* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls

afrisby
Teravus Ovares 2007-12-14 07:55:33 +00:00
parent c65b2a38d8
commit 79935881aa
7 changed files with 31 additions and 21 deletions

View File

@ -51,4 +51,4 @@ namespace OpenSim.Framework.Communications
/// <returns></returns>
List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID);
}
}
}

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@ -74,14 +74,20 @@ namespace OpenSim.Framework.Communications
}
}
}
public List<InventoryFolderBase> RequestFirstLevelFolders(Guid rawUserID)
{
LLUUID userID = new LLUUID(rawUserID);
return RequestFirstLevelFolders(userID);
}
/// <summary>
/// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
/// </summary>
/// <param name="userID"></param>
/// <returns></returns>
public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
{
{
List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>();
InventoryFolderBase rootFolder = null;

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@ -72,8 +72,10 @@ namespace OpenSim.Grid.InventoryServer
}
}
public InventoryCollection GetUserInventory(LLUUID userID)
public InventoryCollection GetUserInventory(Guid rawUserID)
{
LLUUID userID = new LLUUID(rawUserID);
InventoryCollection invCollection = new InventoryCollection();
List<InventoryFolderBase> folders;
List<InventoryItemBase> allItems;
@ -86,10 +88,12 @@ namespace OpenSim.Grid.InventoryServer
return invCollection;
}
public bool CreateUsersInventory(LLUUID user)
public bool CreateUsersInventory(Guid rawUserID)
{
Console.WriteLine("Creating New Set of Inventory Folders for " + user.ToStringHyphenated());
CreateNewUserInventory(user);
LLUUID userID = new LLUUID(rawUserID);
Console.WriteLine("Creating New Set of Inventory Folders for " + userID.ToStringHyphenated());
CreateNewUserInventory(userID);
return true;
}

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@ -78,10 +78,10 @@ namespace OpenSim.Grid.InventoryServer
MainLog.Instance.Notice(LogName, "Starting HTTP server ...");
BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
httpServer.AddStreamHandler(
new RestDeserialisehandler<LLUUID, InventoryCollection>("POST", "/GetInventory/",
new RestDeserialisehandler<Guid, InventoryCollection>("POST", "/GetInventory/",
m_inventoryService.GetUserInventory));
httpServer.AddStreamHandler(
new RestDeserialisehandler<LLUUID, bool>("POST", "/CreateInventory/",
new RestDeserialisehandler<Guid, bool>("POST", "/CreateInventory/",
m_inventoryService.CreateUsersInventory));
httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/NewFolder/",
@ -95,7 +95,7 @@ namespace OpenSim.Grid.InventoryServer
m_inventoryService.DeleteInvItem));
httpServer.AddStreamHandler(
new RestDeserialisehandler<LLUUID, List<InventoryFolderBase>>("POST", "/RootFolders/",
new RestDeserialisehandler<Guid, List<InventoryFolderBase>>("POST", "/RootFolders/",
m_inventoryService.RequestFirstLevelFolders));
// httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
@ -120,7 +120,7 @@ namespace OpenSim.Grid.InventoryServer
{
case "quit":
case "add-user":
m_inventoryService.CreateUsersInventory(LLUUID.Random());
m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID);
break;
case "shutdown":
m_console.Close();

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@ -129,7 +129,7 @@ namespace OpenSim.Grid.UserServer
tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + "");
LLUUID userID = m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
RestObjectPoster.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "CreateInventory/", userID);
RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/", userID.UUID);
m_lastCreatedUser = userID;
break;
}

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@ -198,8 +198,8 @@ namespace OpenSim.Grid.UserServer
protected override InventoryData CreateInventoryData(LLUUID userID)
{
List<InventoryFolderBase> folders
= SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID);
= SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID.UUID);
// In theory, the user will only ever be missing a root folder in situations where a grid
// which didn't previously run a grid wide inventory server is being transitioned to one
@ -211,15 +211,15 @@ namespace OpenSim.Grid.UserServer
"A root inventory folder for user ID " + userID + " was not found. A new set"
+ " of empty inventory folders is being created.");
RestObjectPoster.BeginPostObject<LLUUID>(
m_config.InventoryUrl + "CreateInventory/", userID);
RestObjectPoster.BeginPostObject<Guid>(
m_config.InventoryUrl + "CreateInventory/", userID.UUID);
// A big delay should be okay here since the recreation of the user's root folders should
// only ever happen once. We need to sleep to let the inventory server do its work -
// previously 1000ms has been found to be too short.
Thread.Sleep(10000);
folders = SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID);
folders = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID.UUID);
}
if (folders.Count > 0)

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@ -65,8 +65,8 @@ namespace OpenSim.Region.Communications.OGS1
{
RestObjectPosterResponse<InventoryCollection> requester = new RestObjectPosterResponse<InventoryCollection>();
requester.ResponseCallback = InventoryResponse;
// THIS SHOULD BE A Guid, NOT A LLUUID! No longer Serializable! This will fail EVERY TIME.
requester.BeginPostObject<LLUUID>(_inventoryServerUrl + "/GetInventory/", userID);
requester.BeginPostObject<Guid>(_inventoryServerUrl + "/GetInventory/", userID.UUID);
}
catch (Exception)
{
@ -169,4 +169,4 @@ namespace OpenSim.Region.Communications.OGS1
}
}
}
}
}