add a expire cache for simple items that can be a stored on a dictionary key, not value
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1f822c6077
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7a55f82f74
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/*
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* Copyright (c) 2008, openmetaverse.org, http://opensimulator.org/
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the openmetaverse.org nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Timers;
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using System.Threading;
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using System.Collections.Generic;
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using Timer = System.Timers.Timer;
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namespace OpenSim.Framework
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{
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public class ExpiringKey<Tkey1> : IDisposable
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{
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private Dictionary<Tkey1, int> m_dictionary;
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private ReaderWriterLockSlim m_rwLock = new ReaderWriterLockSlim();
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private readonly double m_startTS;
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private readonly int expire;
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private Timer m_purgeTimer;
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public ExpiringKey(int expireTimeinMS)
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{
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m_dictionary = new Dictionary<Tkey1, int>();
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m_startTS = Util.GetTimeStampMS();
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expire = expireTimeinMS;
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if(expire < 500)
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expire = 500;
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}
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[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
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private void SetTimer()
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{
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if (m_purgeTimer == null)
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{
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m_purgeTimer = new Timer()
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{
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Interval = expire,
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AutoReset = false // time drift is not a issue.
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};
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m_purgeTimer.Elapsed += Purge;
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m_purgeTimer.Start();
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}
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}
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[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
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private void DisposeTimer()
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{
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if (m_purgeTimer != null)
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{
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m_purgeTimer.Stop();
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m_purgeTimer.Dispose();
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m_purgeTimer = null;
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}
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}
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~ExpiringKey()
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{
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Dispose(false);
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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public void Dispose(bool disposing)
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{
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if (m_rwLock != null)
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{
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m_rwLock.Dispose();
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m_rwLock = null;
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DisposeTimer();
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}
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}
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private void Purge(object source, ElapsedEventArgs e)
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{
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if (m_dictionary.Count == 0)
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{
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DisposeTimer();
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return;
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}
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bool gotLock = false;
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int now = (int)(Util.GetTimeStampMS() - m_startTS);
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try
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{
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try { }
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finally
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{
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m_rwLock.EnterWriteLock();
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gotLock = true;
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}
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List<Tkey1> expired = new List<Tkey1>(m_dictionary.Count);
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foreach(KeyValuePair<Tkey1,int> kvp in m_dictionary)
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{
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if(kvp.Value < now)
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expired.Add(kvp.Key);
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}
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foreach(Tkey1 key in expired)
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m_dictionary.Remove(key);
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if(m_dictionary.Count == 0)
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DisposeTimer();
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else
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m_purgeTimer.Start();
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}
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finally
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{
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if (gotLock)
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m_rwLock.ExitWriteLock();
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}
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}
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public void Add(Tkey1 key)
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{
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bool gotLock = false;
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int now = (int)(Util.GetTimeStampMS() - m_startTS) + expire;
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try
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{
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// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
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// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
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// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
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try { }
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finally
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{
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m_rwLock.EnterWriteLock();
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gotLock = true;
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}
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m_dictionary[key] = now;
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SetTimer();
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}
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finally
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{
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if (gotLock)
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m_rwLock.ExitWriteLock();
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}
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}
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public void Add(Tkey1 key, int expireMS)
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{
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bool gotLock = false;
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int now;
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if (expireMS > 500)
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now = (int)(Util.GetTimeStampMS() - m_startTS) + expire;
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else
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now = (int)(Util.GetTimeStampMS() - m_startTS) + 500;
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try
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{
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// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
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// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
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// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
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try { }
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finally
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{
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m_rwLock.EnterWriteLock();
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gotLock = true;
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}
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m_dictionary[key] = now;
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SetTimer();
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}
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finally
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{
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if (gotLock)
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m_rwLock.ExitWriteLock();
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}
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}
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public bool Remove(Tkey1 key)
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{
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bool success;
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bool gotLock = false;
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try
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{
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// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
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// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
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// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
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try {}
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finally
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{
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m_rwLock.EnterWriteLock();
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gotLock = true;
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}
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success = m_dictionary.Remove(key);
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if(m_dictionary.Count == 0)
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DisposeTimer();
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}
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finally
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{
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if (gotLock)
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m_rwLock.ExitWriteLock();
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}
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return success;
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}
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public void Clear()
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{
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bool gotLock = false;
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try
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{
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// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
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// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
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// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
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try {}
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finally
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{
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m_rwLock.EnterWriteLock();
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gotLock = true;
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m_dictionary.Clear();
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DisposeTimer();
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}
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}
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finally
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{
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if (gotLock)
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m_rwLock.ExitWriteLock();
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}
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}
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public int Count
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{
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get { return m_dictionary.Count; }
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}
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public bool ContainsKey(Tkey1 key)
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{
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return m_dictionary.ContainsKey(key);
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}
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public bool TryGetValue(Tkey1 key, out int value)
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{
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bool success;
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bool gotLock = false;
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try
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{
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// Avoid an asynchronous Thread.Abort() from possibly never existing an acquired lock by placing
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// the acquision inside the main try. The inner finally block is needed because thread aborts cannot
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// interrupt code in these blocks (hence gotLock is guaranteed to be set correctly).
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try {}
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finally
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{
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m_rwLock.EnterReadLock();
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gotLock = true;
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}
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success = m_dictionary.TryGetValue(key, out value);
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}
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finally
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{
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if (gotLock)
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m_rwLock.ExitReadLock();
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}
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return success;
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}
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}
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}
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