Use using() semantics in XBakesModule to ensure disposable objects are alway disposed no matter what
parent
9edc5cac96
commit
798074c66f
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@ -112,33 +112,32 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
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try
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try
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{
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{
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Stream s = rc.Request(m_Auth);
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using (Stream s = rc.Request(m_Auth))
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XmlTextReader sr = new XmlTextReader(s);
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using (XmlTextReader sr = new XmlTextReader(s))
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sr.ReadStartElement("BakedAppearance");
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while (sr.LocalName == "BakedTexture")
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{
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{
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string sTextureIndex = sr.GetAttribute("TextureIndex");
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sr.ReadStartElement("BakedAppearance");
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int lTextureIndex = Convert.ToInt32(sTextureIndex);
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while (sr.LocalName == "BakedTexture")
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string sCacheId = sr.GetAttribute("CacheId");
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UUID lCacheId = UUID.Zero;
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if (!(UUID.TryParse(sCacheId, out lCacheId)))
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{
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{
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// ?? Nothing here
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string sTextureIndex = sr.GetAttribute("TextureIndex");
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int lTextureIndex = Convert.ToInt32(sTextureIndex);
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string sCacheId = sr.GetAttribute("CacheId");
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UUID lCacheId = UUID.Zero;
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if (!(UUID.TryParse(sCacheId, out lCacheId)))
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{
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// ?? Nothing here
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}
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++size;
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sr.ReadStartElement("BakedTexture");
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AssetBase a = (AssetBase)m_serializer.Deserialize(sr);
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ret.Add(new WearableCacheItem() { CacheId = lCacheId, TextureIndex = (uint)lTextureIndex, TextureAsset = a, TextureID = a.FullID });
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sr.ReadEndElement();
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}
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}
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++size;
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m_log.DebugFormat("[XBakes]: read {0} textures for user {1}", ret.Count, id);
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sr.ReadStartElement("BakedTexture");
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AssetBase a = (AssetBase)m_serializer.Deserialize(sr);
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ret.Add(new WearableCacheItem() { CacheId = lCacheId, TextureIndex = (uint)lTextureIndex, TextureAsset = a, TextureID = a.FullID });
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sr.ReadEndElement();
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}
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}
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m_log.DebugFormat("[XBakes]: read {0} textures for user {1}", ret.Count, id);
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sr.Close();
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s.Close();
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return ret.ToArray();
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return ret.ToArray();
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}
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}
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@ -153,27 +152,32 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
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if (m_URL == String.Empty)
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if (m_URL == String.Empty)
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return;
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return;
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MemoryStream bakeStream = new MemoryStream();
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MemoryStream reqStream;
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XmlTextWriter bakeWriter = new XmlTextWriter(bakeStream, null);
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bakeWriter.WriteStartElement(String.Empty, "BakedAppearance", String.Empty);
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using (MemoryStream bakeStream = new MemoryStream())
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using (XmlTextWriter bakeWriter = new XmlTextWriter(bakeStream, null))
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for (int i = 0; i < data.Length; i++)
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{
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{
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if (data[i] != null)
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bakeWriter.WriteStartElement(String.Empty, "BakedAppearance", String.Empty);
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for (int i = 0; i < data.Length; i++)
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{
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{
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bakeWriter.WriteStartElement(String.Empty, "BakedTexture", String.Empty);
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if (data[i] != null)
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bakeWriter.WriteAttributeString(String.Empty, "TextureIndex", String.Empty, data[i].TextureIndex.ToString());
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{
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bakeWriter.WriteAttributeString(String.Empty, "CacheId", String.Empty, data[i].CacheId.ToString());
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bakeWriter.WriteStartElement(String.Empty, "BakedTexture", String.Empty);
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if (data[i].TextureAsset != null)
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bakeWriter.WriteAttributeString(String.Empty, "TextureIndex", String.Empty, data[i].TextureIndex.ToString());
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m_serializer.Serialize(bakeWriter, data[i].TextureAsset);
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bakeWriter.WriteAttributeString(String.Empty, "CacheId", String.Empty, data[i].CacheId.ToString());
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if (data[i].TextureAsset != null)
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m_serializer.Serialize(bakeWriter, data[i].TextureAsset);
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bakeWriter.WriteEndElement();
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bakeWriter.WriteEndElement();
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}
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}
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}
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}
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bakeWriter.WriteEndElement();
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bakeWriter.WriteEndElement();
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bakeWriter.Flush();
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bakeWriter.Flush();
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reqStream = new MemoryStream(bakeStream.ToArray());
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}
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RestClient rc = new RestClient(m_URL);
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RestClient rc = new RestClient(m_URL);
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rc.AddResourcePath("bakes");
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rc.AddResourcePath("bakes");
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@ -181,7 +185,6 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
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rc.RequestMethod = "POST";
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rc.RequestMethod = "POST";
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MemoryStream reqStream = new MemoryStream(bakeStream.ToArray());
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Util.FireAndForget(
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Util.FireAndForget(
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delegate
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delegate
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{
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{
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