 +92,10 @@ namespace OpenSim.Services.Interfaces
public int AvatarType;
public Dictionary<string,string> Data;
public AvatarData()
{
}
public AvatarData(Dictionary<string, object> kvp)
{
Data = new Dictionary<string, string>();