Merge branch 'master' into sceneapi
commit
79327a6299
|
@ -88,6 +88,7 @@ what it is today.
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|||
* Kitto Flora
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* KittyLiu
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* Kurt Taylor (IBM)
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* lkalif
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* lulurun
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* M.Igarashi
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* maimedleech
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|
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@ -1012,7 +1012,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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throw new Exception(String.Format("Account {0} {1} already exists", firstname, lastname));
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account = new UserAccount(scopeID, firstname, lastname, email);
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// REFACTORING PROBLEM: no method to set the password!
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bool success = m_app.SceneManager.CurrentOrFirstScene.UserAccountService.StoreUserAccount(account);
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@ -1020,6 +1019,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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throw new Exception(String.Format("failed to create new user {0} {1}",
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firstname, lastname));
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// Store the password
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m_app.SceneManager.CurrentOrFirstScene.AuthenticationService.SetPassword(account.PrincipalID, passwd);
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GridRegion home = m_app.SceneManager.CurrentOrFirstScene.GridService.GetRegionByPosition(scopeID,
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(int)(regX * Constants.RegionSize), (int)(regY * Constants.RegionSize));
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if (home == null)
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@ -644,6 +644,7 @@ namespace OpenSim.Client.MXP.ClientStack
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public event Action<UUID> OnRemoveAvatar;
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public event ObjectPermissions OnObjectPermissions;
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public event CreateNewInventoryItem OnCreateNewInventoryItem;
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public event LinkInventoryItem OnLinkInventoryItem;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event UpdateInventoryFolder OnUpdateInventoryFolder;
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public event MoveInventoryFolder OnMoveInventoryFolder;
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@ -290,6 +290,7 @@ namespace OpenSim.Client.Sirikata.ClientStack
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public event Action<UUID> OnRemoveAvatar;
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public event ObjectPermissions OnObjectPermissions;
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public event CreateNewInventoryItem OnCreateNewInventoryItem;
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public event LinkInventoryItem OnLinkInventoryItem;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event UpdateInventoryFolder OnUpdateInventoryFolder;
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public event MoveInventoryFolder OnMoveInventoryFolder;
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@ -293,6 +293,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
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public event Action<UUID> OnRemoveAvatar = delegate { };
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public event ObjectPermissions OnObjectPermissions = delegate { };
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public event CreateNewInventoryItem OnCreateNewInventoryItem = delegate { };
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public event LinkInventoryItem OnLinkInventoryItem = delegate { };
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public event CreateInventoryFolder OnCreateNewInventoryFolder = delegate { };
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public event UpdateInventoryFolder OnUpdateInventoryFolder = delegate { };
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public event MoveInventoryFolder OnMoveInventoryFolder = delegate { };
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@ -48,6 +48,7 @@ namespace OpenSim.Data
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{
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UserAccountData[] Get(string[] fields, string[] values);
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bool Store(UserAccountData data);
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bool Delete(string field, string val);
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UserAccountData[] GetUsers(UUID scopeID, string query);
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}
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}
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@ -0,0 +1,193 @@
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Data.Null
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{
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/// <summary>
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/// This class is completely null.
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/// </summary>
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public class NullInventoryData : IInventoryDataPlugin
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{
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public string Version { get { return "1.0.0.0"; } }
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public void Initialise()
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{
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}
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public void Dispose()
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{
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// Do nothing.
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}
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public string Name
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{
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get { return "Null Inventory Data Interface"; }
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}
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public void Initialise(string connect)
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{
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}
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/// <summary>
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/// Returns all descendent folders of this folder. Does not return the parent folder itself.
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/// </summary>
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/// <param name="parentID">The folder to get subfolders for</param>
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/// <returns>A list of inventory folders</returns>
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public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
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{
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return new List<InventoryFolderBase>();
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}
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/// <summary>
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/// Returns a list of inventory items contained within the specified folder
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/// </summary>
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/// <param name="folderID">The UUID of the target folder</param>
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/// <returns>A List of InventoryItemBase items</returns>
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public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
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{
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return new List<InventoryItemBase>();
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}
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/// <summary>
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/// Returns a list of the root folders within a users inventory
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/// </summary>
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/// <param name="user">The user whos inventory is to be searched</param>
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/// <returns>A list of folder objects</returns>
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public List<InventoryFolderBase> getUserRootFolders(UUID user)
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{
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return new List<InventoryFolderBase>();
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}
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/// <summary>
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/// Returns the users inventory root folder.
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/// </summary>
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/// <param name="user">The UUID of the user who is having inventory being returned</param>
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/// <returns>Root inventory folder, null if no root inventory folder was found</returns>
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public InventoryFolderBase getUserRootFolder(UUID user)
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{
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return null;
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}
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/// <summary>
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/// Returns a list of inventory folders contained in the folder 'parentID'
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/// </summary>
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/// <param name="parentID">The folder to get subfolders for</param>
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/// <returns>A list of inventory folders</returns>
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public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
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{
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return new List<InventoryFolderBase>();
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}
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/// <summary>
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/// Returns an inventory item by its UUID
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/// </summary>
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/// <param name="item">The UUID of the item to be returned</param>
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/// <returns>A class containing item information</returns>
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public InventoryItemBase getInventoryItem(UUID item)
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{
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return null;
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}
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/// <summary>
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/// Returns a specified inventory folder by its UUID
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/// </summary>
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/// <param name="folder">The UUID of the folder to be returned</param>
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/// <returns>A class containing folder information</returns>
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public InventoryFolderBase getInventoryFolder(UUID folder)
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{
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return null;
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}
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|
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/// <summary>
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/// Creates a new inventory item based on item
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/// </summary>
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/// <param name="item">The item to be created</param>
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public void addInventoryItem(InventoryItemBase item)
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{
|
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}
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|
||||
/// <summary>
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/// Updates an inventory item with item (updates based on ID)
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/// </summary>
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||||
/// <param name="item">The updated item</param>
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public void updateInventoryItem(InventoryItemBase item)
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||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
public void deleteInventoryItem(UUID item)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
public InventoryItemBase queryInventoryItem(UUID item)
|
||||
{
|
||||
return null;
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}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
public InventoryFolderBase queryInventoryFolder(UUID folder)
|
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{
|
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return null;
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}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new folder specified by folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
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public void addInventoryFolder(InventoryFolderBase folder)
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||||
{
|
||||
}
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||||
|
||||
/// <summary>
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||||
/// Updates a folder based on its ID with folder
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/// </summary>
|
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/// <param name="folder">The inventory folder</param>
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||||
public void updateInventoryFolder(InventoryFolderBase folder)
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||||
{
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}
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|
||||
/// <summary>
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||||
/// Updates a folder based on its ID with folder
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||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
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public void moveInventoryFolder(InventoryFolderBase folder)
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{
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}
|
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|
||||
/// <summary>
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/// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
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/// </summary>
|
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/// <param name="folder">The id of the folder</param>
|
||||
public void deleteInventoryFolder(UUID folder)
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{
|
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}
|
||||
|
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/// <summary>
|
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/// Returns all activated gesture-items in the inventory of the specified avatar.
|
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/// </summary>
|
||||
/// <param name="avatarID">
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/// The <see cref="UUID"/> of the avatar
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The list of gestures (<see cref="InventoryItemBase"/>s)
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||||
/// </returns>
|
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public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
|
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{
|
||||
return new List<InventoryItemBase>();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -135,5 +135,26 @@ namespace OpenSim.Data.Null
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|||
return result;
|
||||
}
|
||||
|
||||
public bool Delete(string field, string val)
|
||||
{
|
||||
// Only delete by PrincipalID
|
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if (field.Equals("PrincipalID"))
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
if (UUID.TryParse(val, out uuid) && m_DataByUUID.ContainsKey(uuid))
|
||||
{
|
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UserAccountData account = m_DataByUUID[uuid];
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m_DataByUUID.Remove(uuid);
|
||||
if (m_DataByName.ContainsKey(account.FirstName + " " + account.LastName))
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m_DataByName.Remove(account.FirstName + " " + account.LastName);
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if (account.Data.ContainsKey("Email") && account.Data["Email"] != string.Empty && m_DataByEmail.ContainsKey(account.Data["Email"]))
|
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m_DataByEmail.Remove(account.Data["Email"]);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
-- useraccounts table
|
||||
CREATE TABLE UserAccounts (
|
||||
PrincipalID CHAR(36) NOT NULL,
|
||||
PrincipalID CHAR(36) primary key,
|
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ScopeID CHAR(36) NOT NULL,
|
||||
FirstName VARCHAR(64) NOT NULL,
|
||||
LastName VARCHAR(64) NOT NULL,
|
||||
|
|
|
@ -235,7 +235,7 @@ namespace OpenSim.Data.SQLite
|
|||
if (System.Environment.TickCount - m_LastExpire > 30000)
|
||||
DoExpire();
|
||||
|
||||
SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now, 'localtime', '+" + lifetime.ToString() +
|
||||
SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
|
||||
" minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
|
||||
|
||||
if (ExecuteNonQuery(cmd, m_Connection) > 0)
|
||||
|
|
|
@ -66,7 +66,7 @@ namespace OpenSim.Data.SQLite
|
|||
|
||||
if (words.Length == 1)
|
||||
{
|
||||
cmd.CommandText = String.Format("select * from {0} where ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
|
||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
|
||||
m_Realm, scopeID.ToString(), words[0]);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -139,6 +139,9 @@ namespace OpenSim.Framework.Communications.Osp
|
|||
/// </returns>
|
||||
protected static UUID ResolveOspaName(string name, IUserAccountService userService)
|
||||
{
|
||||
if (userService == null)
|
||||
return UUID.Zero;
|
||||
|
||||
int nameSeparatorIndex = name.IndexOf(OSPA_NAME_VALUE_SEPARATOR);
|
||||
|
||||
if (nameSeparatorIndex < 0)
|
||||
|
|
|
@ -105,14 +105,30 @@ namespace OpenSim.Framework.Console
|
|||
int left = System.Console.CursorLeft;
|
||||
|
||||
if (left < 0)
|
||||
{
|
||||
System.Console.CursorLeft = 0;
|
||||
else if (left >= System.Console.BufferWidth)
|
||||
System.Console.CursorLeft = System.Console.BufferWidth - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
int bw = System.Console.BufferWidth;
|
||||
|
||||
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
|
||||
if (bw > 0 && left >= bw)
|
||||
System.Console.CursorLeft = bw - 1;
|
||||
}
|
||||
|
||||
if (top < 0)
|
||||
{
|
||||
top = 0;
|
||||
if (top >= System.Console.BufferHeight)
|
||||
top = System.Console.BufferHeight - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
int bh = System.Console.BufferHeight;
|
||||
|
||||
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
|
||||
if (bh > 0 && top >= bh)
|
||||
top = bh - 1;
|
||||
}
|
||||
|
||||
System.Console.CursorTop = top;
|
||||
|
||||
|
@ -138,14 +154,29 @@ namespace OpenSim.Framework.Console
|
|||
int top = System.Console.CursorTop;
|
||||
|
||||
if (top < 0)
|
||||
{
|
||||
System.Console.CursorTop = 0;
|
||||
else if (top >= System.Console.BufferHeight)
|
||||
System.Console.CursorTop = System.Console.BufferHeight - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
int bh = System.Console.BufferHeight;
|
||||
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
|
||||
if (bh > 0 && top >= bh)
|
||||
System.Console.CursorTop = bh - 1;
|
||||
}
|
||||
|
||||
if (left < 0)
|
||||
{
|
||||
left = 0;
|
||||
if (left >= System.Console.BufferWidth)
|
||||
left = System.Console.BufferWidth - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
int bw = System.Console.BufferWidth;
|
||||
|
||||
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
|
||||
if (bw > 0 && left >= bw)
|
||||
left = bw - 1;
|
||||
}
|
||||
|
||||
System.Console.CursorLeft = left;
|
||||
|
||||
|
|
|
@ -238,6 +238,10 @@ namespace OpenSim.Framework
|
|||
IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name,
|
||||
sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask, int creationDate);
|
||||
|
||||
public delegate void LinkInventoryItem(
|
||||
IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name,
|
||||
sbyte invType, sbyte type, UUID olditemID);
|
||||
|
||||
public delegate void FetchInventoryDescendents(
|
||||
IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
|
||||
|
||||
|
@ -934,6 +938,7 @@ namespace OpenSim.Framework
|
|||
event ObjectPermissions OnObjectPermissions;
|
||||
|
||||
event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
event LinkInventoryItem OnLinkInventoryItem;
|
||||
event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
|
|
|
@ -188,6 +188,10 @@ namespace OpenSim.Framework
|
|||
m_textureEntry = DEFAULT_TEXTURE;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Construct a PrimitiveBaseShape object from a OpenMetaverse.Primitive object
|
||||
/// </summary>
|
||||
/// <param name="prim"></param>
|
||||
public PrimitiveBaseShape(Primitive prim)
|
||||
{
|
||||
PCode = (byte)prim.PrimData.PCode;
|
||||
|
|
|
@ -106,6 +106,39 @@ namespace OpenSim.Framework
|
|||
}
|
||||
}
|
||||
|
||||
public static string SLInvTypeToContentType(int invType)
|
||||
{
|
||||
switch ((InventoryType)invType)
|
||||
{
|
||||
case InventoryType.Animation:
|
||||
return "application/vnd.ll.animation";
|
||||
case InventoryType.CallingCard:
|
||||
return "application/vnd.ll.callingcard";
|
||||
case InventoryType.Folder:
|
||||
return "application/vnd.ll.folder";
|
||||
case InventoryType.Gesture:
|
||||
return "application/vnd.ll.gesture";
|
||||
case InventoryType.Landmark:
|
||||
return "application/vnd.ll.landmark";
|
||||
case InventoryType.LSL:
|
||||
return "application/vnd.ll.lsltext";
|
||||
case InventoryType.Notecard:
|
||||
return "application/vnd.ll.notecard";
|
||||
case InventoryType.Attachment:
|
||||
case InventoryType.Object:
|
||||
return "application/vnd.ll.primitive";
|
||||
case InventoryType.Sound:
|
||||
return "application/ogg";
|
||||
case InventoryType.Snapshot:
|
||||
case InventoryType.Texture:
|
||||
return "image/x-j2c";
|
||||
case InventoryType.Wearable:
|
||||
return "application/vnd.ll.clothing";
|
||||
default:
|
||||
return "application/octet-stream";
|
||||
}
|
||||
}
|
||||
|
||||
public static sbyte ContentTypeToSLAssetType(string contentType)
|
||||
{
|
||||
switch (contentType)
|
||||
|
|
|
@ -208,7 +208,9 @@ namespace OpenSim.Framework.Serialization
|
|||
m_bw.Write(header);
|
||||
|
||||
// Write out data
|
||||
m_bw.Write(data);
|
||||
// An IOException occurs if we try to write out an empty array in Mono 2.6
|
||||
if (data.Length > 0)
|
||||
m_bw.Write(data);
|
||||
|
||||
if (data.Length % 512 != 0)
|
||||
{
|
||||
|
|
|
@ -251,8 +251,9 @@ namespace OpenSim
|
|||
"Save named prim to XML2", SavePrimsXml2);
|
||||
|
||||
m_console.Commands.AddCommand("region", false, "load oar",
|
||||
"load oar [--merge] <oar name>",
|
||||
"Load a region's data from OAR archive", LoadOar);
|
||||
"load oar [--merge] [--skip-assets] <oar name>",
|
||||
"Load a region's data from OAR archive. --merge will merge the oar with the existing scene. --skip-assets will load the oar but ignore the assets it contains",
|
||||
LoadOar);
|
||||
|
||||
m_console.Commands.AddCommand("region", false, "save oar",
|
||||
"save oar <oar name>",
|
||||
|
|
|
@ -185,6 +185,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
public event TeleportLocationRequest OnSetStartLocationRequest;
|
||||
public event UpdateAvatarProperties OnUpdateAvatarProperties;
|
||||
public event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
public event LinkInventoryItem OnLinkInventoryItem;
|
||||
public event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
public event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
public event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
|
@ -644,7 +645,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if (pprocessor.Async)
|
||||
{
|
||||
object obj = new AsyncPacketProcess(this, pprocessor.method, packet);
|
||||
Util.FireAndForget(ProcessSpecificPacketAsync,obj);
|
||||
Util.FireAndForget(ProcessSpecificPacketAsync, obj);
|
||||
result = true;
|
||||
}
|
||||
else
|
||||
|
@ -672,8 +673,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
public void ProcessSpecificPacketAsync(object state)
|
||||
{
|
||||
AsyncPacketProcess packetObject = (AsyncPacketProcess)state;
|
||||
packetObject.result = packetObject.Method(packetObject.ClientView, packetObject.Pack);
|
||||
|
||||
try
|
||||
{
|
||||
packetObject.result = packetObject.Method(packetObject.ClientView, packetObject.Pack);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Make sure that we see any exception caused by the asynchronous operation.
|
||||
m_log.Error(
|
||||
string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Packet Handling
|
||||
|
@ -4743,6 +4753,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
AddLocalPacketHandler(PacketType.UpdateInventoryFolder, HandleUpdateInventoryFolder);
|
||||
AddLocalPacketHandler(PacketType.MoveInventoryFolder, HandleMoveInventoryFolder);
|
||||
AddLocalPacketHandler(PacketType.CreateInventoryItem, HandleCreateInventoryItem);
|
||||
AddLocalPacketHandler(PacketType.LinkInventoryItem, HandleLinkInventoryItem);
|
||||
AddLocalPacketHandler(PacketType.FetchInventory, HandleFetchInventory);
|
||||
AddLocalPacketHandler(PacketType.FetchInventoryDescendents, HandleFetchInventoryDescendents);
|
||||
AddLocalPacketHandler(PacketType.PurgeInventoryDescendents, HandlePurgeInventoryDescendents);
|
||||
|
@ -7081,6 +7092,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is the entry point for the UDP route by which the client can retrieve asset data. If the request
|
||||
/// is successful then a TransferInfo packet will be sent back, followed by one or more TransferPackets
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="Pack"></param>
|
||||
/// <returns>This parameter may be ignored since we appear to return true whatever happens</returns>
|
||||
private bool HandleTransferRequest(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
//m_log.Debug("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
|
||||
|
@ -7091,37 +7109,95 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// Has to be done here, because AssetCache can't do it
|
||||
//
|
||||
UUID taskID = UUID.Zero;
|
||||
if (transfer.TransferInfo.SourceType == 3)
|
||||
if (transfer.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
|
||||
{
|
||||
taskID = new UUID(transfer.TransferInfo.Params, 48);
|
||||
UUID itemID = new UUID(transfer.TransferInfo.Params, 64);
|
||||
UUID requestID = new UUID(transfer.TransferInfo.Params, 80);
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[CLIENT]: Got request for asset {0} from item {1} in prim {2} by {3}",
|
||||
// requestID, itemID, taskID, Name);
|
||||
|
||||
if (!(((Scene)m_scene).Permissions.BypassPermissions()))
|
||||
{
|
||||
if (taskID != UUID.Zero) // Prim
|
||||
{
|
||||
SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID);
|
||||
|
||||
if (part == null)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but prim does not exist",
|
||||
Name, requestID, itemID, taskID);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (part.OwnerID != AgentId)
|
||||
TaskInventoryItem tii = part.Inventory.GetInventoryItem(itemID);
|
||||
if (tii == null)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item does not exist",
|
||||
Name, requestID, itemID, taskID);
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return true;
|
||||
if (tii.Type == (int)AssetType.LSLText)
|
||||
{
|
||||
if (!((Scene)m_scene).Permissions.CanEditScript(itemID, taskID, AgentId))
|
||||
return true;
|
||||
}
|
||||
else if (tii.Type == (int)AssetType.Notecard)
|
||||
{
|
||||
if (!((Scene)m_scene).Permissions.CanEditNotecard(itemID, taskID, AgentId))
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Change this code to allow items other than notecards and scripts to be successfully
|
||||
// shared with group. In fact, this whole block of permissions checking should move to an IPermissionsModule
|
||||
if (part.OwnerID != AgentId)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the prim is owned by {4}",
|
||||
Name, requestID, itemID, taskID, part.OwnerID);
|
||||
return true;
|
||||
}
|
||||
|
||||
TaskInventoryItem ti = part.Inventory.GetInventoryItem(itemID);
|
||||
if (ti == null)
|
||||
return true;
|
||||
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but modify permissions are not set",
|
||||
Name, requestID, itemID, taskID);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (ti.OwnerID != AgentId)
|
||||
return true;
|
||||
if (tii.OwnerID != AgentId)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the item is owned by {4}",
|
||||
Name, requestID, itemID, taskID, tii.OwnerID);
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
|
||||
return true;
|
||||
if ((
|
||||
tii.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
|
||||
!= ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item permissions are not modify/copy/transfer",
|
||||
Name, requestID, itemID, taskID);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (ti.AssetID != requestID)
|
||||
return true;
|
||||
if (tii.AssetID != requestID)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but this does not match item's asset {4}",
|
||||
Name, requestID, itemID, taskID, tii.AssetID);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // Agent
|
||||
{
|
||||
|
@ -7141,7 +7217,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// only to notecards and scripts. All
|
||||
// other asset types are always available
|
||||
//
|
||||
if (assetRequestItem.AssetType == 10)
|
||||
if (assetRequestItem.AssetType == (int)AssetType.LSLText)
|
||||
{
|
||||
if (!((Scene)m_scene).Permissions.CanViewScript(itemID, UUID.Zero, AgentId))
|
||||
{
|
||||
|
@ -7149,7 +7225,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return true;
|
||||
}
|
||||
}
|
||||
else if (assetRequestItem.AssetType == 7)
|
||||
else if (assetRequestItem.AssetType == (int)AssetType.Notecard)
|
||||
{
|
||||
if (!((Scene)m_scene).Permissions.CanViewNotecard(itemID, UUID.Zero, AgentId))
|
||||
{
|
||||
|
@ -7159,7 +7235,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
|
||||
if (assetRequestItem.AssetID != requestID)
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CLIENT]: {0} requested asset {1} from item {2} but this does not match item's asset {3}",
|
||||
Name, requestID, itemID, assetRequestItem.AssetID);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7362,6 +7443,38 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return true;
|
||||
}
|
||||
|
||||
private bool HandleLinkInventoryItem(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
LinkInventoryItemPacket createLink = (LinkInventoryItemPacket)Pack;
|
||||
|
||||
#region Packet Session and User Check
|
||||
if (m_checkPackets)
|
||||
{
|
||||
if (createLink.AgentData.SessionID != SessionId ||
|
||||
createLink.AgentData.AgentID != AgentId)
|
||||
return true;
|
||||
}
|
||||
#endregion
|
||||
|
||||
LinkInventoryItem linkInventoryItem = OnLinkInventoryItem;
|
||||
|
||||
if (linkInventoryItem != null)
|
||||
{
|
||||
linkInventoryItem(
|
||||
this,
|
||||
createLink.InventoryBlock.TransactionID,
|
||||
createLink.InventoryBlock.FolderID,
|
||||
createLink.InventoryBlock.CallbackID,
|
||||
Util.FieldToString(createLink.InventoryBlock.Description),
|
||||
Util.FieldToString(createLink.InventoryBlock.Name),
|
||||
createLink.InventoryBlock.InvType,
|
||||
createLink.InventoryBlock.Type,
|
||||
createLink.InventoryBlock.OldItemID);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool HandleFetchInventory(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
if (OnFetchInventory != null)
|
||||
|
@ -7706,12 +7819,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
newTaskItem.GroupPermissions = updatetask.InventoryData.GroupMask;
|
||||
newTaskItem.EveryonePermissions = updatetask.InventoryData.EveryoneMask;
|
||||
newTaskItem.NextPermissions = updatetask.InventoryData.NextOwnerMask;
|
||||
|
||||
// Unused? Clicking share with group sets GroupPermissions instead, so perhaps this is something
|
||||
// different
|
||||
//newTaskItem.GroupOwned=updatetask.InventoryData.GroupOwned;
|
||||
newTaskItem.Type = updatetask.InventoryData.Type;
|
||||
newTaskItem.InvType = updatetask.InventoryData.InvType;
|
||||
newTaskItem.Flags = updatetask.InventoryData.Flags;
|
||||
//newTaskItem.SaleType=updatetask.InventoryData.SaleType;
|
||||
//newTaskItem.SalePrice=updatetask.InventoryData.SalePrice;;
|
||||
//newTaskItem.SalePrice=updatetask.InventoryData.SalePrice;
|
||||
newTaskItem.Name = Util.FieldToString(updatetask.InventoryData.Name);
|
||||
newTaskItem.Description = Util.FieldToString(updatetask.InventoryData.Description);
|
||||
newTaskItem.CreationDate = (uint)updatetask.InventoryData.CreationDate;
|
||||
|
@ -11313,9 +11429,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
m_groupPowers.Clear();
|
||||
|
||||
for (int i = 0; i < GroupMembership.Length; i++)
|
||||
if (GroupMembership != null)
|
||||
{
|
||||
m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers;
|
||||
for (int i = 0; i < GroupMembership.Length; i++)
|
||||
{
|
||||
m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11330,17 +11449,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return String.Empty;
|
||||
}
|
||||
|
||||
public void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID)
|
||||
/// <summary>
|
||||
/// Make an asset request to the asset service in response to a client request.
|
||||
/// </summary>
|
||||
/// <param name="transferRequest"></param>
|
||||
/// <param name="taskID"></param>
|
||||
protected void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID)
|
||||
{
|
||||
UUID requestID = UUID.Zero;
|
||||
if (transferRequest.TransferInfo.SourceType == 2)
|
||||
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
|
||||
{
|
||||
//direct asset request
|
||||
requestID = new UUID(transferRequest.TransferInfo.Params, 0);
|
||||
}
|
||||
else if (transferRequest.TransferInfo.SourceType == 3)
|
||||
else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
|
||||
{
|
||||
//inventory asset request
|
||||
requestID = new UUID(transferRequest.TransferInfo.Params, 80);
|
||||
//m_log.Debug("[XXX] inventory asset request " + requestID);
|
||||
//if (taskID == UUID.Zero) // Agent
|
||||
|
@ -11353,29 +11475,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// }
|
||||
}
|
||||
|
||||
//check to see if asset is in local cache, if not we need to request it from asset server.
|
||||
//m_log.Debug("asset request " + requestID);
|
||||
// m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID);
|
||||
|
||||
m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When we get a reply back from the asset service in response to a client request, send back the data.
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="asset"></param>
|
||||
protected void AssetReceived(string id, Object sender, AssetBase asset)
|
||||
{
|
||||
TransferRequestPacket transferRequest = (TransferRequestPacket)sender;
|
||||
|
||||
UUID requestID = UUID.Zero;
|
||||
byte source = 2;
|
||||
if ((transferRequest.TransferInfo.SourceType == 2) || (transferRequest.TransferInfo.SourceType == 2222))
|
||||
byte source = (byte)SourceType.Asset;
|
||||
|
||||
if ((transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
|
||||
|| (transferRequest.TransferInfo.SourceType == 2222))
|
||||
{
|
||||
//direct asset request
|
||||
requestID = new UUID(transferRequest.TransferInfo.Params, 0);
|
||||
}
|
||||
else if ((transferRequest.TransferInfo.SourceType == 3) || (transferRequest.TransferInfo.SourceType == 3333))
|
||||
else if ((transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
|
||||
|| (transferRequest.TransferInfo.SourceType == 3333))
|
||||
{
|
||||
//inventory asset request
|
||||
requestID = new UUID(transferRequest.TransferInfo.Params, 80);
|
||||
source = 3;
|
||||
source = (byte)SourceType.SimInventoryItem;
|
||||
//m_log.Debug("asset request " + requestID);
|
||||
}
|
||||
|
||||
|
@ -11388,9 +11515,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if ((userAssets != string.Empty) && (userAssets != m_hyperAssets.GetSimAssetServer()))
|
||||
{
|
||||
m_log.DebugFormat("[CLIENT]: asset {0} not found in local asset storage. Trying user's storage.", id);
|
||||
if (transferRequest.TransferInfo.SourceType == 2)
|
||||
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
|
||||
transferRequest.TransferInfo.SourceType = 2222; // marker
|
||||
else if (transferRequest.TransferInfo.SourceType == 3)
|
||||
else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
|
||||
transferRequest.TransferInfo.SourceType = 3333; // marker
|
||||
|
||||
m_assetService.Get(userAssets + "/" + id, transferRequest, AssetReceived);
|
||||
|
@ -11405,7 +11532,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
|
||||
// Scripts cannot be retrieved by direct request
|
||||
if (transferRequest.TransferInfo.SourceType == 2 && asset.Type == 10)
|
||||
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset && asset.Type == 10)
|
||||
return;
|
||||
|
||||
// The asset is known to exist and is in our cache, so add it to the AssetRequests list
|
||||
|
@ -11638,6 +11765,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
public PacketMethod method;
|
||||
public bool Async;
|
||||
}
|
||||
|
||||
public class AsyncPacketProcess
|
||||
{
|
||||
public bool result = false;
|
||||
|
|
|
@ -513,6 +513,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
byte flags = buffer.Data[0];
|
||||
bool isResend = (flags & Helpers.MSG_RESENT) != 0;
|
||||
bool isReliable = (flags & Helpers.MSG_RELIABLE) != 0;
|
||||
bool isZerocoded = (flags & Helpers.MSG_ZEROCODED) != 0;
|
||||
LLUDPClient udpClient = outgoingPacket.Client;
|
||||
|
||||
if (!udpClient.IsConnected)
|
||||
|
@ -522,23 +523,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
int dataLength = buffer.DataLength;
|
||||
|
||||
// Keep appending ACKs until there is no room left in the buffer or there are
|
||||
// no more ACKs to append
|
||||
uint ackCount = 0;
|
||||
uint ack;
|
||||
while (dataLength + 5 < buffer.Data.Length && udpClient.PendingAcks.Dequeue(out ack))
|
||||
// NOTE: I'm seeing problems with some viewers when ACKs are appended to zerocoded packets so I've disabled that here
|
||||
if (!isZerocoded)
|
||||
{
|
||||
Utils.UIntToBytesBig(ack, buffer.Data, dataLength);
|
||||
dataLength += 4;
|
||||
++ackCount;
|
||||
}
|
||||
// Keep appending ACKs until there is no room left in the buffer or there are
|
||||
// no more ACKs to append
|
||||
uint ackCount = 0;
|
||||
uint ack;
|
||||
while (dataLength + 5 < buffer.Data.Length && udpClient.PendingAcks.Dequeue(out ack))
|
||||
{
|
||||
Utils.UIntToBytesBig(ack, buffer.Data, dataLength);
|
||||
dataLength += 4;
|
||||
++ackCount;
|
||||
}
|
||||
|
||||
if (ackCount > 0)
|
||||
{
|
||||
// Set the last byte of the packet equal to the number of appended ACKs
|
||||
buffer.Data[dataLength++] = (byte)ackCount;
|
||||
// Set the appended ACKs flag on this packet
|
||||
buffer.Data[0] = (byte)(buffer.Data[0] | Helpers.MSG_APPENDED_ACKS);
|
||||
if (ackCount > 0)
|
||||
{
|
||||
// Set the last byte of the packet equal to the number of appended ACKs
|
||||
buffer.Data[dataLength++] = (byte)ackCount;
|
||||
// Set the appended ACKs flag on this packet
|
||||
buffer.Data[0] = (byte)(buffer.Data[0] | Helpers.MSG_APPENDED_ACKS);
|
||||
}
|
||||
}
|
||||
|
||||
buffer.DataLength = dataLength;
|
||||
|
|
|
@ -181,7 +181,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
|
|||
Manager.MyScene.AssetService.Store(asset);
|
||||
|
||||
if (part.Inventory.UpdateInventoryItem(item))
|
||||
{
|
||||
remoteClient.SendAgentAlertMessage("Notecard saved", false);
|
||||
part.GetProperties(remoteClient);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -406,6 +406,11 @@ namespace Flotsam.RegionModules.AssetCache
|
|||
return asset;
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
return Get(id);
|
||||
}
|
||||
|
||||
public void Expire(string id)
|
||||
{
|
||||
if (m_LogLevel >= 2)
|
||||
|
|
|
@ -0,0 +1,220 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||
{
|
||||
#region Stream Handler
|
||||
|
||||
public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse);
|
||||
|
||||
public class StreamHandler : BaseStreamHandler
|
||||
{
|
||||
StreamHandlerCallback m_callback;
|
||||
|
||||
public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback)
|
||||
: base(httpMethod, path)
|
||||
{
|
||||
m_callback = callback;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
return m_callback(path, request, httpRequest, httpResponse);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Stream Handler
|
||||
|
||||
public class GetTextureModule : IRegionModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private Scene m_scene;
|
||||
private IAssetService m_assetService;
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene pScene, IConfigSource pSource)
|
||||
{
|
||||
m_scene = pScene;
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "GetTextureModule"; } }
|
||||
public bool IsSharedModule { get { return false; } }
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
m_log.Info("[GETTEXTURE]: /CAPS/" + capID);
|
||||
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
// TODO: Change this to a config option
|
||||
const string REDIRECT_URL = null;
|
||||
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
AssetBase texture;
|
||||
|
||||
if (!String.IsNullOrEmpty(REDIRECT_URL))
|
||||
{
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
SendTexture(httpRequest, httpResponse, texture);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = REDIRECT_URL + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
SendTexture(httpRequest, httpResponse, texture);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
httpResponse.Send();
|
||||
return null;
|
||||
}
|
||||
|
||||
private void SendTexture(OSHttpRequest request, OSHttpResponse response, AssetBase texture)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
if (!String.IsNullOrEmpty(range))
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
end = Utils.Clamp(end, 1, texture.Data.Length);
|
||||
start = Utils.Clamp(start, 0, end - 1);
|
||||
|
||||
m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
if (end - start < texture.Data.Length)
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
response.ContentLength = end - start;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
|
||||
response.Body.Write(texture.Data, start, end - start);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Full content request
|
||||
response.ContentLength = texture.Data.Length;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,6 +30,7 @@ using System.Reflection;
|
|||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
@ -169,6 +170,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
|||
return true;
|
||||
}
|
||||
|
||||
public void RezMultipleAttachmentsFromInventory(
|
||||
IClientAPI remoteClient,
|
||||
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
|
||||
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
|
||||
{
|
||||
foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
|
||||
{
|
||||
RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
|
||||
}
|
||||
}
|
||||
|
||||
public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
|
||||
{
|
||||
m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name);
|
||||
|
@ -227,6 +239,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
|||
// Fire after attach, so we don't get messy perms dialogs
|
||||
// 3 == AttachedRez
|
||||
objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3);
|
||||
objatt.ResumeScripts();
|
||||
|
||||
// Do this last so that event listeners have access to all the effects of the attachment
|
||||
m_scene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, remoteClient.AgentId);
|
||||
|
@ -311,6 +324,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
|||
}
|
||||
}
|
||||
|
||||
public void DetachObject(uint objectLocalID, IClientAPI remoteClient)
|
||||
{
|
||||
SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
|
||||
if (group != null)
|
||||
{
|
||||
//group.DetachToGround();
|
||||
ShowDetachInUserInventory(group.GetFromItemID(), remoteClient);
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient)
|
||||
{
|
||||
ScenePresence presence;
|
||||
|
@ -329,6 +352,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
|||
DetachSingleAttachmentToInv(itemID, remoteClient);
|
||||
}
|
||||
|
||||
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
|
||||
{
|
||||
SceneObjectPart part = m_scene.GetSceneObjectPart(itemID);
|
||||
if (part == null || part.ParentGroup == null)
|
||||
return;
|
||||
|
||||
UUID inventoryID = part.ParentGroup.GetFromItemID();
|
||||
|
||||
ScenePresence presence;
|
||||
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence))
|
||||
{
|
||||
if (!m_scene.Permissions.CanRezObject(
|
||||
part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition))
|
||||
return;
|
||||
|
||||
presence.Appearance.DetachAttachment(itemID);
|
||||
|
||||
if (m_scene.AvatarFactory != null)
|
||||
{
|
||||
m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
|
||||
}
|
||||
part.ParentGroup.DetachToGround();
|
||||
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
uuids.Add(inventoryID);
|
||||
m_scene.InventoryService.DeleteItems(remoteClient.AgentId, uuids);
|
||||
remoteClient.SendRemoveInventoryItem(inventoryID);
|
||||
}
|
||||
|
||||
m_scene.EventManager.TriggerOnAttach(part.ParentGroup.LocalId, itemID, UUID.Zero);
|
||||
}
|
||||
|
||||
// What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards.
|
||||
// To LocalId or UUID, *THAT* is the question. How now Brown UUID??
|
||||
protected void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient)
|
||||
|
|
|
@ -601,6 +601,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
|
||||
// Fire on_rez
|
||||
group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 0);
|
||||
rootPart.ParentGroup.ResumeScripts();
|
||||
|
||||
rootPart.ScheduleFullUpdate();
|
||||
}
|
||||
|
|
|
@ -173,11 +173,11 @@ namespace OpenSim.Region.CoreModules.Framework.Library
|
|||
m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName);
|
||||
simpleName = GetInventoryPathFromName(simpleName);
|
||||
|
||||
InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName);
|
||||
try
|
||||
{
|
||||
InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName);
|
||||
List<InventoryNodeBase> nodes = archread.Execute();
|
||||
if (nodes.Count == 0)
|
||||
if (nodes != null && nodes.Count == 0)
|
||||
{
|
||||
// didn't find the subfolder with the given name; place it on the top
|
||||
m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName);
|
||||
|
@ -185,16 +185,33 @@ namespace OpenSim.Region.CoreModules.Framework.Library
|
|||
archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName);
|
||||
archread.Execute();
|
||||
}
|
||||
archread.Close();
|
||||
foreach (InventoryNodeBase node in nodes)
|
||||
FixPerms(node);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.Message);
|
||||
m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.StackTrace);
|
||||
}
|
||||
finally
|
||||
{
|
||||
archread.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void FixPerms(InventoryNodeBase node)
|
||||
{
|
||||
if (node is InventoryItemBase)
|
||||
{
|
||||
InventoryItemBase item = (InventoryItemBase)node;
|
||||
item.BasePermissions = 0x7FFFFFFF;
|
||||
item.EveryOnePermissions = 0x7FFFFFFF;
|
||||
item.CurrentPermissions = 0x7FFFFFFF;
|
||||
item.NextPermissions = 0x7FFFFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
private void DumpLibrary()
|
||||
{
|
||||
InventoryFolderImpl lib = m_Library.LibraryRootFolder;
|
||||
|
|
|
@ -229,6 +229,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
|
|||
return asset;
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
if (m_Cache != null)
|
||||
return m_Cache.Get(id);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
AssetBase asset = null;
|
||||
|
|
|
@ -165,6 +165,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
|
|||
return asset;
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
if (m_Cache != null)
|
||||
return m_Cache.Get(id);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
AssetBase asset = null;
|
||||
|
|
|
@ -311,10 +311,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
{
|
||||
// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID);
|
||||
|
||||
UUID requestedItemId = item.ID;
|
||||
|
||||
item = m_InventoryService.GetItem(item);
|
||||
|
||||
if (null == item)
|
||||
m_log.ErrorFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}", item.ID);
|
||||
m_log.ErrorFormat(
|
||||
"[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}", requestedItemId);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
|
|
@ -144,6 +144,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
|
|||
return account;
|
||||
}
|
||||
|
||||
public override bool StoreUserAccount(UserAccount data)
|
||||
{
|
||||
// This remote connector refuses to serve this method
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,25 +53,27 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
|
||||
private static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
|
||||
|
||||
private Scene m_scene;
|
||||
private Stream m_loadStream;
|
||||
private Guid m_requestId;
|
||||
private string m_errorMessage;
|
||||
protected Scene m_scene;
|
||||
protected Stream m_loadStream;
|
||||
protected Guid m_requestId;
|
||||
protected string m_errorMessage;
|
||||
|
||||
/// <value>
|
||||
/// Should the archive being loaded be merged with what is already on the region?
|
||||
/// </value>
|
||||
private bool m_merge;
|
||||
protected bool m_merge;
|
||||
|
||||
/// <value>
|
||||
/// Should we ignore any assets when reloading the archive?
|
||||
/// </value>
|
||||
protected bool m_skipAssets;
|
||||
|
||||
/// <summary>
|
||||
/// Used to cache lookups for valid uuids.
|
||||
/// </summary>
|
||||
private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>();
|
||||
|
||||
public ArchiveReadRequest(Scene scene, string loadPath, bool merge, Guid requestId)
|
||||
public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId)
|
||||
{
|
||||
m_scene = scene;
|
||||
|
||||
|
@ -89,14 +91,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
|
||||
m_errorMessage = String.Empty;
|
||||
m_merge = merge;
|
||||
m_skipAssets = skipAssets;
|
||||
m_requestId = requestId;
|
||||
}
|
||||
|
||||
public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, Guid requestId)
|
||||
public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, bool skipAssets, Guid requestId)
|
||||
{
|
||||
m_scene = scene;
|
||||
m_loadStream = loadStream;
|
||||
m_merge = merge;
|
||||
m_skipAssets = skipAssets;
|
||||
m_requestId = requestId;
|
||||
}
|
||||
|
||||
|
@ -133,9 +137,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
|
||||
if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
|
||||
{
|
||||
serialisedSceneObjects.Add(m_utf8Encoding.GetString(data));
|
||||
serialisedSceneObjects.Add(Encoding.UTF8.GetString(data));
|
||||
}
|
||||
else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
|
||||
else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH) && !m_skipAssets)
|
||||
{
|
||||
if (LoadAsset(filePath, data))
|
||||
successfulAssetRestores++;
|
||||
|
@ -155,7 +159,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
}
|
||||
else if (!m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH))
|
||||
{
|
||||
serialisedParcels.Add(m_utf8Encoding.GetString(data));
|
||||
serialisedParcels.Add(Encoding.UTF8.GetString(data));
|
||||
}
|
||||
else if (filePath == ArchiveConstants.CONTROL_FILE_PATH)
|
||||
{
|
||||
|
@ -178,12 +182,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
archive.Close();
|
||||
}
|
||||
|
||||
m_log.InfoFormat("[ARCHIVER]: Restored {0} assets", successfulAssetRestores);
|
||||
|
||||
if (failedAssetRestores > 0)
|
||||
if (!m_skipAssets)
|
||||
{
|
||||
m_log.ErrorFormat("[ARCHIVER]: Failed to load {0} assets", failedAssetRestores);
|
||||
m_errorMessage += String.Format("Failed to load {0} assets", failedAssetRestores);
|
||||
m_log.InfoFormat("[ARCHIVER]: Restored {0} assets", successfulAssetRestores);
|
||||
|
||||
if (failedAssetRestores > 0)
|
||||
{
|
||||
m_log.ErrorFormat("[ARCHIVER]: Failed to load {0} assets", failedAssetRestores);
|
||||
m_errorMessage += String.Format("Failed to load {0} assets", failedAssetRestores);
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_merge)
|
||||
|
@ -277,6 +284,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
{
|
||||
sceneObjectsLoadedCount++;
|
||||
sceneObject.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, 0);
|
||||
sceneObject.ResumeScripts();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -541,7 +549,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None);
|
||||
|
||||
XmlTextReader xtr
|
||||
= new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context);
|
||||
= new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context);
|
||||
|
||||
RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings;
|
||||
|
||||
|
|
|
@ -94,8 +94,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
public void HandleLoadOarConsoleCommand(string module, string[] cmdparams)
|
||||
{
|
||||
bool mergeOar = false;
|
||||
bool skipAssets = false;
|
||||
|
||||
OptionSet options = new OptionSet().Add("m|merge", delegate (string v) { mergeOar = v != null; });
|
||||
options.Add("s|skip-assets", delegate (string v) { skipAssets = v != null; });
|
||||
|
||||
List<string> mainParams = options.Parse(cmdparams);
|
||||
|
||||
// m_log.DebugFormat("MERGE OAR IS [{0}]", mergeOar);
|
||||
|
@ -105,11 +108,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
|
||||
if (mainParams.Count > 2)
|
||||
{
|
||||
DearchiveRegion(mainParams[2], mergeOar, Guid.Empty);
|
||||
DearchiveRegion(mainParams[2], mergeOar, skipAssets, Guid.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty);
|
||||
DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, skipAssets, Guid.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -154,25 +157,25 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
|
||||
public void DearchiveRegion(string loadPath)
|
||||
{
|
||||
DearchiveRegion(loadPath, false, Guid.Empty);
|
||||
DearchiveRegion(loadPath, false, false, Guid.Empty);
|
||||
}
|
||||
|
||||
public void DearchiveRegion(string loadPath, bool merge, Guid requestId)
|
||||
public void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Guid requestId)
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath);
|
||||
|
||||
new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion();
|
||||
new ArchiveReadRequest(m_scene, loadPath, merge, skipAssets, requestId).DearchiveRegion();
|
||||
}
|
||||
|
||||
public void DearchiveRegion(Stream loadStream)
|
||||
{
|
||||
DearchiveRegion(loadStream, false, Guid.Empty);
|
||||
DearchiveRegion(loadStream, false, false, Guid.Empty);
|
||||
}
|
||||
|
||||
public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId)
|
||||
public void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Guid requestId)
|
||||
{
|
||||
new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion();
|
||||
new ArchiveReadRequest(m_scene, loadStream, merge, skipAssets, requestId).DearchiveRegion();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -442,7 +442,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
|||
byte[] archive = archiveWriteStream.ToArray();
|
||||
MemoryStream archiveReadStream = new MemoryStream(archive);
|
||||
|
||||
m_archiverModule.DearchiveRegion(archiveReadStream, true, Guid.Empty);
|
||||
m_archiverModule.DearchiveRegion(archiveReadStream, true, false, Guid.Empty);
|
||||
|
||||
SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name);
|
||||
Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge");
|
||||
|
|
|
@ -162,7 +162,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
private Dictionary<string, bool> GrantVB = new Dictionary<string, bool>();
|
||||
private Dictionary<string, bool> GrantJS = new Dictionary<string, bool>();
|
||||
private Dictionary<string, bool> GrantYP = new Dictionary<string, bool>();
|
||||
private IFriendsModule m_friendsModule = null;
|
||||
private IFriendsModule m_friendsModule;
|
||||
private IGroupsModule m_groupsModule;
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -386,9 +387,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
|
||||
|
||||
if (m_friendsModule == null)
|
||||
m_log.Error("[PERMISSIONS]: Friends module not found, friend permissions will not work");
|
||||
else
|
||||
m_log.Info("[PERMISSIONS]: Friends module found, friend permissions enabled");
|
||||
m_log.Warn("[PERMISSIONS]: Friends module not found, friend permissions will not work");
|
||||
|
||||
m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
|
||||
|
||||
if (m_groupsModule == null)
|
||||
m_log.Warn("[PERMISSIONS]: Groups module not found, group permissions will not work");
|
||||
}
|
||||
|
||||
public void Close()
|
||||
|
@ -423,14 +427,17 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
// with the powers requested (powers = 0 for no powers check)
|
||||
protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers)
|
||||
{
|
||||
ScenePresence sp = m_scene.GetScenePresence(userID);
|
||||
if (sp != null)
|
||||
{
|
||||
IClientAPI client = sp.ControllingClient;
|
||||
if (null == m_groupsModule)
|
||||
return false;
|
||||
|
||||
return ((groupID == client.ActiveGroupId) && (client.ActiveGroupPowers != 0) &&
|
||||
((powers == 0) || ((client.ActiveGroupPowers & powers) == powers)));
|
||||
GroupMembershipData gmd = m_groupsModule.GetMembershipData(groupID, userID);
|
||||
|
||||
if (gmd != null)
|
||||
{
|
||||
if (((gmd.GroupPowers != 0) && powers == 0) || (gmd.GroupPowers & powers) == powers)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -721,8 +728,17 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
permission = false;
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[PERMISSIONS]: group.GroupID = {0}, part.GroupMask = {1}, isGroupMember = {2} for {3}",
|
||||
// group.GroupID,
|
||||
// m_scene.GetSceneObjectPart(objId).GroupMask,
|
||||
// IsGroupMember(group.GroupID, currentUser, 0),
|
||||
// currentUser);
|
||||
|
||||
// Group members should be able to edit group objects
|
||||
if ((group.GroupID != UUID.Zero) && ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0) && IsGroupMember(group.GroupID, currentUser, 0))
|
||||
if ((group.GroupID != UUID.Zero)
|
||||
&& ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0)
|
||||
&& IsGroupMember(group.GroupID, currentUser, 0))
|
||||
{
|
||||
// Return immediately, so that the administrator can shares group objects
|
||||
return true;
|
||||
|
@ -957,7 +973,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
|
||||
if (m_bypassPermissions) return m_bypassPermissionsValue;
|
||||
|
||||
|
||||
return GenericObjectPermission(editorID, objectID, false);
|
||||
}
|
||||
|
||||
|
@ -1064,7 +1079,9 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
|
||||
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
|
||||
return false;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return false;
|
||||
}
|
||||
|
@ -1080,7 +1097,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
return false;
|
||||
|
||||
if (!IsGroupMember(ti.GroupID, user, 0))
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Require full perms
|
||||
|
@ -1578,14 +1595,16 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
if (part.OwnerID != user)
|
||||
{
|
||||
if (part.GroupID == UUID.Zero)
|
||||
return false;
|
||||
return false;
|
||||
|
||||
if (!IsGroupMember(part.GroupID, user, 0))
|
||||
return false;
|
||||
|
||||
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
|
||||
return false;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
|
||||
return false;
|
||||
}
|
||||
|
@ -1840,7 +1859,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
return GenericObjectPermission(agentID, prim, false);
|
||||
}
|
||||
|
||||
private bool CanCompileScript(UUID ownerUUID, int scriptType, Scene scene) {
|
||||
private bool CanCompileScript(UUID ownerUUID, int scriptType, Scene scene)
|
||||
{
|
||||
//m_log.DebugFormat("check if {0} is allowed to compile {1}", ownerUUID, scriptType);
|
||||
switch (scriptType) {
|
||||
case 0:
|
||||
|
|
|
@ -94,7 +94,7 @@ namespace OpenSim.Region.DataSnapshot
|
|||
if (!m_configLoaded)
|
||||
{
|
||||
m_configLoaded = true;
|
||||
m_log.Info("[DATASNAPSHOT]: Loading configuration");
|
||||
//m_log.Debug("[DATASNAPSHOT]: Loading configuration");
|
||||
//Read from the config for options
|
||||
lock (m_syncInit)
|
||||
{
|
||||
|
@ -123,7 +123,7 @@ namespace OpenSim.Region.DataSnapshot
|
|||
}
|
||||
catch (Exception)
|
||||
{
|
||||
m_log.Info("[DATASNAPSHOT]: Could not load configuration. DataSnapshot will be disabled.");
|
||||
m_log.Warn("[DATASNAPSHOT]: Could not load configuration. DataSnapshot will be disabled.");
|
||||
m_enabled = false;
|
||||
return;
|
||||
}
|
||||
|
@ -179,7 +179,7 @@ namespace OpenSim.Region.DataSnapshot
|
|||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[DATASNAPSHOT]: Data snapshot disabled, not adding scene to module (or anything else).");
|
||||
//m_log.Debug("[DATASNAPSHOT]: Data snapshot disabled, not adding scene to module (or anything else).");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -131,6 +131,7 @@ namespace OpenSim.Region.Examples.SimpleModule
|
|||
public event Action<UUID> OnRemoveAvatar;
|
||||
|
||||
public event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
public event LinkInventoryItem OnLinkInventoryItem;
|
||||
public event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
public event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
public event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
|
@ -81,6 +82,34 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
UUID RezSingleAttachmentFromInventory(
|
||||
IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
|
||||
|
||||
/// <summary>
|
||||
/// Rez multiple attachments from a user's inventory
|
||||
/// </summary>
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <param name="header"></param>
|
||||
/// <param name="objects"></param>
|
||||
void RezMultipleAttachmentsFromInventory(
|
||||
IClientAPI remoteClient,
|
||||
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
|
||||
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
|
||||
|
||||
/// <summary>
|
||||
/// Detach an object from the avatar.
|
||||
/// </summary>
|
||||
///
|
||||
/// This method is called in response to a client's detach request, so we only update the information in
|
||||
/// inventory
|
||||
/// <param name="objectLocalID"></param>
|
||||
/// <param name="remoteClient"></param>
|
||||
void DetachObject(uint objectLocalID, IClientAPI remoteClient);
|
||||
|
||||
/// <summary>
|
||||
/// Detach the given item to the ground.
|
||||
/// </summary>
|
||||
/// <param name="itemID"></param>
|
||||
/// <param name="remoteClient"></param>
|
||||
void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient);
|
||||
|
||||
/// <summary>
|
||||
/// Update the user inventory to the attachment of an item
|
||||
/// </summary>
|
||||
|
|
|
@ -74,6 +74,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource);
|
||||
|
||||
ArrayList GetScriptErrors(UUID itemID);
|
||||
void ResumeScripts();
|
||||
|
||||
/// <summary>
|
||||
/// Stop all the scripts in this entity.
|
||||
|
|
|
@ -0,0 +1,73 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Framework.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// Provide mechanisms for messaging groups.
|
||||
/// </summary>
|
||||
///
|
||||
/// TODO: Provide a mechanism for receiving group messages as well as sending them
|
||||
///
|
||||
public interface IGroupsMessagingModule
|
||||
{
|
||||
/// <summary>
|
||||
/// Start a group chat session.
|
||||
/// </summary>
|
||||
/// You must call this before calling SendMessageToGroup(). If a chat session for this group is already taking
|
||||
/// place then the agent will added to that session.
|
||||
/// <param name="agentID">
|
||||
/// A UUID that represents the agent being added. If you are agentless (e.g. you are
|
||||
/// a region module), then you can use any random ID.
|
||||
/// </param>
|
||||
/// <param name="groupID">
|
||||
/// The ID for the group to join. Currently, the session ID used is identical to the
|
||||
/// group ID.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// True if the chat session was started successfully, false otherwise.
|
||||
/// </returns>
|
||||
bool StartGroupChatSession(UUID agentID, UUID groupID);
|
||||
|
||||
/// <summary>
|
||||
/// Send a message to an entire group.
|
||||
/// </summary>
|
||||
/// <param name="im">
|
||||
/// The message itself. The fields that must be populated are
|
||||
///
|
||||
/// imSessionID - Populate this with the group ID (session ID and group ID are currently identical)
|
||||
/// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog
|
||||
/// message - The message itself
|
||||
/// dialog - This must be (byte)InstantMessageDialog.SessionSend
|
||||
/// </param>
|
||||
/// <param name="groupID"></param>
|
||||
void SendMessageToGroup(GridInstantMessage im, UUID groupID);
|
||||
}
|
||||
}
|
|
@ -90,8 +90,12 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
/// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region
|
||||
/// settings in the archive will be ignored.
|
||||
/// </param>
|
||||
/// <param name="skipAssets">
|
||||
/// If true, the archive is loaded without loading any assets contained within it. This is useful if the
|
||||
/// assets are already known to be present in the grid's asset service.
|
||||
/// </param>
|
||||
/// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
|
||||
void DearchiveRegion(string loadPath, bool merge, Guid requestId);
|
||||
void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Guid requestId);
|
||||
|
||||
/// <summary>
|
||||
/// Dearchive a region from a stream. This replaces the existing scene.
|
||||
|
@ -113,7 +117,11 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
/// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region
|
||||
/// settings in the archive will be ignored.
|
||||
/// </param>
|
||||
/// <param name="skipAssets">
|
||||
/// If true, the archive is loaded without loading any assets contained within it. This is useful if the
|
||||
/// assets are already known to be present in the grid's asset service.
|
||||
/// </param
|
||||
/// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
|
||||
void DearchiveRegion(Stream loadStream, bool merge, Guid requestId);
|
||||
void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Guid requestId);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,14 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
bool PostScriptEvent(UUID itemID, string name, Object[] args);
|
||||
bool PostObjectEvent(UUID itemID, string name, Object[] args);
|
||||
|
||||
// Suspend ALL scripts in a given scene object. The item ID
|
||||
// is the UUID of a SOG, and the method acts on all contained
|
||||
// scripts. This is different from the suspend/resume that
|
||||
// can be issued by a client.
|
||||
//
|
||||
void SuspendScript(UUID itemID);
|
||||
void ResumeScript(UUID itemID);
|
||||
|
||||
ArrayList GetScriptErrors(UUID itemID);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -419,11 +419,12 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
|||
if (m_scenePresence.IsChildAgent)
|
||||
return;
|
||||
|
||||
m_scenePresence.Scene.ForEachScenePresence(
|
||||
delegate(ScenePresence SP)
|
||||
{
|
||||
SP.Animator.SendAnimPack();
|
||||
});
|
||||
UUID[] animIDs;
|
||||
int[] sequenceNums;
|
||||
UUID[] objectIDs;
|
||||
|
||||
m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs);
|
||||
client.SendAnimations(animIDs, sequenceNums, m_scenePresence.ControllingClient.AgentId, objectIDs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -35,7 +35,6 @@ using OpenMetaverse;
|
|||
using OpenMetaverse.Packets;
|
||||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||
|
@ -64,6 +63,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (group is SceneObjectGroup)
|
||||
{
|
||||
((SceneObjectGroup) group).CreateScriptInstances(0, false, DefaultScriptEngine, 0);
|
||||
((SceneObjectGroup) group).ResumeScripts();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -202,7 +202,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
// Update item with new asset
|
||||
item.AssetID = asset.FullID;
|
||||
group.UpdateInventoryItem(item);
|
||||
if (group.UpdateInventoryItem(item))
|
||||
remoteClient.SendAgentAlertMessage("Notecard saved", false);
|
||||
|
||||
part.GetProperties(remoteClient);
|
||||
|
||||
// Trigger rerunning of script (use TriggerRezScript event, see RezScript)
|
||||
|
@ -219,6 +221,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
remoteClient.SendAgentAlertMessage("Script saved", false);
|
||||
}
|
||||
part.ParentGroup.ResumeScripts();
|
||||
return errors;
|
||||
}
|
||||
|
||||
|
@ -472,7 +475,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return null;
|
||||
}
|
||||
|
||||
|
||||
if (recipientParentFolderId == UUID.Zero)
|
||||
{
|
||||
InventoryFolderBase recipientRootFolder = InventoryService.GetRootFolder(recipientId);
|
||||
|
@ -722,6 +724,37 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
private void HandleLinkInventoryItem(IClientAPI remoteClient, UUID transActionID, UUID folderID,
|
||||
uint callbackID, string description, string name,
|
||||
sbyte invType, sbyte type, UUID olditemID)
|
||||
{
|
||||
m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item link {0} in folder {1} pointing to {2}", name, folderID, olditemID);
|
||||
|
||||
if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
|
||||
return;
|
||||
|
||||
ScenePresence presence;
|
||||
if (TryGetScenePresence(remoteClient.AgentId, out presence))
|
||||
{
|
||||
byte[] data = null;
|
||||
|
||||
AssetBase asset = new AssetBase();
|
||||
asset.FullID = olditemID;
|
||||
asset.Type = type;
|
||||
asset.Name = name;
|
||||
asset.Description = description;
|
||||
|
||||
CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"ScenePresence for agent uuid {0} unexpectedly not found in HandleLinkInventoryItem",
|
||||
remoteClient.AgentId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove an inventory item for the client's inventory
|
||||
/// </summary>
|
||||
|
@ -1160,6 +1193,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
item = LibraryService.LibraryRootFolder.FindItem(itemID);
|
||||
}
|
||||
|
||||
// If we've found the item in the user's inventory or in the library
|
||||
if (item != null)
|
||||
{
|
||||
part.ParentGroup.AddInventoryItem(remoteClient, primLocalID, item, copyID);
|
||||
|
@ -1194,7 +1228,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
remoteClient, part, transactionID, currentItem);
|
||||
}
|
||||
if (part.Inventory.UpdateInventoryItem(itemInfo))
|
||||
{
|
||||
remoteClient.SendAgentAlertMessage("Notecard saved", false);
|
||||
part.GetProperties(remoteClient);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1246,6 +1283,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// "Rezzed script {0} into prim local ID {1} for user {2}",
|
||||
// item.inventoryName, localID, remoteClient.Name);
|
||||
part.GetProperties(remoteClient);
|
||||
part.ParentGroup.ResumeScripts();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1315,6 +1353,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
part.GetProperties(remoteClient);
|
||||
|
||||
part.Inventory.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0);
|
||||
part.ParentGroup.ResumeScripts();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1418,6 +1457,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
destPart.Inventory.CreateScriptInstance(destTaskItem, start_param, false, DefaultScriptEngine, 0);
|
||||
}
|
||||
|
||||
destPart.ParentGroup.ResumeScripts();
|
||||
|
||||
ScenePresence avatar;
|
||||
|
||||
if (TryGetScenePresence(srcTaskItem.OwnerID, out avatar))
|
||||
|
@ -1838,50 +1879,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
EventManager.TriggerStopScript(part.LocalId, itemID);
|
||||
}
|
||||
|
||||
internal void SendAttachEvent(uint localID, UUID itemID, UUID avatarID)
|
||||
{
|
||||
EventManager.TriggerOnAttach(localID, itemID, avatarID);
|
||||
}
|
||||
|
||||
public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
|
||||
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
|
||||
{
|
||||
foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
|
||||
{
|
||||
AttachmentsModule.RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
|
||||
}
|
||||
}
|
||||
|
||||
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
|
||||
{
|
||||
SceneObjectPart part = GetSceneObjectPart(itemID);
|
||||
if (part == null || part.ParentGroup == null)
|
||||
return;
|
||||
|
||||
UUID inventoryID = part.ParentGroup.GetFromItemID();
|
||||
|
||||
ScenePresence presence;
|
||||
if (TryGetScenePresence(remoteClient.AgentId, out presence))
|
||||
{
|
||||
if (!Permissions.CanRezObject(part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition))
|
||||
return;
|
||||
|
||||
presence.Appearance.DetachAttachment(itemID);
|
||||
IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>();
|
||||
if (ava != null)
|
||||
{
|
||||
ava.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
|
||||
}
|
||||
part.ParentGroup.DetachToGround();
|
||||
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
uuids.Add(inventoryID);
|
||||
InventoryService.DeleteItems(remoteClient.AgentId, uuids);
|
||||
remoteClient.SendRemoveInventoryItem(inventoryID);
|
||||
}
|
||||
SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero);
|
||||
}
|
||||
|
||||
public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
|
||||
{
|
||||
EventManager.TriggerGetScriptRunning(controllingClient, objectID, itemID);
|
||||
|
|
|
@ -1158,7 +1158,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
if (m_scripts_enabled != !ScriptEngine)
|
||||
{
|
||||
// Tedd! Here's the method to disable the scripting engine!
|
||||
if (ScriptEngine)
|
||||
{
|
||||
m_log.Info("Stopping all Scripts in Scene");
|
||||
|
@ -1180,6 +1179,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (ent is SceneObjectGroup)
|
||||
{
|
||||
((SceneObjectGroup)ent).CreateScriptInstances(0, false, DefaultScriptEngine, 0);
|
||||
((SceneObjectGroup)ent).ResumeScripts();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2787,6 +2787,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public virtual void SubscribeToClientInventoryEvents(IClientAPI client)
|
||||
{
|
||||
client.OnCreateNewInventoryItem += CreateNewInventoryItem;
|
||||
client.OnLinkInventoryItem += HandleLinkInventoryItem;
|
||||
client.OnCreateNewInventoryFolder += HandleCreateInventoryFolder;
|
||||
client.OnUpdateInventoryFolder += HandleUpdateInventoryFolder;
|
||||
client.OnMoveInventoryFolder += HandleMoveInventoryFolder; // 2; //!!
|
||||
|
@ -2807,13 +2808,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
|
||||
{
|
||||
client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments;
|
||||
client.OnObjectDetach += m_sceneGraph.DetachObject;
|
||||
|
||||
if (AttachmentsModule != null)
|
||||
{
|
||||
client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
|
||||
client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory;
|
||||
client.OnObjectAttach += AttachmentsModule.AttachObject;
|
||||
client.OnObjectDetach += AttachmentsModule.DetachObject;
|
||||
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
|
||||
}
|
||||
}
|
||||
|
@ -2963,13 +2963,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
|
||||
{
|
||||
client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments;
|
||||
client.OnObjectDetach -= m_sceneGraph.DetachObject;
|
||||
|
||||
if (AttachmentsModule != null)
|
||||
{
|
||||
client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
|
||||
client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory;
|
||||
client.OnObjectAttach -= AttachmentsModule.AttachObject;
|
||||
client.OnObjectDetach -= AttachmentsModule.DetachObject;
|
||||
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -443,9 +443,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
|
||||
if (group != null)
|
||||
{
|
||||
m_parentScene.DetachSingleAttachmentToGround(group.UUID, remoteClient);
|
||||
}
|
||||
m_parentScene.AttachmentsModule.DetachSingleAttachmentToGround(group.UUID, remoteClient);
|
||||
}
|
||||
|
||||
protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
|
||||
|
@ -1757,6 +1755,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 0);
|
||||
copy.HasGroupChanged = true;
|
||||
copy.ScheduleGroupForFullUpdate();
|
||||
copy.ResumeScripts();
|
||||
|
||||
// required for physics to update it's position
|
||||
copy.AbsolutePosition = copy.AbsolutePosition;
|
||||
|
|
|
@ -173,7 +173,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
item.NextPermissions;
|
||||
taskItem.NextPermissions = item.NextPermissions;
|
||||
taskItem.CurrentPermissions |= 8;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
taskItem.BasePermissions = item.BasePermissions;
|
||||
taskItem.CurrentPermissions = item.CurrentPermissions;
|
||||
taskItem.CurrentPermissions |= 8;
|
||||
|
@ -414,5 +416,13 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
scriptModule.SetXMLState(itemID, n.OuterXml);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResumeScripts()
|
||||
{
|
||||
foreach (SceneObjectPart part in m_parts.Values)
|
||||
{
|
||||
part.Inventory.ResumeScripts();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -282,36 +282,32 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return;
|
||||
}
|
||||
|
||||
m_part.ParentGroup.Scene.AssetService.Get(
|
||||
item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset)
|
||||
AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString());
|
||||
if (null == asset)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[PRIM INVENTORY]: " +
|
||||
"Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
|
||||
item.Name, item.ItemID, m_part.AbsolutePosition,
|
||||
m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_part.ParentGroup.m_savedScriptState != null)
|
||||
RestoreSavedScriptState(item.OldItemID, item.ItemID);
|
||||
|
||||
lock (m_items)
|
||||
{
|
||||
if (null == asset)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[PRIM INVENTORY]: " +
|
||||
"Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
|
||||
item.Name, item.ItemID, m_part.AbsolutePosition,
|
||||
m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_part.ParentGroup.m_savedScriptState != null)
|
||||
RestoreSavedScriptState(item.OldItemID, item.ItemID);
|
||||
|
||||
lock (m_items)
|
||||
{
|
||||
m_items[item.ItemID].PermsMask = 0;
|
||||
m_items[item.ItemID].PermsGranter = UUID.Zero;
|
||||
}
|
||||
|
||||
string script = Utils.BytesToString(asset.Data);
|
||||
m_part.ParentGroup.Scene.EventManager.TriggerRezScript(
|
||||
m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource);
|
||||
m_part.ParentGroup.AddActiveScriptCount(1);
|
||||
m_part.ScheduleFullUpdate();
|
||||
}
|
||||
m_items[item.ItemID].PermsMask = 0;
|
||||
m_items[item.ItemID].PermsGranter = UUID.Zero;
|
||||
}
|
||||
);
|
||||
|
||||
string script = Utils.BytesToString(asset.Data);
|
||||
m_part.ParentGroup.Scene.EventManager.TriggerRezScript(
|
||||
m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource);
|
||||
m_part.ParentGroup.AddActiveScriptCount(1);
|
||||
m_part.ScheduleFullUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -527,6 +523,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
item.ParentID = m_part.UUID;
|
||||
item.ParentPartID = m_part.UUID;
|
||||
item.Name = name;
|
||||
item.GroupID = m_part.GroupID;
|
||||
|
||||
lock (m_items)
|
||||
{
|
||||
|
@ -619,20 +616,16 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
item.ParentID = m_part.UUID;
|
||||
item.ParentPartID = m_part.UUID;
|
||||
item.Flags = m_items[item.ItemID].Flags;
|
||||
|
||||
// If group permissions have been set on, check that the groupID is up to date in case it has
|
||||
// changed since permissions were last set.
|
||||
if (item.GroupPermissions != (uint)PermissionMask.None)
|
||||
item.GroupID = m_part.GroupID;
|
||||
|
||||
if (item.AssetID == UUID.Zero)
|
||||
{
|
||||
item.AssetID = m_items[item.ItemID].AssetID;
|
||||
}
|
||||
else if ((InventoryType)item.Type == InventoryType.Notecard)
|
||||
{
|
||||
ScenePresence presence = m_part.ParentGroup.Scene.GetScenePresence(item.OwnerID);
|
||||
|
||||
if (presence != null)
|
||||
{
|
||||
presence.ControllingClient.SendAgentAlertMessage(
|
||||
"Notecard saved", false);
|
||||
}
|
||||
}
|
||||
|
||||
m_items[item.ItemID] = item;
|
||||
m_inventorySerial++;
|
||||
|
@ -770,6 +763,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
uint everyoneMask = 0;
|
||||
uint baseMask = item.BasePermissions;
|
||||
uint ownerMask = item.CurrentPermissions;
|
||||
uint groupMask = item.GroupPermissions;
|
||||
|
||||
invString.AddItemStart();
|
||||
invString.AddNameValueLine("item_id", item.ItemID.ToString());
|
||||
|
@ -779,7 +773,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask));
|
||||
invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask));
|
||||
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(0));
|
||||
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(groupMask));
|
||||
invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask));
|
||||
invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions));
|
||||
|
||||
|
@ -1034,5 +1028,28 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void ResumeScripts()
|
||||
{
|
||||
IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>();
|
||||
if (engines == null)
|
||||
return;
|
||||
|
||||
|
||||
lock (m_items)
|
||||
{
|
||||
foreach (TaskInventoryItem item in m_items.Values)
|
||||
{
|
||||
if (item.InvType == (int)InventoryType.LSL)
|
||||
{
|
||||
foreach (IScriptModule engine in engines)
|
||||
{
|
||||
if (engine != null)
|
||||
engine.ResumeScript(item.ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -918,6 +918,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
m_isChildAgent = false;
|
||||
|
||||
// send the animations of the other presences to me
|
||||
m_scene.ForEachScenePresence(delegate(ScenePresence presence)
|
||||
{
|
||||
if (presence != this)
|
||||
|
|
|
@ -182,6 +182,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
foreach (SceneObjectGroup sceneObject in sceneObjects)
|
||||
{
|
||||
sceneObject.CreateScriptInstances(0, true, scene.DefaultScriptEngine, 0);
|
||||
sceneObject.ResumeScripts();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -726,6 +726,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
|||
public event Action<UUID> OnRemoveAvatar;
|
||||
public event ObjectPermissions OnObjectPermissions;
|
||||
public event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
public event LinkInventoryItem OnLinkInventoryItem;
|
||||
public event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
public event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
public event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
|
|
|
@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
|||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName);
|
||||
//m_log.DebugFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -28,41 +28,30 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.CoreModules.Framework.EventQueue;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class GroupsMessagingModule : ISharedRegionModule
|
||||
public class GroupsMessagingModule : ISharedRegionModule, IGroupsMessagingModule
|
||||
{
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private List<Scene> m_sceneList = new List<Scene>();
|
||||
|
||||
private IMessageTransferModule m_msgTransferModule = null;
|
||||
|
||||
private IGroupsModule m_groupsModule = null;
|
||||
|
||||
// TODO: Move this off to the Groups Server
|
||||
public Dictionary<Guid, List<Guid>> m_agentsInGroupSession = new Dictionary<Guid, List<Guid>>();
|
||||
public Dictionary<Guid, List<Guid>> m_agentsDroppedSession = new Dictionary<Guid, List<Guid>>();
|
||||
|
||||
private IGroupsServicesConnector m_groupData = null;
|
||||
|
||||
// Config Options
|
||||
private bool m_groupMessagingEnabled = false;
|
||||
|
@ -108,8 +97,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
// NoOp
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
|
@ -117,12 +110,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_groupsModule = scene.RequestModuleInterface<IGroupsModule>();
|
||||
m_groupData = scene.RequestModuleInterface<IGroupsServicesConnector>();
|
||||
|
||||
// No groups module, no groups messaging
|
||||
if (m_groupsModule == null)
|
||||
if (m_groupData == null)
|
||||
{
|
||||
m_log.Error("[GROUPS-MESSAGING]: Could not get IGroupsModule, GroupsMessagingModule is now disabled.");
|
||||
m_log.Error("[GROUPS-MESSAGING]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
|
||||
Close();
|
||||
m_groupMessagingEnabled = false;
|
||||
return;
|
||||
|
@ -144,7 +137,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
|
||||
|
||||
scene.EventManager.OnClientLogin += OnClientLogin;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
|
@ -172,7 +165,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
m_sceneList.Clear();
|
||||
|
||||
m_groupsModule = null;
|
||||
m_groupData = null;
|
||||
m_msgTransferModule = null;
|
||||
}
|
||||
|
||||
|
@ -197,8 +190,84 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Not really needed, but does confirm that the group exists.
|
||||
/// </summary>
|
||||
public bool StartGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID, groupID, null);
|
||||
|
||||
if (groupInfo != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
|
||||
foreach (GroupMembersData member in m_groupData.GetGroupMembers(UUID.Zero, groupID))
|
||||
{
|
||||
if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID))
|
||||
{
|
||||
// Don't deliver messages to people who have dropped this session
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Copy Message
|
||||
GridInstantMessage msg = new GridInstantMessage();
|
||||
msg.imSessionID = groupID.Guid;
|
||||
msg.fromAgentName = im.fromAgentName;
|
||||
msg.message = im.message;
|
||||
msg.dialog = im.dialog;
|
||||
msg.offline = im.offline;
|
||||
msg.ParentEstateID = im.ParentEstateID;
|
||||
msg.Position = im.Position;
|
||||
msg.RegionID = im.RegionID;
|
||||
msg.binaryBucket = im.binaryBucket;
|
||||
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
|
||||
msg.fromAgentID = im.fromAgentID;
|
||||
msg.fromGroup = true;
|
||||
|
||||
msg.toAgentID = member.AgentID.Guid;
|
||||
|
||||
IClientAPI client = GetActiveClient(member.AgentID);
|
||||
if (client == null)
|
||||
{
|
||||
// If they're not local, forward across the grid
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} via Grid", member.AgentID);
|
||||
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { });
|
||||
}
|
||||
else
|
||||
{
|
||||
// Deliver locally, directly
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
|
||||
ProcessMessageFromGroupSession(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region SimGridEventHandlers
|
||||
|
||||
void OnClientLogin(IClientAPI client)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name);
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name);
|
||||
|
@ -236,42 +305,46 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Session message from {0} going to agent {1}", msg.fromAgentName, msg.toAgentID);
|
||||
|
||||
UUID AgentID = new UUID(msg.fromAgentID);
|
||||
UUID GroupID = new UUID(msg.imSessionID);
|
||||
|
||||
switch (msg.dialog)
|
||||
{
|
||||
case (byte)InstantMessageDialog.SessionAdd:
|
||||
AddAgentToGroupSession(msg.fromAgentID, msg.imSessionID);
|
||||
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
|
||||
break;
|
||||
|
||||
case (byte)InstantMessageDialog.SessionDrop:
|
||||
RemoveAgentFromGroupSession(msg.fromAgentID, msg.imSessionID);
|
||||
m_groupData.AgentDroppedFromGroupChatSession(AgentID, GroupID);
|
||||
break;
|
||||
|
||||
case (byte)InstantMessageDialog.SessionSend:
|
||||
if (!m_agentsInGroupSession.ContainsKey(msg.toAgentID)
|
||||
&& !m_agentsDroppedSession.ContainsKey(msg.toAgentID))
|
||||
if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID)
|
||||
&& !m_groupData.hasAgentBeenInvitedToGroupChatSession(AgentID, GroupID)
|
||||
)
|
||||
{
|
||||
// Agent not in session and hasn't dropped from session
|
||||
// Add them to the session for now, and Invite them
|
||||
AddAgentToGroupSession(msg.toAgentID, msg.imSessionID);
|
||||
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
|
||||
|
||||
UUID toAgentID = new UUID(msg.toAgentID);
|
||||
IClientAPI activeClient = GetActiveClient(toAgentID);
|
||||
if (activeClient != null)
|
||||
{
|
||||
UUID groupID = new UUID(msg.fromAgentID);
|
||||
|
||||
GroupRecord groupInfo = m_groupsModule.GetGroupRecord(groupID);
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
|
||||
if (groupInfo != null)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message");
|
||||
|
||||
// Force? open the group session dialog???
|
||||
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
|
||||
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
eq.ChatterboxInvitation(
|
||||
groupID
|
||||
GroupID
|
||||
, groupInfo.GroupName
|
||||
, new UUID(msg.fromAgentID)
|
||||
, msg.message, new UUID(msg.toAgentID)
|
||||
, msg.message
|
||||
, new UUID(msg.toAgentID)
|
||||
, msg.fromAgentName
|
||||
, msg.dialog
|
||||
, msg.timestamp
|
||||
|
@ -285,7 +358,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
);
|
||||
|
||||
eq.ChatterBoxSessionAgentListUpdates(
|
||||
new UUID(groupID)
|
||||
new UUID(GroupID)
|
||||
, new UUID(msg.fromAgentID)
|
||||
, new UUID(msg.toAgentID)
|
||||
, false //canVoiceChat
|
||||
|
@ -295,7 +368,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (!m_agentsDroppedSession.ContainsKey(msg.toAgentID))
|
||||
else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID))
|
||||
{
|
||||
// User hasn't dropped, so they're in the session,
|
||||
// maybe we should deliver it.
|
||||
|
@ -321,56 +394,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
#endregion
|
||||
|
||||
|
||||
#region ClientEvents
|
||||
|
||||
private void RemoveAgentFromGroupSession(Guid agentID, Guid sessionID)
|
||||
{
|
||||
if (m_agentsInGroupSession.ContainsKey(sessionID))
|
||||
{
|
||||
// If in session remove
|
||||
if (m_agentsInGroupSession[sessionID].Contains(agentID))
|
||||
{
|
||||
m_agentsInGroupSession[sessionID].Remove(agentID);
|
||||
}
|
||||
|
||||
// If not in dropped list, add
|
||||
if (!m_agentsDroppedSession[sessionID].Contains(agentID))
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Dropped {1} from session {0}", sessionID, agentID);
|
||||
m_agentsDroppedSession[sessionID].Add(agentID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddAgentToGroupSession(Guid agentID, Guid sessionID)
|
||||
{
|
||||
// Add Session Status if it doesn't exist for this session
|
||||
CreateGroupSessionTracking(sessionID);
|
||||
|
||||
// If nessesary, remove from dropped list
|
||||
if (m_agentsDroppedSession[sessionID].Contains(agentID))
|
||||
{
|
||||
m_agentsDroppedSession[sessionID].Remove(agentID);
|
||||
}
|
||||
|
||||
// If nessesary, add to in session list
|
||||
if (!m_agentsInGroupSession[sessionID].Contains(agentID))
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Added {1} to session {0}", sessionID, agentID);
|
||||
m_agentsInGroupSession[sessionID].Add(agentID);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateGroupSessionTracking(Guid sessionID)
|
||||
{
|
||||
if (!m_agentsInGroupSession.ContainsKey(sessionID))
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Creating session tracking for : {0}", sessionID);
|
||||
m_agentsInGroupSession.Add(sessionID, new List<Guid>());
|
||||
m_agentsDroppedSession.Add(sessionID, new List<Guid>());
|
||||
}
|
||||
}
|
||||
|
||||
private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
|
@ -383,21 +408,23 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
// Start group IM session
|
||||
if ((im.dialog == (byte)InstantMessageDialog.SessionGroupStart))
|
||||
{
|
||||
UUID groupID = new UUID(im.toAgentID);
|
||||
if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING]: imSessionID({0}) toAgentID({1})", im.imSessionID, im.toAgentID);
|
||||
|
||||
UUID GroupID = new UUID(im.imSessionID);
|
||||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
|
||||
|
||||
GroupRecord groupInfo = m_groupsModule.GetGroupRecord(groupID);
|
||||
if (groupInfo != null)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Start Group Session for {0}", groupInfo.GroupName);
|
||||
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
|
||||
|
||||
AddAgentToGroupSession(im.fromAgentID, im.imSessionID);
|
||||
|
||||
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, groupID);
|
||||
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
queue.ChatterBoxSessionAgentListUpdates(
|
||||
new UUID(groupID)
|
||||
, new UUID(im.fromAgentID)
|
||||
GroupID
|
||||
, AgentID
|
||||
, new UUID(im.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
|
@ -409,64 +436,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
// Send a message from locally connected client to a group
|
||||
if ((im.dialog == (byte)InstantMessageDialog.SessionSend))
|
||||
{
|
||||
UUID groupID = new UUID(im.toAgentID);
|
||||
UUID GroupID = new UUID(im.imSessionID);
|
||||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", groupID, im.imSessionID.ToString());
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
|
||||
|
||||
SendMessageToGroup(im, groupID);
|
||||
//If this agent is sending a message, then they want to be in the session
|
||||
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
|
||||
|
||||
SendMessageToGroup(im, GroupID);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void SendMessageToGroup(GridInstantMessage im, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
foreach (GroupMembersData member in m_groupsModule.GroupMembersRequest(null, groupID))
|
||||
{
|
||||
if (!m_agentsDroppedSession.ContainsKey(im.imSessionID) || m_agentsDroppedSession[im.imSessionID].Contains(member.AgentID.Guid))
|
||||
{
|
||||
// Don't deliver messages to people who have dropped this session
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Copy Message
|
||||
GridInstantMessage msg = new GridInstantMessage();
|
||||
msg.imSessionID = im.imSessionID;
|
||||
msg.fromAgentName = im.fromAgentName;
|
||||
msg.message = im.message;
|
||||
msg.dialog = im.dialog;
|
||||
msg.offline = im.offline;
|
||||
msg.ParentEstateID = im.ParentEstateID;
|
||||
msg.Position = im.Position;
|
||||
msg.RegionID = im.RegionID;
|
||||
msg.binaryBucket = im.binaryBucket;
|
||||
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
|
||||
// Updat Pertinate fields to make it a "group message"
|
||||
msg.fromAgentID = groupID.Guid;
|
||||
msg.fromGroup = true;
|
||||
|
||||
msg.toAgentID = member.AgentID.Guid;
|
||||
|
||||
IClientAPI client = GetActiveClient(member.AgentID);
|
||||
if (client == null)
|
||||
{
|
||||
// If they're not local, forward across the grid
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} via Grid", member.AgentID);
|
||||
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { });
|
||||
}
|
||||
else
|
||||
{
|
||||
// Deliver locally, directly
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
|
||||
ProcessMessageFromGroupSession(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ChatterBoxSessionStartReplyViaCaps(IClientAPI remoteClient, string groupName, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
@ -518,6 +502,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
/// </summary>
|
||||
private IClientAPI GetActiveClient(UUID agentID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Looking for local client {0}", agentID);
|
||||
|
||||
IClientAPI child = null;
|
||||
|
||||
// Try root avatar first
|
||||
|
@ -529,16 +515,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
ScenePresence user = (ScenePresence)scene.Entities[agentID];
|
||||
if (!user.IsChildAgent)
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found root agent for client : {0}", user.ControllingClient.Name);
|
||||
return user.ControllingClient;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found child agent for client : {0}", user.ControllingClient.Name);
|
||||
child = user.ControllingClient;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we didn't find a root, then just return whichever child we found, or null if none
|
||||
if (child == null)
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Could not find local client for agent : {0}", agentID);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Returning child agent for client : {0}", child.Name);
|
||||
}
|
||||
return child;
|
||||
}
|
||||
|
||||
|
|
|
@ -89,16 +89,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
private IGroupsServicesConnector m_groupData = null;
|
||||
|
||||
class GroupRequestIDInfo
|
||||
{
|
||||
public GroupRequestID RequestID = new GroupRequestID();
|
||||
public DateTime LastUsedTMStamp = DateTime.MinValue;
|
||||
}
|
||||
private Dictionary<UUID, GroupRequestIDInfo> m_clientRequestIDInfo = new Dictionary<UUID, GroupRequestIDInfo>();
|
||||
private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes
|
||||
private Timer m_clientRequestIDFlushTimer;
|
||||
|
||||
|
||||
// Configuration settings
|
||||
private bool m_groupsEnabled = false;
|
||||
private bool m_groupNoticesEnabled = true;
|
||||
|
@ -135,30 +125,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
|
||||
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
|
||||
|
||||
m_clientRequestIDFlushTimer = new Timer();
|
||||
m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut;
|
||||
m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache;
|
||||
m_clientRequestIDFlushTimer.AutoReset = true;
|
||||
m_clientRequestIDFlushTimer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
void FlushClientRequestIDInfoCache(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
lock (m_clientRequestIDInfo)
|
||||
{
|
||||
TimeSpan cacheTimeout = new TimeSpan(0,0, m_clientRequestIDFlushTimeOut / 1000);
|
||||
UUID[] CurrentKeys = new UUID[m_clientRequestIDInfo.Count];
|
||||
foreach (UUID key in CurrentKeys)
|
||||
{
|
||||
if (m_clientRequestIDInfo.ContainsKey(key))
|
||||
{
|
||||
if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout)
|
||||
{
|
||||
m_clientRequestIDInfo.Remove(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -210,7 +176,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
|
||||
|
||||
// The InstantMessageModule itself doesn't do this,
|
||||
// so lets see if things explode if we don't do it
|
||||
// scene.EventManager.OnClientClosed += OnClientClosed;
|
||||
|
@ -236,8 +201,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return;
|
||||
|
||||
if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down Groups module.");
|
||||
|
||||
m_clientRequestIDFlushTimer.Stop();
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
|
@ -274,14 +237,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
// Used for Notices and Group Invites/Accept/Reject
|
||||
client.OnInstantMessage += OnInstantMessage;
|
||||
|
||||
lock (m_clientRequestIDInfo)
|
||||
{
|
||||
if (m_clientRequestIDInfo.ContainsKey(client.AgentId))
|
||||
{
|
||||
// flush any old RequestID information
|
||||
m_clientRequestIDInfo.Remove(client.AgentId);
|
||||
}
|
||||
}
|
||||
// Send client thier groups information.
|
||||
SendAgentGroupDataUpdate(client, client.AgentId);
|
||||
}
|
||||
|
||||
|
@ -289,7 +245,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
//GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray();
|
||||
//GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetRequestingAgentID(remoteClient), avatarID).ToArray();
|
||||
GroupMembershipData[] avatarGroups = GetProfileListedGroupMemberships(remoteClient, avatarID);
|
||||
remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups);
|
||||
}
|
||||
|
@ -338,9 +294,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart);
|
||||
|
||||
// TODO: This currently ignores pretty much all the query flags including Mature and sort order
|
||||
remoteClient.SendDirGroupsReply(
|
||||
queryID, m_groupData.FindGroups(GetClientGroupRequestID(remoteClient), queryText).ToArray());
|
||||
remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentID(remoteClient), queryText).ToArray());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
|
||||
|
@ -352,7 +308,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
string activeGroupName = string.Empty;
|
||||
ulong activeGroupPowers = (ulong)GroupPowers.None;
|
||||
|
||||
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetClientGroupRequestID(remoteClient), dataForAgentID);
|
||||
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetRequestingAgentID(remoteClient), dataForAgentID);
|
||||
if (membership != null)
|
||||
{
|
||||
activeGroupID = membership.GroupID;
|
||||
|
@ -371,7 +327,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
string GroupName;
|
||||
|
||||
GroupRecord group = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null);
|
||||
GroupRecord group = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), GroupID, null);
|
||||
if (group != null)
|
||||
{
|
||||
GroupName = group.GroupName;
|
||||
|
@ -392,7 +348,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
|
||||
{
|
||||
UUID inviteID = new UUID(im.imSessionID);
|
||||
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
|
||||
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), inviteID);
|
||||
|
||||
if (inviteInfo == null)
|
||||
{
|
||||
|
@ -411,7 +367,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received an accept invite notice.");
|
||||
|
||||
// and the sessionid is the role
|
||||
m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID);
|
||||
m_groupData.AddAgentToGroup(GetRequestingAgentID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID);
|
||||
|
||||
GridInstantMessage msg = new GridInstantMessage();
|
||||
msg.imSessionID = UUID.Zero.Guid;
|
||||
|
@ -435,14 +391,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
// TODO: If the inviter is still online, they need an agent dataupdate
|
||||
// and maybe group membership updates for the invitee
|
||||
|
||||
m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
|
||||
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentID(remoteClient), inviteID);
|
||||
}
|
||||
|
||||
// Reject
|
||||
if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received a reject invite notice.");
|
||||
m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
|
||||
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentID(remoteClient), inviteID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -456,7 +412,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
|
||||
UUID GroupID = new UUID(im.toAgentID);
|
||||
if (m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null) != null)
|
||||
if (m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), GroupID, null) != null)
|
||||
{
|
||||
UUID NoticeID = UUID.Random();
|
||||
string Subject = im.message.Substring(0, im.message.IndexOf('|'));
|
||||
|
@ -500,14 +456,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
|
||||
|
||||
m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
|
||||
m_groupData.AddGroupNotice(GetRequestingAgentID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
|
||||
if (OnNewGroupNotice != null)
|
||||
{
|
||||
OnNewGroupNotice(GroupID, NoticeID);
|
||||
}
|
||||
|
||||
// Send notice out to everyone that wants notices
|
||||
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID))
|
||||
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), GroupID))
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
|
@ -553,7 +509,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
IClientAPI ejectee = GetActiveClient(ejecteeID);
|
||||
if (ejectee != null)
|
||||
{
|
||||
UUID groupID = new UUID(im.fromAgentID);
|
||||
UUID groupID = new UUID(im.imSessionID);
|
||||
ejectee.SendAgentDropGroup(groupID);
|
||||
}
|
||||
}
|
||||
|
@ -592,25 +548,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
public GroupRecord GetGroupRecord(UUID GroupID)
|
||||
{
|
||||
return m_groupData.GetGroupRecord(null, GroupID, null);
|
||||
return m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
|
||||
}
|
||||
|
||||
public GroupRecord GetGroupRecord(string name)
|
||||
{
|
||||
return m_groupData.GetGroupRecord(null, UUID.Zero, name);
|
||||
return m_groupData.GetGroupRecord(UUID.Zero, UUID.Zero, name);
|
||||
}
|
||||
|
||||
public void ActivateGroup(IClientAPI remoteClient, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_groupData.SetAgentActiveGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
|
||||
m_groupData.SetAgentActiveGroup(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
|
||||
|
||||
// Changing active group changes title, active powers, all kinds of things
|
||||
// anyone who is in any region that can see this client, should probably be
|
||||
// updated with new group info. At a minimum, they should get ScenePresence
|
||||
// updated with new title.
|
||||
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
|
||||
UpdateAllClientsWithGroupInfo(GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -620,10 +576,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
List<GroupRolesData> agentRoles = m_groupData.GetAgentGroupRoles(grID, remoteClient.AgentId, groupID);
|
||||
GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
|
||||
List<GroupRolesData> agentRoles = m_groupData.GetAgentGroupRoles(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
|
||||
GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
|
||||
|
||||
List<GroupTitlesData> titles = new List<GroupTitlesData>();
|
||||
foreach (GroupRolesData role in agentRoles)
|
||||
|
@ -645,8 +600,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
public List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
List<GroupMembersData> data = m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), groupID);
|
||||
|
||||
List<GroupMembersData> data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID);
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
foreach (GroupMembersData member in data)
|
||||
{
|
||||
m_log.DebugFormat("[GROUPS]: Member({0}) - IsOwner({1})", member.AgentID, member.IsOwner);
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
|
||||
|
@ -656,7 +618,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
List<GroupRolesData> data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID);
|
||||
List<GroupRolesData> data = m_groupData.GetGroupRoles(GetRequestingAgentID(remoteClient), groupID);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
@ -665,8 +627,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID);
|
||||
List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetRequestingAgentID(remoteClient), groupID);
|
||||
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
foreach (GroupRoleMembersData member in data)
|
||||
{
|
||||
m_log.DebugFormat("[GROUPS]: Member({0}) - Role({1})", member.MemberID, member.RoleID);
|
||||
}
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
|
@ -676,17 +645,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
GroupProfileData profile = new GroupProfileData();
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), groupID, null);
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
|
||||
if (groupInfo != null)
|
||||
{
|
||||
profile.AllowPublish = groupInfo.AllowPublish;
|
||||
profile.Charter = groupInfo.Charter;
|
||||
profile.FounderID = groupInfo.FounderID;
|
||||
profile.GroupID = groupID;
|
||||
profile.GroupMembershipCount = m_groupData.GetGroupMembers(grID, groupID).Count;
|
||||
profile.GroupRolesCount = m_groupData.GetGroupRoles(grID, groupID).Count;
|
||||
profile.GroupMembershipCount = m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), groupID).Count;
|
||||
profile.GroupRolesCount = m_groupData.GetGroupRoles(GetRequestingAgentID(remoteClient), groupID).Count;
|
||||
profile.InsigniaID = groupInfo.GroupPicture;
|
||||
profile.MaturePublish = groupInfo.MaturePublish;
|
||||
profile.MembershipFee = groupInfo.MembershipFee;
|
||||
|
@ -697,7 +665,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
profile.ShowInList = groupInfo.ShowInList;
|
||||
}
|
||||
|
||||
GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
|
||||
GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
|
||||
if (memberInfo != null)
|
||||
{
|
||||
profile.MemberTitle = memberInfo.GroupTitle;
|
||||
|
@ -711,7 +679,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
return m_groupData.GetAgentGroupMemberships(null, agentID).ToArray();
|
||||
return m_groupData.GetAgentGroupMemberships(UUID.Zero, agentID).ToArray();
|
||||
}
|
||||
|
||||
public GroupMembershipData GetMembershipData(UUID groupID, UUID agentID)
|
||||
|
@ -721,33 +689,30 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
"[GROUPS]: {0} called with groupID={1}, agentID={2}",
|
||||
System.Reflection.MethodBase.GetCurrentMethod().Name, groupID, agentID);
|
||||
|
||||
return m_groupData.GetAgentGroupMembership(null, agentID, groupID);
|
||||
return m_groupData.GetAgentGroupMembership(UUID.Zero, agentID, groupID);
|
||||
}
|
||||
|
||||
public void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
// TODO: Security Check?
|
||||
|
||||
m_groupData.UpdateGroup(GetClientGroupRequestID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
|
||||
// Note: Permissions checking for modification rights is handled by the Groups Server/Service
|
||||
m_groupData.UpdateGroup(GetRequestingAgentID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
|
||||
}
|
||||
|
||||
public void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile)
|
||||
{
|
||||
// TODO: Security Check?
|
||||
// Note: Permissions checking for modification rights is handled by the Groups Server/Service
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_groupData.SetAgentGroupInfo(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, acceptNotices, listInProfile);
|
||||
m_groupData.SetAgentGroupInfo(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID, acceptNotices, listInProfile);
|
||||
}
|
||||
|
||||
public UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
if (m_groupData.GetGroupRecord(grID, UUID.Zero, name) != null)
|
||||
if (m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), UUID.Zero, name) != null)
|
||||
{
|
||||
remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists.");
|
||||
return UUID.Zero;
|
||||
|
@ -761,14 +726,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
|
||||
return UUID.Zero;
|
||||
}
|
||||
money.ApplyGroupCreationCharge(remoteClient.AgentId);
|
||||
money.ApplyGroupCreationCharge(GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
UUID groupID = m_groupData.CreateGroup(grID, name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, remoteClient.AgentId);
|
||||
UUID groupID = m_groupData.CreateGroup(GetRequestingAgentID(remoteClient), name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, GetRequestingAgentID(remoteClient));
|
||||
|
||||
remoteClient.SendCreateGroupReply(groupID, true, "Group created successfullly");
|
||||
|
||||
// Update the founder with new group information.
|
||||
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
||||
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
|
||||
|
||||
return groupID;
|
||||
}
|
||||
|
@ -779,7 +744,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
// ToDo: check if agent is a member of group and is allowed to see notices?
|
||||
|
||||
return m_groupData.GetGroupNotices(GetClientGroupRequestID(remoteClient), groupID).ToArray();
|
||||
return m_groupData.GetGroupNotices(GetRequestingAgentID(remoteClient), groupID).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -789,7 +754,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(null, avatarID);
|
||||
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(UUID.Zero, avatarID);
|
||||
if (membership != null)
|
||||
{
|
||||
return membership.GroupTitle;
|
||||
|
@ -804,13 +769,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_groupData.SetAgentActiveGroupRole(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, titleRoleID);
|
||||
m_groupData.SetAgentActiveGroupRole(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID, titleRoleID);
|
||||
|
||||
// TODO: Not sure what all is needed here, but if the active group role change is for the group
|
||||
// the client currently has set active, then we need to do a scene presence update too
|
||||
// if (m_groupData.GetAgentActiveMembership(remoteClient.AgentId).GroupID == GroupID)
|
||||
// if (m_groupData.GetAgentActiveMembership(GetRequestingAgentID(remoteClient)).GroupID == GroupID)
|
||||
|
||||
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
|
||||
UpdateAllClientsWithGroupInfo(GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
|
||||
|
@ -820,16 +785,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
// Security Checks are handled in the Groups Service.
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
switch ((OpenMetaverse.GroupRoleUpdate)updateType)
|
||||
{
|
||||
case OpenMetaverse.GroupRoleUpdate.Create:
|
||||
m_groupData.AddGroupRole(grID, groupID, UUID.Random(), name, description, title, powers);
|
||||
m_groupData.AddGroupRole(GetRequestingAgentID(remoteClient), groupID, UUID.Random(), name, description, title, powers);
|
||||
break;
|
||||
|
||||
case OpenMetaverse.GroupRoleUpdate.Delete:
|
||||
m_groupData.RemoveGroupRole(grID, groupID, roleID);
|
||||
m_groupData.RemoveGroupRole(GetRequestingAgentID(remoteClient), groupID, roleID);
|
||||
break;
|
||||
|
||||
case OpenMetaverse.GroupRoleUpdate.UpdateAll:
|
||||
|
@ -840,7 +803,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
GroupPowers gp = (GroupPowers)powers;
|
||||
m_log.DebugFormat("[GROUPS]: Role ({0}) updated with Powers ({1}) ({2})", name, powers.ToString(), gp.ToString());
|
||||
}
|
||||
m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers);
|
||||
m_groupData.UpdateGroupRole(GetRequestingAgentID(remoteClient), groupID, roleID, name, description, title, powers);
|
||||
break;
|
||||
|
||||
case OpenMetaverse.GroupRoleUpdate.NoUpdate:
|
||||
|
@ -851,7 +814,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
|
||||
// TODO: This update really should send out updates for everyone in the role that just got changed.
|
||||
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
||||
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
public void GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes)
|
||||
|
@ -859,18 +822,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
// Todo: Security check
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
switch (changes)
|
||||
{
|
||||
case 0:
|
||||
// Add
|
||||
m_groupData.AddAgentToGroupRole(grID, memberID, groupID, roleID);
|
||||
m_groupData.AddAgentToGroupRole(GetRequestingAgentID(remoteClient), memberID, groupID, roleID);
|
||||
|
||||
break;
|
||||
case 1:
|
||||
// Remove
|
||||
m_groupData.RemoveAgentFromGroupRole(grID, memberID, groupID, roleID);
|
||||
m_groupData.RemoveAgentFromGroupRole(GetRequestingAgentID(remoteClient), memberID, groupID, roleID);
|
||||
|
||||
break;
|
||||
default:
|
||||
|
@ -879,25 +840,23 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
|
||||
// TODO: This update really should send out updates for everyone in the role that just got changed.
|
||||
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
||||
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
public void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
GroupNoticeInfo data = m_groupData.GetGroupNotice(grID, groupNoticeID);
|
||||
GroupNoticeInfo data = m_groupData.GetGroupNotice(GetRequestingAgentID(remoteClient), groupNoticeID);
|
||||
|
||||
if (data != null)
|
||||
{
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, data.GroupID, null);
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), data.GroupID, null);
|
||||
|
||||
GridInstantMessage msg = new GridInstantMessage();
|
||||
msg.imSessionID = UUID.Zero.Guid;
|
||||
msg.fromAgentID = data.GroupID.Guid;
|
||||
msg.toAgentID = remoteClient.AgentId.Guid;
|
||||
msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
|
||||
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName;
|
||||
msg.message = data.noticeData.Subject + "|" + data.Message;
|
||||
|
@ -909,7 +868,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
msg.RegionID = UUID.Zero.Guid;
|
||||
msg.binaryBucket = data.BinaryBucket;
|
||||
|
||||
OutgoingInstantMessage(msg, remoteClient.AgentId);
|
||||
OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -929,7 +888,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
msg.Position = Vector3.Zero;
|
||||
msg.RegionID = UUID.Zero.Guid;
|
||||
|
||||
GroupNoticeInfo info = m_groupData.GetGroupNotice(null, groupNoticeID);
|
||||
GroupNoticeInfo info = m_groupData.GetGroupNotice(agentID, groupNoticeID);
|
||||
if (info != null)
|
||||
{
|
||||
msg.fromAgentID = info.GroupID.Guid;
|
||||
|
@ -956,7 +915,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
// Send agent information about his groups
|
||||
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
||||
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
public void JoinGroupRequest(IClientAPI remoteClient, UUID groupID)
|
||||
|
@ -964,19 +923,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
// Should check to see if OpenEnrollment, or if there's an outstanding invitation
|
||||
m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, UUID.Zero);
|
||||
m_groupData.AddAgentToGroup(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID, UUID.Zero);
|
||||
|
||||
remoteClient.SendJoinGroupReply(groupID, true);
|
||||
|
||||
// Should this send updates to everyone in the group?
|
||||
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
||||
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
public void LeaveGroupRequest(IClientAPI remoteClient, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_groupData.RemoveAgentFromGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
|
||||
m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
|
||||
|
||||
remoteClient.SendLeaveGroupReply(groupID, true);
|
||||
|
||||
|
@ -984,33 +943,32 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
// SL sends out notifcations to the group messaging session that the person has left
|
||||
// Should this also update everyone who is in the group?
|
||||
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
||||
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
// Todo: Security check?
|
||||
m_groupData.RemoveAgentFromGroup(grID, ejecteeID, groupID);
|
||||
m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), ejecteeID, groupID);
|
||||
|
||||
remoteClient.SendEjectGroupMemberReply(remoteClient.AgentId, groupID, true);
|
||||
remoteClient.SendEjectGroupMemberReply(GetRequestingAgentID(remoteClient), groupID, true);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, groupID, null);
|
||||
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, ejecteeID);
|
||||
if ((groupInfo == null) || (account == null))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Send Message to Ejectee
|
||||
GridInstantMessage msg = new GridInstantMessage();
|
||||
|
||||
msg.imSessionID = UUID.Zero.Guid;
|
||||
msg.fromAgentID = remoteClient.AgentId.Guid;
|
||||
msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
|
||||
// msg.fromAgentID = info.GroupID;
|
||||
msg.toAgentID = ejecteeID.Guid;
|
||||
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
|
@ -1036,8 +994,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
msg = new GridInstantMessage();
|
||||
msg.imSessionID = UUID.Zero.Guid;
|
||||
msg.fromAgentID = remoteClient.AgentId.Guid;
|
||||
msg.toAgentID = remoteClient.AgentId.Guid;
|
||||
msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
|
||||
msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
|
||||
msg.timestamp = 0;
|
||||
msg.fromAgentName = remoteClient.Name;
|
||||
if (account != null)
|
||||
|
@ -1055,7 +1013,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
msg.Position = Vector3.Zero;
|
||||
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
|
||||
msg.binaryBucket = new byte[0];
|
||||
OutgoingInstantMessage(msg, remoteClient.AgentId);
|
||||
OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
|
||||
|
||||
|
||||
// SL sends out messages to everyone in the group
|
||||
|
@ -1069,13 +1027,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
// Todo: Security check, probably also want to send some kind of notification
|
||||
UUID InviteID = UUID.Random();
|
||||
GroupRequestID grid = GetClientGroupRequestID(remoteClient);
|
||||
|
||||
m_groupData.AddAgentToGroupInvite(grid, InviteID, groupID, roleID, invitedAgentID);
|
||||
m_groupData.AddAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID, groupID, roleID, invitedAgentID);
|
||||
|
||||
// Check to see if the invite went through, if it did not then it's possible
|
||||
// the remoteClient did not validate or did not have permission to invite.
|
||||
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(grid, InviteID);
|
||||
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID);
|
||||
|
||||
if (inviteInfo != null)
|
||||
{
|
||||
|
@ -1087,7 +1044,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
msg.imSessionID = inviteUUID;
|
||||
|
||||
// msg.fromAgentID = remoteClient.AgentId.Guid;
|
||||
// msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
|
||||
msg.fromAgentID = groupID.Guid;
|
||||
msg.toAgentID = invitedAgentID.Guid;
|
||||
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
|
@ -1140,57 +1097,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return child;
|
||||
}
|
||||
|
||||
private GroupRequestID GetClientGroupRequestID(IClientAPI client)
|
||||
{
|
||||
if (client == null)
|
||||
{
|
||||
return new GroupRequestID();
|
||||
}
|
||||
|
||||
lock (m_clientRequestIDInfo)
|
||||
{
|
||||
if (!m_clientRequestIDInfo.ContainsKey(client.AgentId))
|
||||
{
|
||||
GroupRequestIDInfo info = new GroupRequestIDInfo();
|
||||
info.RequestID.AgentID = client.AgentId;
|
||||
info.RequestID.SessionID = client.SessionId;
|
||||
|
||||
//UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(client.AgentId);
|
||||
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, client.AgentId);
|
||||
if (account == null)
|
||||
{
|
||||
// This should be impossible. If I've been passed a reference to a client
|
||||
// that client should be registered with the UserService. So something
|
||||
// is horribly wrong somewhere.
|
||||
|
||||
m_log.WarnFormat("[GROUPS]: Could not find a user profile for {0} / {1}", client.Name, client.AgentId);
|
||||
|
||||
// Default to local user service and hope for the best?
|
||||
// REFACTORING PROBLEM
|
||||
//info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
string domain = string.Empty; //m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
|
||||
object homeUriObj;
|
||||
if (account.ServiceURLs.TryGetValue("HomeURI", out homeUriObj) && homeUriObj != null)
|
||||
domain = homeUriObj.ToString();
|
||||
// They're a local user, use this:
|
||||
info.RequestID.UserServiceURL = domain;
|
||||
}
|
||||
|
||||
m_clientRequestIDInfo.Add(client.AgentId, info);
|
||||
}
|
||||
|
||||
m_clientRequestIDInfo[client.AgentId].LastUsedTMStamp = DateTime.Now;
|
||||
|
||||
return m_clientRequestIDInfo[client.AgentId].RequestID;
|
||||
}
|
||||
// Unreachable code!
|
||||
// return new GroupRequestID();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send 'remoteClient' the group membership 'data' for agent 'dataForAgentID'.
|
||||
/// </summary>
|
||||
|
@ -1209,7 +1115,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
foreach (GroupMembershipData membership in data)
|
||||
{
|
||||
if (remoteClient.AgentId != dataForAgentID)
|
||||
if (GetRequestingAgentID(remoteClient) != dataForAgentID)
|
||||
{
|
||||
if (!membership.ListInProfile)
|
||||
{
|
||||
|
@ -1239,11 +1145,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
llDataStruct.Add("GroupData", GroupData);
|
||||
llDataStruct.Add("NewGroupData", NewGroupData);
|
||||
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
m_log.InfoFormat("[GROUPS]: {0}", OSDParser.SerializeJsonString(llDataStruct));
|
||||
}
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
|
||||
if (queue != null)
|
||||
{
|
||||
queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), remoteClient.AgentId);
|
||||
queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), GetRequestingAgentID(remoteClient));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1316,7 +1227,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
/// <returns></returns>
|
||||
private GroupMembershipData[] GetProfileListedGroupMemberships(IClientAPI requestingClient, UUID dataForAgentID)
|
||||
{
|
||||
List<GroupMembershipData> membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(requestingClient), dataForAgentID);
|
||||
List<GroupMembershipData> membershipData = m_groupData.GetAgentGroupMemberships(requestingClient.AgentId, dataForAgentID);
|
||||
GroupMembershipData[] membershipArray;
|
||||
|
||||
if (requestingClient.AgentId != dataForAgentID)
|
||||
|
@ -1338,7 +1249,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
m_log.InfoFormat("[GROUPS]: Get group membership information for {0} requested by {1}", dataForAgentID, requestingClient.AgentId);
|
||||
foreach (GroupMembershipData membership in membershipArray)
|
||||
{
|
||||
m_log.InfoFormat("[GROUPS]: {0} :: {1} - {2}", dataForAgentID, membership.GroupName, membership.GroupTitle);
|
||||
m_log.InfoFormat("[GROUPS]: {0} :: {1} - {2} - {3}", dataForAgentID, membership.GroupName, membership.GroupTitle, membership.GroupPowers);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1397,6 +1308,23 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private UUID GetRequestingAgentID(IClientAPI client)
|
||||
{
|
||||
UUID requestingAgentID = UUID.Zero;
|
||||
if (client != null)
|
||||
{
|
||||
requestingAgentID = client.AgentId;
|
||||
}
|
||||
return requestingAgentID;
|
||||
}
|
||||
}
|
||||
|
||||
public class GroupNoticeInfo
|
||||
{
|
||||
public GroupNoticeData noticeData = new GroupNoticeData();
|
||||
public UUID GroupID = UUID.Zero;
|
||||
public string Message = string.Empty;
|
||||
public byte[] BinaryBucket = new byte[0];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,41 +36,47 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
{
|
||||
interface IGroupsServicesConnector
|
||||
{
|
||||
UUID CreateGroup(GroupRequestID requestID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
|
||||
void UpdateGroup(GroupRequestID requestID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
|
||||
GroupRecord GetGroupRecord(GroupRequestID requestID, UUID GroupID, string GroupName);
|
||||
List<DirGroupsReplyData> FindGroups(GroupRequestID requestID, string search);
|
||||
List<GroupMembersData> GetGroupMembers(GroupRequestID requestID, UUID GroupID);
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
|
||||
void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
|
||||
GroupRecord GetGroupRecord(UUID RequestingAgentID, UUID GroupID, string GroupName);
|
||||
List<DirGroupsReplyData> FindGroups(UUID RequestingAgentID, string search);
|
||||
List<GroupMembersData> GetGroupMembers(UUID RequestingAgentID, UUID GroupID);
|
||||
|
||||
void AddGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
|
||||
void UpdateGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
|
||||
void RemoveGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID);
|
||||
List<GroupRolesData> GetGroupRoles(GroupRequestID requestID, UUID GroupID);
|
||||
List<GroupRoleMembersData> GetGroupRoleMembers(GroupRequestID requestID, UUID GroupID);
|
||||
void AddGroupRole(UUID RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
|
||||
void UpdateGroupRole(UUID RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
|
||||
void RemoveGroupRole(UUID RequestingAgentID, UUID groupID, UUID roleID);
|
||||
List<GroupRolesData> GetGroupRoles(UUID RequestingAgentID, UUID GroupID);
|
||||
List<GroupRoleMembersData> GetGroupRoleMembers(UUID RequestingAgentID, UUID GroupID);
|
||||
|
||||
void AddAgentToGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
void RemoveAgentFromGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID);
|
||||
void AddAgentToGroup(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
void RemoveAgentFromGroup(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
|
||||
|
||||
void AddAgentToGroupInvite(GroupRequestID requestID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID);
|
||||
GroupInviteInfo GetAgentToGroupInvite(GroupRequestID requestID, UUID inviteID);
|
||||
void RemoveAgentToGroupInvite(GroupRequestID requestID, UUID inviteID);
|
||||
void AddAgentToGroupInvite(UUID RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID);
|
||||
GroupInviteInfo GetAgentToGroupInvite(UUID RequestingAgentID, UUID inviteID);
|
||||
void RemoveAgentToGroupInvite(UUID RequestingAgentID, UUID inviteID);
|
||||
|
||||
void AddAgentToGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
void RemoveAgentFromGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
List<GroupRolesData> GetAgentGroupRoles(GroupRequestID requestID, UUID AgentID, UUID GroupID);
|
||||
void AddAgentToGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
void RemoveAgentFromGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
List<GroupRolesData> GetAgentGroupRoles(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
|
||||
|
||||
void SetAgentActiveGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID);
|
||||
GroupMembershipData GetAgentActiveMembership(GroupRequestID requestID, UUID AgentID);
|
||||
void SetAgentActiveGroup(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
|
||||
GroupMembershipData GetAgentActiveMembership(UUID RequestingAgentID, UUID AgentID);
|
||||
|
||||
void SetAgentActiveGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
void SetAgentGroupInfo(GroupRequestID requestID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
|
||||
void SetAgentActiveGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
|
||||
void SetAgentGroupInfo(UUID RequestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
|
||||
|
||||
GroupMembershipData GetAgentGroupMembership(GroupRequestID requestID, UUID AgentID, UUID GroupID);
|
||||
List<GroupMembershipData> GetAgentGroupMemberships(GroupRequestID requestID, UUID AgentID);
|
||||
GroupMembershipData GetAgentGroupMembership(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
|
||||
List<GroupMembershipData> GetAgentGroupMemberships(UUID RequestingAgentID, UUID AgentID);
|
||||
|
||||
void AddGroupNotice(GroupRequestID requestID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket);
|
||||
GroupNoticeInfo GetGroupNotice(GroupRequestID requestID, UUID noticeID);
|
||||
List<GroupNoticeData> GetGroupNotices(GroupRequestID requestID, UUID GroupID);
|
||||
void AddGroupNotice(UUID RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket);
|
||||
GroupNoticeInfo GetGroupNotice(UUID RequestingAgentID, UUID noticeID);
|
||||
List<GroupNoticeData> GetGroupNotices(UUID RequestingAgentID, UUID GroupID);
|
||||
|
||||
void ResetAgentGroupChatSessions(UUID agentID);
|
||||
bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID);
|
||||
bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID);
|
||||
void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID);
|
||||
void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID);
|
||||
}
|
||||
|
||||
public class GroupInviteInfo
|
||||
|
@ -80,11 +86,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
public UUID AgentID = UUID.Zero;
|
||||
public UUID InviteID = UUID.Zero;
|
||||
}
|
||||
|
||||
public class GroupRequestID
|
||||
{
|
||||
public UUID AgentID = UUID.Zero;
|
||||
public string UserServiceURL = string.Empty;
|
||||
public UUID SessionID = UUID.Zero;
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -29,6 +29,7 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using Nwc.XmlRpc;
|
||||
|
||||
|
@ -40,7 +41,9 @@ using OpenMetaverse;
|
|||
using OpenMetaverse.StructuredData;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
{
|
||||
|
@ -59,13 +62,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
private bool m_connectorEnabled = false;
|
||||
|
||||
private string m_serviceURL = string.Empty;
|
||||
private string m_groupsServerURI = string.Empty;
|
||||
|
||||
private bool m_disableKeepAlive = false;
|
||||
|
||||
private string m_groupReadKey = string.Empty;
|
||||
private string m_groupWriteKey = string.Empty;
|
||||
|
||||
private IUserAccountService m_accountService = null;
|
||||
|
||||
private ExpiringCache<string, XmlRpcResponse> m_memoryCache;
|
||||
private int m_cacheTimeout = 30;
|
||||
|
||||
// Used to track which agents are have dropped from a group chat session
|
||||
// Should be reset per agent, on logon
|
||||
// TODO: move this to Flotsam XmlRpc Service
|
||||
// SessionID, List<AgentID>
|
||||
private Dictionary<UUID, List<UUID>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<UUID>>();
|
||||
private Dictionary<UUID, List<UUID>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<UUID>>();
|
||||
|
||||
|
||||
#region IRegionModuleBase Members
|
||||
|
||||
|
@ -100,13 +115,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return;
|
||||
}
|
||||
|
||||
m_log.InfoFormat("[GROUPS-CONNECTOR]: Initializing {0}", this.Name);
|
||||
m_log.InfoFormat("[XMLRPC-GROUPS-CONNECTOR]: Initializing {0}", this.Name);
|
||||
|
||||
m_serviceURL = groupsConfig.GetString("XmlRpcServiceURL", string.Empty);
|
||||
if ((m_serviceURL == null) ||
|
||||
(m_serviceURL == string.Empty))
|
||||
m_groupsServerURI = groupsConfig.GetString("GroupsServerURI", string.Empty);
|
||||
if ((m_groupsServerURI == null) ||
|
||||
(m_groupsServerURI == string.Empty))
|
||||
{
|
||||
m_log.ErrorFormat("Please specify a valid URL for XmlRpcServiceURL in OpenSim.ini, [Groups]");
|
||||
m_log.ErrorFormat("Please specify a valid URL for GroupsServerURI in OpenSim.ini, [Groups]");
|
||||
m_connectorEnabled = false;
|
||||
return;
|
||||
}
|
||||
|
@ -116,26 +131,49 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
m_groupReadKey = groupsConfig.GetString("XmlRpcServiceReadKey", string.Empty);
|
||||
m_groupWriteKey = groupsConfig.GetString("XmlRpcServiceWriteKey", string.Empty);
|
||||
|
||||
|
||||
m_cacheTimeout = groupsConfig.GetInt("GroupsCacheTimeout", 30);
|
||||
if (m_cacheTimeout == 0)
|
||||
{
|
||||
m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: Groups Cache Disabled.");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.InfoFormat("[XMLRPC-GROUPS-CONNECTOR]: Groups Cache Timeout set to {0}.", m_cacheTimeout);
|
||||
}
|
||||
|
||||
// If we got all the config options we need, lets start'er'up
|
||||
m_memoryCache = new ExpiringCache<string, XmlRpcResponse>();
|
||||
m_connectorEnabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
m_log.InfoFormat("[GROUPS-CONNECTOR]: Closing {0}", this.Name);
|
||||
m_log.InfoFormat("[XMLRPC-GROUPS-CONNECTOR]: Closing {0}", this.Name);
|
||||
}
|
||||
|
||||
public void AddRegion(OpenSim.Region.Framework.Scenes.Scene scene)
|
||||
{
|
||||
if (m_connectorEnabled)
|
||||
{
|
||||
|
||||
if (m_accountService == null)
|
||||
{
|
||||
m_accountService = scene.UserAccountService;
|
||||
}
|
||||
|
||||
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveRegion(OpenSim.Region.Framework.Scenes.Scene scene)
|
||||
{
|
||||
if (scene.RequestModuleInterface<IGroupsServicesConnector>() == this)
|
||||
{
|
||||
scene.UnregisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegionLoaded(OpenSim.Region.Framework.Scenes.Scene scene)
|
||||
|
@ -155,14 +193,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
#region IGroupsServicesConnector Members
|
||||
|
||||
/// <summary>
|
||||
/// Create a Group, including Everyone and Owners Role, place FounderID in both groups, select Owner as selected role, and newly created group as agent's active role.
|
||||
/// </summary>
|
||||
public UUID CreateGroup(GroupRequestID requestID, string name, string charter, bool showInList, UUID insigniaID,
|
||||
public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
|
||||
int membershipFee, bool openEnrollment, bool allowPublish,
|
||||
bool maturePublish, UUID founderID)
|
||||
{
|
||||
|
@ -234,7 +270,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.createGroup", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.createGroup", param);
|
||||
|
||||
if (respData.Contains("error"))
|
||||
{
|
||||
|
@ -246,7 +282,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return UUID.Parse((string)respData["GroupID"]);
|
||||
}
|
||||
|
||||
public void UpdateGroup(GroupRequestID requestID, UUID groupID, string charter, bool showInList,
|
||||
public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
|
||||
UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish)
|
||||
{
|
||||
|
@ -260,10 +296,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
param["AllowPublish"] = allowPublish == true ? 1 : 0;
|
||||
param["MaturePublish"] = maturePublish == true ? 1 : 0;
|
||||
|
||||
XmlRpcCall(requestID, "groups.updateGroup", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.updateGroup", param);
|
||||
}
|
||||
|
||||
public void AddGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description,
|
||||
public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
|
||||
string title, ulong powers)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
|
@ -274,19 +310,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
param["Title"] = title;
|
||||
param["Powers"] = powers.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.addRoleToGroup", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.addRoleToGroup", param);
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID)
|
||||
public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["GroupID"] = groupID.ToString();
|
||||
param["RoleID"] = roleID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.removeRoleFromGroup", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.removeRoleFromGroup", param);
|
||||
}
|
||||
|
||||
public void UpdateGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description,
|
||||
public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
|
||||
string title, ulong powers)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
|
@ -306,10 +342,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
}
|
||||
param["Powers"] = powers.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.updateGroupRole", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.updateGroupRole", param);
|
||||
}
|
||||
|
||||
public GroupRecord GetGroupRecord(GroupRequestID requestID, UUID GroupID, string GroupName)
|
||||
public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID GroupID, string GroupName)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
if (GroupID != UUID.Zero)
|
||||
|
@ -321,7 +357,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
param["Name"] = GroupName.ToString();
|
||||
}
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroup", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroup", param);
|
||||
|
||||
if (respData.Contains("error"))
|
||||
{
|
||||
|
@ -332,12 +368,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
}
|
||||
|
||||
public GroupProfileData GetMemberGroupProfile(GroupRequestID requestID, UUID GroupID, UUID AgentID)
|
||||
public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroup", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroup", param);
|
||||
|
||||
if (respData.Contains("error"))
|
||||
{
|
||||
|
@ -345,7 +381,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return new GroupProfileData();
|
||||
}
|
||||
|
||||
GroupMembershipData MemberInfo = GetAgentGroupMembership(requestID, AgentID, GroupID);
|
||||
GroupMembershipData MemberInfo = GetAgentGroupMembership(requestingAgentID, AgentID, GroupID);
|
||||
GroupProfileData MemberGroupProfile = GroupProfileHashtableToGroupProfileData(respData);
|
||||
|
||||
MemberGroupProfile.MemberTitle = MemberInfo.GroupTitle;
|
||||
|
@ -354,26 +390,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return MemberGroupProfile;
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID)
|
||||
public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.setAgentActiveGroup", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.setAgentActiveGroup", param);
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
param["SelectedRoleID"] = RoleID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.setAgentGroupInfo", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.setAgentGroupInfo", param);
|
||||
}
|
||||
|
||||
public void SetAgentGroupInfo(GroupRequestID requestID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
public void SetAgentGroupInfo(UUID requestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
|
@ -381,11 +417,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
param["AcceptNotices"] = AcceptNotices ? "1" : "0";
|
||||
param["ListInProfile"] = ListInProfile ? "1" : "0";
|
||||
|
||||
XmlRpcCall(requestID, "groups.setAgentGroupInfo", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.setAgentGroupInfo", param);
|
||||
|
||||
}
|
||||
|
||||
public void AddAgentToGroupInvite(GroupRequestID requestID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
|
||||
public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["InviteID"] = inviteID.ToString();
|
||||
|
@ -393,16 +429,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
param["RoleID"] = roleID.ToString();
|
||||
param["GroupID"] = groupID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.addAgentToGroupInvite", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.addAgentToGroupInvite", param);
|
||||
|
||||
}
|
||||
|
||||
public GroupInviteInfo GetAgentToGroupInvite(GroupRequestID requestID, UUID inviteID)
|
||||
public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["InviteID"] = inviteID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentToGroupInvite", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentToGroupInvite", param);
|
||||
|
||||
if (respData.Contains("error"))
|
||||
{
|
||||
|
@ -418,59 +454,59 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return inviteInfo;
|
||||
}
|
||||
|
||||
public void RemoveAgentToGroupInvite(GroupRequestID requestID, UUID inviteID)
|
||||
public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["InviteID"] = inviteID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.removeAgentToGroupInvite", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.removeAgentToGroupInvite", param);
|
||||
}
|
||||
|
||||
public void AddAgentToGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
public void AddAgentToGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
param["RoleID"] = RoleID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.addAgentToGroup", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.addAgentToGroup", param);
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID)
|
||||
public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.removeAgentFromGroup", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.removeAgentFromGroup", param);
|
||||
}
|
||||
|
||||
public void AddAgentToGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
param["RoleID"] = RoleID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.addAgentToGroupRole", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.addAgentToGroupRole", param);
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
param["RoleID"] = RoleID.ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.removeAgentFromGroupRole", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.removeAgentFromGroupRole", param);
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(GroupRequestID requestID, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(UUID requestingAgentID, string search)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["Search"] = search;
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.findGroups", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.findGroups", param);
|
||||
|
||||
List<DirGroupsReplyData> findings = new List<DirGroupsReplyData>();
|
||||
|
||||
|
@ -492,13 +528,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return findings;
|
||||
}
|
||||
|
||||
public GroupMembershipData GetAgentGroupMembership(GroupRequestID requestID, UUID AgentID, UUID GroupID)
|
||||
public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentGroupMembership", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentGroupMembership", param);
|
||||
|
||||
if (respData.Contains("error"))
|
||||
{
|
||||
|
@ -510,12 +546,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return data;
|
||||
}
|
||||
|
||||
public GroupMembershipData GetAgentActiveMembership(GroupRequestID requestID, UUID AgentID)
|
||||
public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentActiveMembership", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentActiveMembership", param);
|
||||
|
||||
if (respData.Contains("error"))
|
||||
{
|
||||
|
@ -525,12 +561,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return HashTableToGroupMembershipData(respData);
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(GroupRequestID requestID, UUID AgentID)
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentGroupMemberships", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentGroupMemberships", param);
|
||||
|
||||
List<GroupMembershipData> memberships = new List<GroupMembershipData>();
|
||||
|
||||
|
@ -545,13 +581,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return memberships;
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(GroupRequestID requestID, UUID AgentID, UUID GroupID)
|
||||
public List<GroupRolesData> GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["AgentID"] = AgentID.ToString();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentRoles", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentRoles", param);
|
||||
|
||||
List<GroupRolesData> Roles = new List<GroupRolesData>();
|
||||
|
||||
|
@ -577,12 +613,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(GroupRequestID requestID, UUID GroupID)
|
||||
public List<GroupRolesData> GetGroupRoles(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupRoles", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupRoles", param);
|
||||
|
||||
List<GroupRolesData> Roles = new List<GroupRolesData>();
|
||||
|
||||
|
@ -610,12 +646,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(GroupRequestID requestID, UUID GroupID)
|
||||
public List<GroupMembersData> GetGroupMembers(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupMembers", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupMembers", param);
|
||||
|
||||
List<GroupMembersData> members = new List<GroupMembersData>();
|
||||
|
||||
|
@ -643,12 +679,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
}
|
||||
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(GroupRequestID requestID, UUID GroupID)
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupRoleMembers", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupRoleMembers", param);
|
||||
|
||||
List<GroupRoleMembersData> members = new List<GroupRoleMembersData>();
|
||||
|
||||
|
@ -667,12 +703,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return members;
|
||||
}
|
||||
|
||||
public List<GroupNoticeData> GetGroupNotices(GroupRequestID requestID, UUID GroupID)
|
||||
public List<GroupNoticeData> GetGroupNotices(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["GroupID"] = GroupID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupNotices", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupNotices", param);
|
||||
|
||||
List<GroupNoticeData> values = new List<GroupNoticeData>();
|
||||
|
||||
|
@ -694,12 +730,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return values;
|
||||
|
||||
}
|
||||
public GroupNoticeInfo GetGroupNotice(GroupRequestID requestID, UUID noticeID)
|
||||
public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID)
|
||||
{
|
||||
Hashtable param = new Hashtable();
|
||||
param["NoticeID"] = noticeID.ToString();
|
||||
|
||||
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupNotice", param);
|
||||
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupNotice", param);
|
||||
|
||||
|
||||
if (respData.Contains("error"))
|
||||
|
@ -725,7 +761,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
return data;
|
||||
}
|
||||
public void AddGroupNotice(GroupRequestID requestID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
|
||||
public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
|
||||
{
|
||||
string binBucket = OpenMetaverse.Utils.BytesToHexString(binaryBucket, "");
|
||||
|
||||
|
@ -738,7 +774,70 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
param["BinaryBucket"] = binBucket;
|
||||
param["TimeStamp"] = ((uint)Util.UnixTimeSinceEpoch()).ToString();
|
||||
|
||||
XmlRpcCall(requestID, "groups.addGroupNotice", param);
|
||||
XmlRpcCall(requestingAgentID, "groups.addGroupNotice", param);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region GroupSessionTracking
|
||||
|
||||
public void ResetAgentGroupChatSessions(UUID agentID)
|
||||
{
|
||||
foreach (List<UUID> agentList in m_groupsAgentsDroppedFromChatSession.Values)
|
||||
{
|
||||
agentList.Remove(agentID);
|
||||
}
|
||||
}
|
||||
|
||||
public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
// If we're tracking this group, and we can find them in the tracking, then they've been invited
|
||||
return m_groupsAgentsInvitedToChatSession.ContainsKey(groupID)
|
||||
&& m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID);
|
||||
}
|
||||
|
||||
public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
// If we're tracking drops for this group,
|
||||
// and we find them, well... then they've dropped
|
||||
return m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)
|
||||
&& m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID);
|
||||
}
|
||||
|
||||
public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
|
||||
{
|
||||
// If not in dropped list, add
|
||||
if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
|
||||
{
|
||||
m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
// Add Session Status if it doesn't exist for this session
|
||||
CreateGroupChatSessionTracking(groupID);
|
||||
|
||||
// If nessesary, remove from dropped list
|
||||
if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
|
||||
{
|
||||
m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateGroupChatSessionTracking(UUID groupID)
|
||||
{
|
||||
if (!m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
|
||||
{
|
||||
m_groupsAgentsDroppedFromChatSession.Add(groupID, new List<UUID>());
|
||||
m_groupsAgentsInvitedToChatSession.Add(groupID, new List<UUID>());
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
@ -831,53 +930,86 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
/// <summary>
|
||||
/// Encapsulate the XmlRpc call to standardize security and error handling.
|
||||
/// </summary>
|
||||
private Hashtable XmlRpcCall(GroupRequestID requestID, string function, Hashtable param)
|
||||
private Hashtable XmlRpcCall(UUID requestingAgentID, string function, Hashtable param)
|
||||
{
|
||||
if (requestID == null)
|
||||
{
|
||||
requestID = new GroupRequestID();
|
||||
}
|
||||
param.Add("RequestingAgentID", requestID.AgentID.ToString());
|
||||
param.Add("RequestingAgentUserService", requestID.UserServiceURL);
|
||||
param.Add("RequestingSessionID", requestID.SessionID.ToString());
|
||||
|
||||
|
||||
param.Add("ReadKey", m_groupReadKey);
|
||||
param.Add("WriteKey", m_groupWriteKey);
|
||||
|
||||
|
||||
IList parameters = new ArrayList();
|
||||
parameters.Add(param);
|
||||
|
||||
ConfigurableKeepAliveXmlRpcRequest req;
|
||||
req = new ConfigurableKeepAliveXmlRpcRequest(function, parameters, m_disableKeepAlive);
|
||||
|
||||
XmlRpcResponse resp = null;
|
||||
string CacheKey = null;
|
||||
|
||||
try
|
||||
// Only bother with the cache if it isn't disabled.
|
||||
if (m_cacheTimeout > 0)
|
||||
{
|
||||
resp = req.Send(m_serviceURL, 10000);
|
||||
if (!function.StartsWith("groups.get"))
|
||||
{
|
||||
// Any and all updates cause the cache to clear
|
||||
m_memoryCache.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
StringBuilder sb = new StringBuilder(requestingAgentID + function);
|
||||
foreach (object key in param.Keys)
|
||||
{
|
||||
if (param[key] != null)
|
||||
{
|
||||
sb.AppendFormat(",{0}:{1}", key.ToString(), param[key].ToString());
|
||||
}
|
||||
}
|
||||
|
||||
CacheKey = sb.ToString();
|
||||
m_memoryCache.TryGetValue(CacheKey, out resp);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
|
||||
if( resp == null )
|
||||
{
|
||||
string UserService;
|
||||
UUID SessionID;
|
||||
GetClientGroupRequestID(requestingAgentID, out UserService, out SessionID);
|
||||
param.Add("requestingAgentID", requestingAgentID.ToString());
|
||||
param.Add("RequestingAgentUserService", UserService);
|
||||
param.Add("RequestingSessionID", SessionID.ToString());
|
||||
|
||||
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function);
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString());
|
||||
param.Add("ReadKey", m_groupReadKey);
|
||||
param.Add("WriteKey", m_groupWriteKey);
|
||||
|
||||
foreach (string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine },StringSplitOptions.None))
|
||||
|
||||
IList parameters = new ArrayList();
|
||||
parameters.Add(param);
|
||||
|
||||
ConfigurableKeepAliveXmlRpcRequest req;
|
||||
req = new ConfigurableKeepAliveXmlRpcRequest(function, parameters, m_disableKeepAlive);
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine);
|
||||
}
|
||||
resp = req.Send(m_groupsServerURI, 10000);
|
||||
|
||||
foreach (string key in param.Keys)
|
||||
if ((m_cacheTimeout > 0) && (CacheKey != null))
|
||||
{
|
||||
m_memoryCache.AddOrUpdate(CacheKey, resp, TimeSpan.FromSeconds(m_cacheTimeout));
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[XMLRPCGROUPDATA]: {0} :: {1}", key, param[key].ToString());
|
||||
}
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function);
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} ", e.ToString());
|
||||
|
||||
Hashtable respData = new Hashtable();
|
||||
respData.Add("error", e.ToString());
|
||||
return respData;
|
||||
foreach (string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine }, StringSplitOptions.None))
|
||||
{
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} ", ResponseLine);
|
||||
}
|
||||
|
||||
foreach (string key in param.Keys)
|
||||
{
|
||||
m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} :: {1}", key, param[key].ToString());
|
||||
}
|
||||
|
||||
Hashtable respData = new Hashtable();
|
||||
respData.Add("error", e.ToString());
|
||||
return respData;
|
||||
}
|
||||
}
|
||||
|
||||
if (resp.Value is Hashtable)
|
||||
|
@ -891,21 +1023,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
return respData;
|
||||
}
|
||||
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: The XmlRpc server returned a {1} instead of a hashtable for {0}", function, resp.Value.GetType().ToString());
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: The XmlRpc server returned a {1} instead of a hashtable for {0}", function, resp.Value.GetType().ToString());
|
||||
|
||||
if (resp.Value is ArrayList)
|
||||
{
|
||||
ArrayList al = (ArrayList)resp.Value;
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: Contains {0} elements", al.Count);
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: Contains {0} elements", al.Count);
|
||||
|
||||
foreach (object o in al)
|
||||
{
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} :: {1}", o.GetType().ToString(), o.ToString());
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} :: {1}", o.GetType().ToString(), o.ToString());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: Function returned: {0}", resp.Value.ToString());
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: Function returned: {0}", resp.Value.ToString());
|
||||
}
|
||||
|
||||
Hashtable error = new Hashtable();
|
||||
|
@ -915,30 +1047,64 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
private void LogRespDataToConsoleError(Hashtable respData)
|
||||
{
|
||||
m_log.Error("[XMLRPCGROUPDATA]: Error:");
|
||||
m_log.Error("[XMLRPC-GROUPS-CONNECTOR]: Error:");
|
||||
|
||||
foreach (string key in respData.Keys)
|
||||
{
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: Key: {0}", key);
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: Key: {0}", key);
|
||||
|
||||
string[] lines = respData[key].ToString().Split(new char[] { '\n' });
|
||||
foreach (string line in lines)
|
||||
{
|
||||
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0}", line);
|
||||
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0}", line);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Group Request Tokens are an attempt to allow the groups service to authenticate
|
||||
/// requests.
|
||||
/// TODO: This broke after the big grid refactor, either find a better way, or discard this
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
/// <returns></returns>
|
||||
private void GetClientGroupRequestID(UUID AgentID, out string UserServiceURL, out UUID SessionID)
|
||||
{
|
||||
UserServiceURL = "";
|
||||
SessionID = UUID.Zero;
|
||||
|
||||
|
||||
// Need to rework this based on changes to User Services
|
||||
/*
|
||||
UserAccount userAccount = m_accountService.GetUserAccount(UUID.Zero,AgentID);
|
||||
if (userAccount == null)
|
||||
{
|
||||
// This should be impossible. If I've been passed a reference to a client
|
||||
// that client should be registered with the UserService. So something
|
||||
// is horribly wrong somewhere.
|
||||
|
||||
m_log.WarnFormat("[GROUPS]: Could not find a UserServiceURL for {0}", AgentID);
|
||||
|
||||
}
|
||||
else if (userProfile is ForeignUserProfileData)
|
||||
{
|
||||
// They aren't from around here
|
||||
ForeignUserProfileData fupd = (ForeignUserProfileData)userProfile;
|
||||
UserServiceURL = fupd.UserServerURI;
|
||||
SessionID = fupd.CurrentAgent.SessionID;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// They're a local user, use this:
|
||||
UserServiceURL = m_commManager.NetworkServersInfo.UserURL;
|
||||
SessionID = userProfile.CurrentAgent.SessionID;
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
public class GroupNoticeInfo
|
||||
{
|
||||
public GroupNoticeData noticeData = new GroupNoticeData();
|
||||
public UUID GroupID = UUID.Zero;
|
||||
public string Message = string.Empty;
|
||||
public byte[] BinaryBucket = new byte[0];
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -237,6 +237,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
public event Action<UUID> OnRemoveAvatar;
|
||||
|
||||
public event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
public event LinkInventoryItem OnLinkInventoryItem;
|
||||
public event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
public event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
public event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
|
|
|
@ -81,6 +81,9 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
|
|||
|
||||
void PostEvent(EventParams data);
|
||||
|
||||
void Suspend();
|
||||
void Resume();
|
||||
|
||||
/// <summary>
|
||||
/// Process the next event queued for this script
|
||||
/// </summary>
|
||||
|
|
|
@ -95,6 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
|
|||
private bool m_startedFromSavedState;
|
||||
private UUID m_CurrentStateHash;
|
||||
private UUID m_RegionID;
|
||||
private bool m_Suspended = false;
|
||||
|
||||
private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>
|
||||
m_LineMap;
|
||||
|
@ -638,6 +639,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
|
|||
/// <returns></returns>
|
||||
public object EventProcessor()
|
||||
{
|
||||
if (m_Suspended)
|
||||
return 0;
|
||||
|
||||
lock (m_Script)
|
||||
{
|
||||
EventParams data = null;
|
||||
|
@ -1011,5 +1015,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
|
|||
{
|
||||
get { return m_RegionID; }
|
||||
}
|
||||
|
||||
public void Suspend()
|
||||
{
|
||||
m_Suspended = true;
|
||||
}
|
||||
|
||||
public void Resume()
|
||||
{
|
||||
m_Suspended = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1488,5 +1488,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
return new ArrayList();
|
||||
}
|
||||
}
|
||||
|
||||
public void SuspendScript(UUID itemID)
|
||||
{
|
||||
IScriptInstance instance = GetInstance(itemID);
|
||||
if (instance == null)
|
||||
return;
|
||||
|
||||
instance.Suspend();
|
||||
}
|
||||
|
||||
public void ResumeScript(UUID itemID)
|
||||
{
|
||||
IScriptInstance instance = GetInstance(itemID);
|
||||
if (instance == null)
|
||||
return;
|
||||
|
||||
instance.Resume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -176,18 +176,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
|
|||
|
||||
byte[] StoreAccount(Dictionary<string, object> request)
|
||||
{
|
||||
//if (!request.ContainsKey("account"))
|
||||
// return FailureResult();
|
||||
//if (request["account"] == null)
|
||||
// return FailureResult();
|
||||
//if (!(request["account"] is Dictionary<string, object>))
|
||||
// return FailureResult();
|
||||
|
||||
UserAccount account = new UserAccount(request);
|
||||
|
||||
if (m_UserAccountService.StoreUserAccount(account))
|
||||
return SuccessResult();
|
||||
|
||||
// No can do. No changing user accounts from remote sims
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ namespace OpenSim.Server
|
|||
protected static List<IServiceConnector> m_ServiceConnectors =
|
||||
new List<IServiceConnector>();
|
||||
|
||||
static int Main(string[] args)
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
m_Server = new HttpServerBase("R.O.B.U.S.T.", args);
|
||||
|
||||
|
|
|
@ -93,6 +93,11 @@ namespace OpenSim.Services.AssetService
|
|||
return m_Database.GetAsset(assetID);
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
return Get(id);
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
UUID assetID;
|
||||
|
|
|
@ -111,6 +111,14 @@ namespace OpenSim.Services.Connectors
|
|||
return asset;
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
if (m_Cache != null)
|
||||
return m_Cache.Get(id);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
if (m_Cache != null)
|
||||
|
|
|
@ -116,6 +116,20 @@ namespace OpenSim.Services.Connectors
|
|||
return null;
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string assetID = string.Empty;
|
||||
|
||||
if (StringToUrlAndAssetID(id, out url, out assetID))
|
||||
{
|
||||
IAssetService connector = GetConnector(url);
|
||||
return connector.GetCached(assetID);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
string url = string.Empty;
|
||||
|
|
|
@ -112,59 +112,23 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public AssetBase Get(string id)
|
||||
{
|
||||
AssetBase asset = null;
|
||||
|
||||
// Cache fetch
|
||||
if (m_cache != null)
|
||||
{
|
||||
asset = m_cache.Get(id);
|
||||
AssetBase asset = m_cache.Get(id);
|
||||
if (asset != null)
|
||||
return asset;
|
||||
}
|
||||
|
||||
Uri url;
|
||||
return GetRemote(id);
|
||||
}
|
||||
|
||||
// Determine if id is an absolute URL or a grid-relative UUID
|
||||
if (!Uri.TryCreate(id, UriKind.Absolute, out url))
|
||||
url = new Uri(m_serverUrl + id);
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
if (m_cache != null)
|
||||
return m_cache.Get(id);
|
||||
|
||||
try
|
||||
{
|
||||
HttpWebRequest request = UntrustedHttpWebRequest.Create(url);
|
||||
|
||||
using (WebResponse response = request.GetResponse())
|
||||
{
|
||||
using (Stream responseStream = response.GetResponseStream())
|
||||
{
|
||||
string creatorID = response.Headers.GetOne("X-Asset-Creator-Id") ?? String.Empty;
|
||||
|
||||
// Create the asset object
|
||||
asset = new AssetBase(id, String.Empty, SLUtil.ContentTypeToSLAssetType(response.ContentType), creatorID);
|
||||
|
||||
UUID assetID;
|
||||
if (UUID.TryParse(id, out assetID))
|
||||
asset.FullID = assetID;
|
||||
|
||||
// Grab the asset data from the response stream
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
{
|
||||
responseStream.CopyTo(stream, Int32.MaxValue);
|
||||
asset.Data = stream.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cache store
|
||||
if (m_cache != null && asset != null)
|
||||
m_cache.Cache(asset);
|
||||
|
||||
return asset;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Warn("[SIMIAN ASSET CONNECTOR]: Asset GET from " + url + " failed: " + ex.Message);
|
||||
return null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -245,10 +209,21 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
/// <returns>True if the id was parseable, false otherwise</returns>
|
||||
public bool Get(string id, Object sender, AssetRetrieved handler)
|
||||
{
|
||||
// Cache fetch
|
||||
if (m_cache != null)
|
||||
{
|
||||
AssetBase asset = m_cache.Get(id);
|
||||
if (asset != null)
|
||||
{
|
||||
handler(id, sender, asset);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Util.FireAndForget(
|
||||
delegate(object o)
|
||||
{
|
||||
AssetBase asset = Get(id);
|
||||
AssetBase asset = GetRemote(id);
|
||||
handler(id, sender, asset);
|
||||
}
|
||||
);
|
||||
|
@ -406,5 +381,53 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
}
|
||||
|
||||
#endregion IAssetService
|
||||
|
||||
private AssetBase GetRemote(string id)
|
||||
{
|
||||
AssetBase asset = null;
|
||||
Uri url;
|
||||
|
||||
// Determine if id is an absolute URL or a grid-relative UUID
|
||||
if (!Uri.TryCreate(id, UriKind.Absolute, out url))
|
||||
url = new Uri(m_serverUrl + id);
|
||||
|
||||
try
|
||||
{
|
||||
HttpWebRequest request = UntrustedHttpWebRequest.Create(url);
|
||||
|
||||
using (WebResponse response = request.GetResponse())
|
||||
{
|
||||
using (Stream responseStream = response.GetResponseStream())
|
||||
{
|
||||
string creatorID = response.Headers.GetOne("X-Asset-Creator-Id") ?? String.Empty;
|
||||
|
||||
// Create the asset object
|
||||
asset = new AssetBase(id, String.Empty, SLUtil.ContentTypeToSLAssetType(response.ContentType), creatorID);
|
||||
|
||||
UUID assetID;
|
||||
if (UUID.TryParse(id, out assetID))
|
||||
asset.FullID = assetID;
|
||||
|
||||
// Grab the asset data from the response stream
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
{
|
||||
responseStream.CopyTo(stream, Int32.MaxValue);
|
||||
asset.Data = stream.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cache store
|
||||
if (m_cache != null && asset != null)
|
||||
m_cache.Cache(asset);
|
||||
|
||||
return asset;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Warn("[SIMIAN ASSET CONNECTOR]: Asset GET from " + url + " failed: " + ex.Message);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -104,6 +104,8 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
||||
if (response["Success"].AsBoolean() && response["Identities"] is OSDArray)
|
||||
{
|
||||
bool md5hashFound = false;
|
||||
|
||||
OSDArray identities = (OSDArray)response["Identities"];
|
||||
for (int i = 0; i < identities.Count; i++)
|
||||
{
|
||||
|
@ -114,13 +116,19 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
{
|
||||
string credential = identity["Credential"].AsString();
|
||||
|
||||
if (password == credential || "$1$" + Utils.MD5String(password) == credential)
|
||||
if (password == credential || "$1$" + Utils.MD5String(password) == credential || Utils.MD5String(password) == credential)
|
||||
return Authorize(principalID);
|
||||
|
||||
md5hashFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_log.Warn("[SIMIAN AUTH CONNECTOR]: Authentication failed for " + principalID);
|
||||
if (md5hashFound)
|
||||
m_log.Warn("[SIMIAN AUTH CONNECTOR]: Authentication failed for " + principalID + " using md5hash $1$" + Utils.MD5String(password));
|
||||
else
|
||||
m_log.Warn("[SIMIAN AUTH CONNECTOR]: Authentication failed for " + principalID + ", no md5hash identity found");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -583,6 +583,14 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
{ "Permissions", permissions }
|
||||
};
|
||||
|
||||
// Add different asset type only if it differs from inventory type
|
||||
// (needed for links)
|
||||
string invContentType = SLUtil.SLInvTypeToContentType(item.InvType);
|
||||
string assetContentType = SLUtil.SLAssetTypeToContentType(item.AssetType);
|
||||
|
||||
if (invContentType != assetContentType)
|
||||
extraData["LinkedItemType"] = OSD.FromString(assetContentType);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
{ "RequestMethod", "AddInventoryItem" },
|
||||
|
@ -593,6 +601,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
{ "Name", item.Name },
|
||||
{ "Description", item.Description },
|
||||
{ "CreatorID", item.CreatorId },
|
||||
{ "ContentType", invContentType },
|
||||
{ "ExtraData", OSDParser.SerializeJsonString(extraData) }
|
||||
};
|
||||
|
||||
|
@ -781,6 +790,9 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
invItem.GroupPermissions = perms["GroupMask"].AsUInteger();
|
||||
invItem.NextPermissions = perms["NextOwnerMask"].AsUInteger();
|
||||
}
|
||||
|
||||
if (extraData.ContainsKey("LinkedItemType"))
|
||||
invItem.AssetType = SLUtil.ContentTypeToSLAssetType(extraData["LinkedItemType"].AsString());
|
||||
}
|
||||
|
||||
if (invItem.BasePermissions == 0)
|
||||
|
|
|
@ -395,7 +395,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[SIMIAN PRESENCE CONNECTOR]: Failed to retrieve sessions for " + userID + ": " + response["Message"].AsString());
|
||||
m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -187,7 +187,7 @@ namespace OpenSim.Services.Connectors
|
|||
return accounts;
|
||||
}
|
||||
|
||||
public bool StoreUserAccount(UserAccount data)
|
||||
public virtual bool StoreUserAccount(UserAccount data)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["SCOPEID"] = scopeID.ToString();
|
||||
|
|
|
@ -51,7 +51,15 @@ namespace OpenSim.Services.Interfaces
|
|||
byte[] GetData(string id);
|
||||
|
||||
/// <summary>
|
||||
/// Get an asset asynchronously
|
||||
/// Synchronously fetches an asset from the local cache only
|
||||
/// </summary>
|
||||
/// <param name="id">Asset ID</param>
|
||||
/// <returns>The fetched asset, or null if it did not exist in the local cache</returns>
|
||||
AssetBase GetCached(string id);
|
||||
|
||||
/// <summary>
|
||||
/// Get an asset synchronously or asynchronously (depending on whether
|
||||
/// it is locally cached) and fire a callback with the fetched asset
|
||||
/// </summary>
|
||||
/// <param name="id">The asset id</param>
|
||||
/// <param name="sender">Represents the requester. Passed back via the handler</param>
|
||||
|
|
|
@ -134,6 +134,10 @@ namespace OpenSim.Services.UserAccountService
|
|||
u.UserTitle = d.Data["UserTitle"].ToString();
|
||||
else
|
||||
u.UserTitle = string.Empty;
|
||||
if (d.Data.ContainsKey("UserLevel") && d.Data["UserLevel"] != null)
|
||||
Int32.TryParse(d.Data["UserLevel"], out u.UserLevel);
|
||||
if (d.Data.ContainsKey("UserFlags") && d.Data["UserFlags"] != null)
|
||||
Int32.TryParse(d.Data["UserFlags"], out u.UserFlags);
|
||||
|
||||
if (d.Data.ContainsKey("ServiceURLs") && d.Data["ServiceURLs"] != null)
|
||||
{
|
||||
|
@ -218,6 +222,10 @@ namespace OpenSim.Services.UserAccountService
|
|||
d.Data = new Dictionary<string, string>();
|
||||
d.Data["Email"] = data.Email;
|
||||
d.Data["Created"] = data.Created.ToString();
|
||||
d.Data["UserLevel"] = data.UserLevel.ToString();
|
||||
d.Data["UserFlags"] = data.UserFlags.ToString();
|
||||
if (data.UserTitle != null)
|
||||
d.Data["UserTitle"] = data.UserTitle.ToString();
|
||||
|
||||
List<string> parts = new List<string>();
|
||||
|
||||
|
|
|
@ -65,6 +65,11 @@ namespace OpenSim.Tests.Common.Mock
|
|||
return asset;
|
||||
}
|
||||
|
||||
public AssetBase GetCached(string id)
|
||||
{
|
||||
return Get(id);
|
||||
}
|
||||
|
||||
public AssetMetadata GetMetadata(string id)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
|
|
|
@ -143,6 +143,7 @@ namespace OpenSim.Tests.Common.Mock
|
|||
public event Action<UUID> OnRemoveAvatar;
|
||||
|
||||
public event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
public event LinkInventoryItem OnLinkInventoryItem;
|
||||
public event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
public event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
public event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
|
|
|
@ -0,0 +1,60 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using log4net;
|
||||
|
||||
namespace Robust._32BitLaunch
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
System.Console.WriteLine("32-bit OpenSim executor");
|
||||
System.Console.WriteLine("-----------------------");
|
||||
System.Console.WriteLine("");
|
||||
System.Console.WriteLine("This application is compiled for 32-bit CPU and will run under WOW32 or similar.");
|
||||
System.Console.WriteLine("All 64-bit incompatibilities should be gone.");
|
||||
System.Console.WriteLine("");
|
||||
System.Threading.Thread.Sleep(300);
|
||||
try
|
||||
{
|
||||
global::OpenSim.Server.OpenSimServer.Main(args);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
System.Console.WriteLine("OpenSim threw an exception:");
|
||||
System.Console.WriteLine(ex.ToString());
|
||||
System.Console.WriteLine("");
|
||||
System.Console.WriteLine("Application will now terminate!");
|
||||
System.Console.WriteLine("");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Robust.32BitLaunch")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("Robust.32BitLaunch")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) 2008")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("5072e919-46ab-47e6-8a63-08108324ccdf")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("0.6.3.*")]
|
||||
[assembly: AssemblyVersion("0.6.3.*")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,62 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Robust._32BitLaunch</RootNamespace>
|
||||
<AssemblyName>Robust.32BitLaunch</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\..\..\bin\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\..\..\bin\log4net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenSim.Server, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\..\..\bin\OpenSim.Server.exe</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,20 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C# Express 2008
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.32BitLaunch", "Robust.32BitLaunch.csproj", "{595D67F3-B413-4A43-8568-5B5930E3B31D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -59,7 +59,8 @@ Once you are presented with a prompt that looks like:
|
|||
|
||||
You have successfully started OpenSim.
|
||||
|
||||
Before you can log in you will need to create a user account. You can do
|
||||
Before you can log in you will need to create a user account if you didn't already create
|
||||
your user as the "Master Avatar" during the region configuration stage. You can do
|
||||
this by running the "create user" command on the OpenSim console. This will
|
||||
ask you a series of questions such as first name, last name and password.
|
||||
|
||||
|
|
|
@ -1176,10 +1176,18 @@
|
|||
;MessagingModule = GroupsMessagingModule
|
||||
;MessagingEnabled = true
|
||||
|
||||
; Service connector to Groups Service [Select One]
|
||||
; XmlRpc Service Connector to the Flotsam XmlRpc Groups Service Implementation
|
||||
; Service connector to Groups Service [Select One] ServicesConnectorModule
|
||||
|
||||
|
||||
; Simian Grid Service for Groups
|
||||
;ServicesConnectorModule = SimianGroupsServicesConnector
|
||||
;GroupsServerURI = http://mygridserver.com:82/Grid/
|
||||
|
||||
; XmlRpc Service Connector to the Flotsam XmlRpc Groups Service settings
|
||||
;ServicesConnectorModule = XmlRpcGroupsServicesConnector
|
||||
;XmlRpcServiceURL = http://yourxmlrpcserver.com/xmlrpc.php
|
||||
;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php
|
||||
|
||||
; XmlRpc Service Settings
|
||||
;XmlRpcServiceReadKey = 1234
|
||||
;XmlRpcServiceWriteKey = 1234
|
||||
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1,32 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<configSections>
|
||||
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
|
||||
</configSections>
|
||||
<runtime>
|
||||
<gcConcurrent enabled="true" />
|
||||
<gcServer enabled="true" />
|
||||
</runtime>
|
||||
<appSettings>
|
||||
</appSettings>
|
||||
<log4net>
|
||||
<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
|
||||
<layout type="log4net.Layout.PatternLayout">
|
||||
<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
|
||||
</layout>
|
||||
</appender>
|
||||
<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
|
||||
<file value="Robust.32BitLaunch.log" />
|
||||
<appendToFile value="true" />
|
||||
<layout type="log4net.Layout.PatternLayout">
|
||||
<conversionPattern value="%date %-5level - %logger %message%newline" />
|
||||
</layout>
|
||||
</appender>
|
||||
|
||||
<root>
|
||||
<level value="DEBUG" />
|
||||
<appender-ref ref="Console" />
|
||||
<appender-ref ref="LogFileAppender" />
|
||||
</root>
|
||||
</log4net>
|
||||
</configuration>
|
|
@ -52,6 +52,12 @@
|
|||
;
|
||||
FriendsServerURI = "http://mygridserver.com:8003"
|
||||
|
||||
[Groups]
|
||||
;
|
||||
; change this to your grid-wide groups server
|
||||
;
|
||||
GroupsServerURI = "http://mygridserver.com:82/Grid/"
|
||||
|
||||
|
||||
[Modules]
|
||||
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
; UserAccountServerURI = "http://www.mygrid.com/Grid/"
|
||||
; AuthenticationServerURI = "http://www.mygrid.com/Grid/"
|
||||
; FriendsServerURI = "http://www.mygrid.com/Grid/"
|
||||
; GroupsServerURI = "http://www.mygrid.com/Grid/"
|
||||
|
||||
[Includes]
|
||||
Include-Common = "config-include/GridCommon.ini"
|
||||
|
@ -55,3 +56,12 @@
|
|||
[AssetService]
|
||||
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
||||
AssetLoaderArgs = "assets/AssetSets.xml"
|
||||
|
||||
[Groups]
|
||||
Enabled = true
|
||||
Module = GroupsModule
|
||||
DebugEnabled = false
|
||||
NoticesEnabled = true
|
||||
MessagingModule = GroupsMessagingModule
|
||||
MessagingEnabled = true
|
||||
ServicesConnectorModule = SimianGroupsServicesConnector
|
||||
|
|
Loading…
Reference in New Issue