Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
parent
9f2ddfd167
commit
7a9c85526c
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@ -23,6 +23,8 @@
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<RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.LocalInventoryServicesConnector" />
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<RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.RemoteInventoryServicesConnector" />
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<RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.HGInventoryBroker" />
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<RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Neighbour.LocalNeighbourServicesConnector" />
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<RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Neighbour.RemoteNeighbourServicesConnector" />
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<RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" />
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<RegionModule id="Chat" type="OpenSim.Region.CoreModules.Avatar.Chat.ChatModule" />
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</Extension>
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@ -258,23 +258,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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}
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/**
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* Region-related communications
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*/
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public bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendHelloNeighbour");
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return s.IncomingHelloNeighbour(thisRegion);
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}
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}
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return false;
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}
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#endregion /* IInterregionComms */
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#region Misc
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@ -130,7 +130,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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{
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/agent/", AgentHandler);
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/object/", ObjectHandler);
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/region/", RegionHandler);
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}
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#endregion /* IRegionModule */
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@ -291,32 +290,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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return false;
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}
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/**
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* Region-related communications
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*/
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public bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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// Try local first
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if (m_localBackend.SendHelloNeighbour(regionHandle, thisRegion))
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{
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//m_log.Debug("[REST COMMS]: LocalBackEnd SendHelloNeighbour succeeded");
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return true;
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}
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// else do the remote thing
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RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle);
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if ((regInfo != null) &&
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// Don't remote-call this instance; that's a startup hickup
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!((regInfo.ExternalHostName == thisRegion.ExternalHostName) && (regInfo.HttpPort == thisRegion.HttpPort)))
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{
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return m_regionClient.DoHelloNeighbourCall(regInfo, thisRegion);
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}
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//else
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// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
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return false;
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}
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#endregion /* IInterregionComms */
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#region Incoming calls from remote instances
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@ -702,98 +675,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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responsedata["str_response_string"] = result.ToString();
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}
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/*
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* Region-related incoming calls
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*
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*/
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public Hashtable RegionHandler(Hashtable request)
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{
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//m_log.Debug("[CONNECTION DEBUGGING]: RegionHandler Called");
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//m_log.Debug("---------------------------");
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//m_log.Debug(" >> uri=" + request["uri"]);
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//m_log.Debug(" >> content-type=" + request["content-type"]);
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//m_log.Debug(" >> http-method=" + request["http-method"]);
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//m_log.Debug("---------------------------\n");
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Hashtable responsedata = new Hashtable();
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responsedata["content_type"] = "text/html";
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UUID regionID;
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string action;
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ulong regionHandle;
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if (!GetParams((string)request["uri"], out regionID, out regionHandle, out action))
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{
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m_log.InfoFormat("[REST COMMS]: Invalid parameters for object message {0}", request["uri"]);
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responsedata["int_response_code"] = 404;
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responsedata["str_response_string"] = "false";
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return responsedata;
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}
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// Next, let's parse the verb
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string method = (string)request["http-method"];
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if (method.Equals("POST"))
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{
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DoRegionPost(request, responsedata, regionID);
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return responsedata;
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}
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//else if (method.Equals("PUT"))
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//{
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// DoRegionPut(request, responsedata, regionID);
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// return responsedata;
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//}
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//else if (method.Equals("DELETE"))
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//{
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// DoRegionDelete(request, responsedata, regiontID);
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// return responsedata;
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//}
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else
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{
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m_log.InfoFormat("[REST COMMS]: method {0} not supported in region message", method);
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responsedata["int_response_code"] = 404;
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responsedata["str_response_string"] = "false";
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return responsedata;
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}
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}
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protected virtual void DoRegionPost(Hashtable request, Hashtable responsedata, UUID id)
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{
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OSDMap args = RegionClient.GetOSDMap((string)request["body"]);
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if (args == null)
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{
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responsedata["int_response_code"] = 400;
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responsedata["str_response_string"] = "false";
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return;
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}
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// retrieve the regionhandle
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ulong regionhandle = 0;
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if (args["destination_handle"] != null)
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UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
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RegionInfo aRegion = new RegionInfo();
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try
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{
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aRegion.UnpackRegionInfoData(args);
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}
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catch (Exception ex)
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{
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m_log.InfoFormat("[REST COMMS]: exception on unpacking HelloNeighbour message {0}", ex.Message);
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return;
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}
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// This is the meaning of POST region
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bool result = m_localBackend.SendHelloNeighbour(regionhandle, aRegion);
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responsedata["int_response_code"] = 200;
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responsedata["str_response_string"] = result.ToString();
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}
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#endregion
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#region Misc
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@ -0,0 +1,136 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.ServiceConnectors.Neighbour
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{
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public class LocalNeighbourServicesConnector :
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ISharedRegionModule, INeighbourService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_Scenes = new List<Scene>();
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private bool m_Enabled = false;
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public LocalNeighbourServicesConnector()
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{
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}
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public LocalNeighbourServicesConnector(List<Scene> scenes)
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{
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m_Scenes = scenes;
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}
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#region ISharedRegionModule
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public string Name
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{
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get { return "LocalNeighbourServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("NeighbourServices", this.Name);
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if (name == Name)
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{
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// m_Enabled rules whether this module registers as INeighbourService or not
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m_Enabled = true;
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
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}
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}
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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// Always add
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m_Scenes.Add(scene);
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if (!m_Enabled)
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return;
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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public void RegionLoaded(Scene scene)
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{
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
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}
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public void PostInitialise()
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{
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}
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public void RemoveRegion(Scene scene)
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{
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// Always remove
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if (m_Scenes.Contains(scene))
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m_Scenes.Remove(scene);
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}
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#endregion ISharedRegionModule
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#region INeighbourService
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public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
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thisRegion.RegionName, regionHandle, m_Scenes.Count);
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foreach (Scene s in m_Scenes)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
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return s.IncomingHelloNeighbour(thisRegion);
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}
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}
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
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return false;
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}
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#endregion INeighbourService
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}
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}
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@ -0,0 +1,146 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Services.Connectors;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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namespace OpenSim.Region.CoreModules.ServiceConnectors.Neighbour
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{
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public class RemoteNeighbourServicesConnector :
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NeighbourServicesConnector, ISharedRegionModule, INeighbourService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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private LocalNeighbourServicesConnector m_LocalService;
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private string serviceDll;
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private List<Scene> m_Scenes = new List<Scene>();
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public string Name
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{
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get { return "RemoteNeighbourServicesConnector"; }
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}
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|
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public void Initialise(IConfigSource source)
|
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{
|
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IConfig moduleConfig = source.Configs["Modules"];
|
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if (moduleConfig != null)
|
||||
{
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string name = moduleConfig.GetString("NeighbourServices");
|
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if (name == Name)
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{
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m_LocalService = new LocalNeighbourServicesConnector();
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//IConfig neighbourConfig = source.Configs["NeighbourService"];
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//if (neighbourConfig == null)
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
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// return;
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//}
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//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
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//if (serviceDll == String.Empty)
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
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// return;
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//}
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m_Enabled = true;
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|
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m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
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}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
//if (m_Enabled)
|
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//{
|
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// Object[] args = new Object[] { m_Scenes };
|
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// m_LocalService =
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// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
|
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// args);
|
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|
||||
// if (m_LocalService == null)
|
||||
// {
|
||||
// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
|
||||
// Unregister();
|
||||
// return;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<INeighbourService>(this);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (m_Enabled && m_Scenes.Contains(scene))
|
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m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
|
||||
|
||||
}
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||||
|
||||
#region INeighbourService
|
||||
|
||||
public override bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||
{
|
||||
if (m_LocalService.HelloNeighbour(regionHandle, thisRegion))
|
||||
return true;
|
||||
|
||||
return base.HelloNeighbour(regionHandle, thisRegion);
|
||||
}
|
||||
|
||||
#endregion INeighbourService
|
||||
}
|
||||
}
|
|
@ -100,11 +100,6 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
|
||||
#endregion Objects
|
||||
|
||||
#region Regions
|
||||
|
||||
bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion);
|
||||
|
||||
#endregion Regions
|
||||
}
|
||||
|
||||
// This may not be needed, but having it here for now.
|
||||
|
|
|
@ -1198,7 +1198,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
// These two 'commands' *must be* next to each other or sim rebooting fails.
|
||||
m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo);
|
||||
m_sceneGridService.InformNeighborsThatRegionisUp(RegionInfo);
|
||||
m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo);
|
||||
|
||||
Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings();
|
||||
|
||||
|
|
|
@ -39,6 +39,7 @@ using OpenSim.Framework.Communications;
|
|||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Communications.Capabilities;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OSD = OpenMetaverse.StructuredData.OSD;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes
|
||||
|
@ -485,7 +486,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
#endregion
|
||||
|
||||
public delegate void InformNeighbourThatRegionUpDelegate(RegionInfo region, ulong regionhandle);
|
||||
public delegate void InformNeighbourThatRegionUpDelegate(INeighbourService nService, RegionInfo region, ulong regionhandle);
|
||||
|
||||
private void InformNeighborsThatRegionisUpCompleted(IAsyncResult iar)
|
||||
{
|
||||
|
@ -498,7 +499,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// </summary>
|
||||
/// <param name="region"></param>
|
||||
/// <param name="regionhandle"></param>
|
||||
private void InformNeighboursThatRegionIsUpAsync(RegionInfo region, ulong regionhandle)
|
||||
private void InformNeighboursThatRegionIsUpAsync(INeighbourService neighbourService, RegionInfo region, ulong regionhandle)
|
||||
{
|
||||
m_log.Info("[INTERGRID]: Starting to inform neighbors that I'm here");
|
||||
//RegionUpData regiondata = new RegionUpData(region.RegionLocX, region.RegionLocY, region.ExternalHostName, region.InternalEndPoint.Port);
|
||||
|
@ -506,7 +507,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
//bool regionAccepted =
|
||||
// m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region), regionhandle);
|
||||
|
||||
bool regionAccepted = m_interregionCommsOut.SendHelloNeighbour(regionhandle, region);
|
||||
//bool regionAccepted = m_interregionCommsOut.SendHelloNeighbour(regionhandle, region);
|
||||
bool regionAccepted = false;
|
||||
if (neighbourService != null)
|
||||
regionAccepted = neighbourService.HelloNeighbour(regionhandle, region);
|
||||
else
|
||||
m_log.DebugFormat("[SCS]: No neighbour service provided for informing neigbhours of this region");
|
||||
|
||||
if (regionAccepted)
|
||||
{
|
||||
|
@ -527,7 +533,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// Called by scene when region is initialized (not always when it's listening for agents)
|
||||
/// This is an inter-region message that informs the surrounding neighbors that the sim is up.
|
||||
/// </summary>
|
||||
public void InformNeighborsThatRegionisUp(RegionInfo region)
|
||||
public void InformNeighborsThatRegionisUp(INeighbourService neighbourService, RegionInfo region)
|
||||
{
|
||||
//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
|
||||
|
||||
|
@ -541,7 +547,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync;
|
||||
|
||||
d.BeginInvoke(region, neighbours[i].RegionHandle,
|
||||
d.BeginInvoke(neighbourService, region, neighbours[i].RegionHandle,
|
||||
InformNeighborsThatRegionisUpCompleted,
|
||||
d);
|
||||
}
|
||||
|
|
|
@ -1,97 +1,97 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Net;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Server.Handlers.Simulation
|
||||
{
|
||||
public class Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Extract the param from an uri.
|
||||
/// </summary>
|
||||
/// <param name="uri">Something like this: /uuid/ or /uuid/handle/release</param>
|
||||
/// <param name="uri">uuid on uuid field</param>
|
||||
/// <param name="action">optional action</param>
|
||||
public static bool GetParams(string path, out UUID uuid, out ulong regionHandle, out string action)
|
||||
{
|
||||
uuid = UUID.Zero;
|
||||
action = "";
|
||||
regionHandle = 0;
|
||||
|
||||
path = path.Trim(new char[] { '/' });
|
||||
string[] parts = path.Split('/');
|
||||
if (parts.Length <= 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!UUID.TryParse(parts[0], out uuid))
|
||||
return false;
|
||||
|
||||
if (parts.Length >= 2)
|
||||
UInt64.TryParse(parts[1], out regionHandle);
|
||||
if (parts.Length >= 3)
|
||||
action = parts[2];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool GetAuthentication(OSHttpRequest httpRequest, out string authority, out string authKey)
|
||||
{
|
||||
authority = string.Empty;
|
||||
authKey = string.Empty;
|
||||
|
||||
Uri authUri;
|
||||
|
||||
string auth = httpRequest.Headers["authentication"];
|
||||
// Authentication keys look like this:
|
||||
// http://orgrid.org:8002/<uuid>
|
||||
if ((auth != null) && (!string.Empty.Equals(auth)) && auth != "None")
|
||||
{
|
||||
if (Uri.TryCreate(auth, UriKind.Absolute, out authUri))
|
||||
{
|
||||
authority = authUri.Authority;
|
||||
authKey = authUri.PathAndQuery.Trim('/');
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Net;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Server.Handlers.Base
|
||||
{
|
||||
public class RestHandlerUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// Extract the param from an uri.
|
||||
/// </summary>
|
||||
/// <param name="uri">Something like this: /uuid/ or /uuid/handle/release</param>
|
||||
/// <param name="uri">uuid on uuid field</param>
|
||||
/// <param name="action">optional action</param>
|
||||
public static bool GetParams(string path, out UUID uuid, out ulong regionHandle, out string action)
|
||||
{
|
||||
uuid = UUID.Zero;
|
||||
action = "";
|
||||
regionHandle = 0;
|
||||
|
||||
path = path.Trim(new char[] { '/' });
|
||||
string[] parts = path.Split('/');
|
||||
if (parts.Length <= 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!UUID.TryParse(parts[0], out uuid))
|
||||
return false;
|
||||
|
||||
if (parts.Length >= 2)
|
||||
UInt64.TryParse(parts[1], out regionHandle);
|
||||
if (parts.Length >= 3)
|
||||
action = parts[2];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool GetAuthentication(OSHttpRequest httpRequest, out string authority, out string authKey)
|
||||
{
|
||||
authority = string.Empty;
|
||||
authKey = string.Empty;
|
||||
|
||||
Uri authUri;
|
||||
|
||||
string auth = httpRequest.Headers["authentication"];
|
||||
// Authentication keys look like this:
|
||||
// http://orgrid.org:8002/<uuid>
|
||||
if ((auth != null) && (!string.Empty.Equals(auth)) && auth != "None")
|
||||
{
|
||||
if (Uri.TryCreate(auth, UriKind.Absolute, out authUri))
|
||||
{
|
||||
authority = authUri.Authority;
|
||||
authKey = authUri.PathAndQuery.Trim('/');
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,203 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
|
||||
|
||||
namespace OpenSim.Server.Handlers.Neighbour
|
||||
{
|
||||
public class NeighbourGetHandler : BaseStreamHandler
|
||||
{
|
||||
// TODO: unused: private ISimulationService m_SimulationService;
|
||||
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
||||
|
||||
public NeighbourGetHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||
base("GET", "/region")
|
||||
{
|
||||
// TODO: unused: m_SimulationService = service;
|
||||
// TODO: unused: m_AuthenticationService = authentication;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
// Not implemented yet
|
||||
Console.WriteLine("--- Get region --- " + path);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
||||
return new byte[] { };
|
||||
}
|
||||
}
|
||||
|
||||
public class NeighbourPostHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private INeighbourService m_NeighbourService;
|
||||
private IAuthenticationService m_AuthenticationService;
|
||||
// TODO: unused: private bool m_AllowForeignGuests;
|
||||
|
||||
public NeighbourPostHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||
base("POST", "/region")
|
||||
{
|
||||
m_NeighbourService = service;
|
||||
m_AuthenticationService = authentication;
|
||||
// TODO: unused: m_AllowForeignGuests = foreignGuests;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
byte[] result = new byte[0];
|
||||
|
||||
UUID regionID;
|
||||
string action;
|
||||
ulong regionHandle;
|
||||
if (RestHandlerUtils.GetParams(path, out regionID, out regionHandle, out action))
|
||||
{
|
||||
m_log.InfoFormat("[RegionPostHandler]: Invalid parameters for neighbour message {0}", path);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
httpResponse.StatusDescription = "Invalid parameters for neighbour message " + path;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
if (m_AuthenticationService != null)
|
||||
{
|
||||
// Authentication
|
||||
string authority = string.Empty;
|
||||
string authToken = string.Empty;
|
||||
if (!RestHandlerUtils.GetAuthentication(httpRequest, out authority, out authToken))
|
||||
{
|
||||
m_log.InfoFormat("[RegionPostHandler]: Authentication failed for neighbour message {0}", path);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
|
||||
return result;
|
||||
}
|
||||
if (!m_AuthenticationService.VerifyUserKey(regionID, authToken))
|
||||
{
|
||||
m_log.InfoFormat("[RegionPostHandler]: Authentication failed for neighbour message {0}", path);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.Forbidden;
|
||||
return result;
|
||||
}
|
||||
m_log.DebugFormat("[RegionPostHandler]: Authentication succeeded for {0}", regionID);
|
||||
}
|
||||
|
||||
OSDMap args = Util.GetOSDMap(request, (int)httpRequest.ContentLength);
|
||||
if (args == null)
|
||||
{
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
httpResponse.StatusDescription = "Unable to retrieve data";
|
||||
m_log.DebugFormat("[RegionPostHandler]: Unable to retrieve data for post {0}", path);
|
||||
return result;
|
||||
}
|
||||
|
||||
// retrieve the regionhandle
|
||||
ulong regionhandle = 0;
|
||||
if (args["destination_handle"] != null)
|
||||
UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
|
||||
|
||||
RegionInfo aRegion = new RegionInfo();
|
||||
try
|
||||
{
|
||||
aRegion.UnpackRegionInfoData(args);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.InfoFormat("[RegionPostHandler]: exception on unpacking region info {0}", ex.Message);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
httpResponse.StatusDescription = "Problems with data deserialization";
|
||||
return result;
|
||||
}
|
||||
|
||||
// Finally!
|
||||
bool success = m_NeighbourService.HelloNeighbour(regionhandle, aRegion);
|
||||
|
||||
OSDMap resp = new OSDMap(1);
|
||||
|
||||
resp["success"] = OSD.FromBoolean(success);
|
||||
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
||||
|
||||
return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
|
||||
}
|
||||
}
|
||||
|
||||
public class NeighbourPutHandler : BaseStreamHandler
|
||||
{
|
||||
// TODO: unused: private ISimulationService m_SimulationService;
|
||||
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
||||
|
||||
public NeighbourPutHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||
base("PUT", "/region")
|
||||
{
|
||||
// TODO: unused: m_SimulationService = service;
|
||||
// TODO: unused: m_AuthenticationService = authentication;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
// Not implemented yet
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
||||
return new byte[] { };
|
||||
}
|
||||
}
|
||||
|
||||
public class NeighbourDeleteHandler : BaseStreamHandler
|
||||
{
|
||||
// TODO: unused: private ISimulationService m_SimulationService;
|
||||
// TODO: unused: private IAuthenticationService m_AuthenticationService;
|
||||
|
||||
public NeighbourDeleteHandler(INeighbourService service, IAuthenticationService authentication) :
|
||||
base("DELETE", "/region")
|
||||
{
|
||||
// TODO: unused: m_SimulationService = service;
|
||||
// TODO: unused: m_AuthenticationService = authentication;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
// Not implemented yet
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
|
||||
return new byte[] { };
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
|
||||
namespace OpenSim.Server.Handlers.Neighbour
|
||||
{
|
||||
public class NeighbourServiceInConnector : ServiceConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private INeighbourService m_NeighbourService;
|
||||
private IAuthenticationService m_AuthenticationService = null;
|
||||
|
||||
public NeighbourServiceInConnector(IConfigSource source, IHttpServer server, INeighbourService nService, IScene scene) :
|
||||
base(source, server)
|
||||
{
|
||||
|
||||
m_NeighbourService = nService;
|
||||
if (m_NeighbourService == null)
|
||||
{
|
||||
m_log.Error("[NEIGHBOUR IN CONNECTOR]: neighbour service was not provided");
|
||||
return;
|
||||
}
|
||||
|
||||
//bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false);
|
||||
//if (authentication)
|
||||
// m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();
|
||||
|
||||
|
||||
server.AddStreamHandler(new NeighbourPostHandler(m_NeighbourService, m_AuthenticationService));
|
||||
server.AddStreamHandler(new NeighbourGetHandler(m_NeighbourService, m_AuthenticationService));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -32,6 +32,7 @@ using System.Net;
|
|||
using System.Text;
|
||||
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
@ -88,7 +89,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
UUID agentID;
|
||||
string action;
|
||||
ulong regionHandle;
|
||||
if (!Utils.GetParams(path, out agentID, out regionHandle, out action))
|
||||
if (!RestHandlerUtils.GetParams(path, out agentID, out regionHandle, out action))
|
||||
{
|
||||
m_log.InfoFormat("[AgentPostHandler]: Invalid parameters for agent message {0}", path);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
|
@ -102,7 +103,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
// Authentication
|
||||
string authority = string.Empty;
|
||||
string authToken = string.Empty;
|
||||
if (!Utils.GetAuthentication(httpRequest, out authority, out authToken))
|
||||
if (!RestHandlerUtils.GetAuthentication(httpRequest, out authority, out authToken))
|
||||
{
|
||||
m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
|
||||
|
|
|
@ -0,0 +1,137 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
|
||||
namespace OpenSim.SimulatorServices
|
||||
{
|
||||
public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static bool m_Enabled = false;
|
||||
private static bool m_Registered = false;
|
||||
|
||||
private IConfigSource m_Config;
|
||||
private List<Scene> m_Scenes = new List<Scene>();
|
||||
|
||||
#region IRegionModule interface
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
m_Config = config;
|
||||
|
||||
IConfig moduleConfig = config.Configs["Modules"];
|
||||
if (moduleConfig != null)
|
||||
{
|
||||
m_Enabled = moduleConfig.GetBoolean("NeighbourServiceInConnector", false);
|
||||
if (m_Enabled)
|
||||
{
|
||||
m_log.Info("[NEIGHBOUR IN CONNECTOR]: NeighbourServiceInConnector enabled");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.Info("[NEIGHBOUR IN CONNECTOR]: Starting...");
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "NeighbourServiceInConnectorModule"; }
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
if (!m_Registered)
|
||||
{
|
||||
m_Registered = true;
|
||||
Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer, this, scene };
|
||||
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:NeighbourServiceInConnector", args);
|
||||
}
|
||||
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (m_Enabled && m_Scenes.Contains(scene))
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region INeighbourService
|
||||
|
||||
public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||
{
|
||||
m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
|
||||
thisRegion.RegionName, regionHandle, m_Scenes.Count);
|
||||
foreach (Scene s in m_Scenes)
|
||||
{
|
||||
if (s.RegionInfo.RegionHandle == regionHandle)
|
||||
{
|
||||
m_log.Debug("[NEIGHBOUR IN CONNECTOR]: Found region to SendHelloNeighbour");
|
||||
return s.IncomingHelloNeighbour(thisRegion);
|
||||
}
|
||||
}
|
||||
m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle);
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion INeighbourService
|
||||
}
|
||||
}
|
|
@ -9,7 +9,8 @@
|
|||
|
||||
<Extension path = "/OpenSim/RegionModules">
|
||||
<RegionModule id="RegionAssetService" type="OpenSim.SimulatorServices.RegionAssetService" />
|
||||
<RegionModule id="RegionInventoryService" type="OpenSim.SimulatorServices.RegionInventoryService" />
|
||||
<RegionModule id="RegionInventoryService" type="OpenSim.SimulatorServices.RegionInventoryService" />
|
||||
<RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.SimulatorServices.NeighbourServiceInConnectorModule" />
|
||||
</Extension>
|
||||
|
||||
</Addin>
|
||||
|
|
|
@ -10,4 +10,6 @@
|
|||
[Modules]
|
||||
AssetServices = "RemoteAssetServicesConnector"
|
||||
InventoryServices = "RemoteInventoryServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
NeighbourServiceInConnector = true
|
||||
|
||||
|
|
|
@ -10,6 +10,9 @@
|
|||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
NeighbourServiceInConnector = true
|
||||
|
||||
|
||||
[AssetService]
|
||||
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
||||
|
|
|
@ -6,12 +6,11 @@
|
|||
|
||||
[Includes]
|
||||
Include-Common = "config-include/StandaloneCommon.ini"
|
||||
Include-Stable = "config-include/StableSettings.ini"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "LocalAssetServicesConnector"
|
||||
InventoryServices = "LocalInventoryServicesConnector"
|
||||
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
|
||||
[AssetService]
|
||||
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
|
||||
[AssetService]
|
||||
; For the RegionAssetService
|
||||
|
|
|
@ -1316,6 +1316,7 @@
|
|||
<Reference name="System.Xml"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||
<Reference name="OpenSim.Services.Interfaces"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
|
@ -1323,6 +1324,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
<Reference name="XMLRPC.dll" />
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
|
|
Loading…
Reference in New Issue