From 792e8db45695a6151c4e7d039b792bdfeb5c0f87 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 12 May 2012 13:44:47 +0100 Subject: [PATCH] ubitODE reduced again a bit the max allowed correction velocity on colisions, to reduce a bit bouncing inerent to colisions. --- OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs index 63462b16a0..7367719679 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs @@ -537,7 +537,7 @@ namespace OpenSim.Region.Physics.OdePlugin // Essentially Steps * m_physicsiterations d.WorldSetQuickStepNumIterations(world, m_physicsiterations); - d.WorldSetContactMaxCorrectingVel(world, 100.0f); + d.WorldSetContactMaxCorrectingVel(world, 60.0f); spacesPerMeter = 1 / metersInSpace; spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeter);