varregion: many replacements of in-place arithmetic with calls to

the Util functions for converting world addresses to region addresses
and converting region handles to locations.
varregion
Robert Adams 2013-11-28 08:20:16 -08:00
parent 3193bcaae1
commit 7aa00632b9
13 changed files with 35 additions and 16 deletions

View File

@ -1022,7 +1022,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
if (null == home)
{
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", firstName, lastName);
@ -1252,7 +1252,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if ((null != regionXLocation) && (null != regionYLocation))
{
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
(int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation));
if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
} else {
@ -2883,7 +2883,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
} else {

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@ -336,6 +336,7 @@ namespace OpenSim.Framework
// Regions are identified with a 'handle' made up of its region coordinates packed into a ulong.
// Several places rely on the ability to extract a region's location from its handle.
// Note the location is in 'world coordinates' (see below).
// Region handles are based on the lowest coordinate of the region so trim the passed x,y to be the regions 0,0.
public static ulong RegionWorldLocToHandle(uint X, uint Y)
{
return Utils.UIntsToLong(X, Y);

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@ -192,6 +192,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
return m_GridService.GetRegionByUUID(scopeID, regionID);
}
// Get a region given its base coordinates.
// NOTE: this is NOT 'get a region by some point in the region'. The coordinate MUST
// be the base coordinate of the region.
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
{
GridRegion region = null;

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@ -82,6 +82,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
return new List<GridRegion>(m_neighbours.Values);
}
// Get a region given its base coordinates.
// NOTE: this is NOT 'get a region by some point in the region'. The coordinate MUST
// be the base coordinate of the region.
// The snapping is technically unnecessary but is harmless because regions are always
// multiples of the legacy region size (256).
public GridRegion GetRegionByPosition(int x, int y)
{
uint xsnap = (uint)(x / Constants.RegionSize) * Constants.RegionSize;

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@ -186,10 +186,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
return rinfo;
}
// Get a region given its base coordinates.
// NOTE: this is NOT 'get a region by some point in the region'. The coordinate MUST
// be the base coordinate of the region.
// The coordinates are world coords (meters), NOT region units.
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
{
bool inCache = false;
GridRegion rinfo = m_RegionInfoCache.Get(scopeID, Util.UIntsToLong((uint)x, (uint)y), out inCache);
GridRegion rinfo = m_RegionInfoCache.Get(scopeID, Util.RegionWorldLocToHandle((uint)x, (uint)y), out inCache);
if (inCache)
return rinfo;

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@ -34,6 +34,7 @@ using log4net.Config;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid;
using OpenSim.Region.Framework.Scenes;
@ -141,7 +142,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
Assert.IsNotNull(result, "Retrieved GetRegionByUUID is null");
Assert.That(result.RegionID, Is.EqualTo(new UUID(1)), "Retrieved region's UUID does not match");
result = m_LocalConnector.GetRegionByPosition(UUID.Zero, 1000 * (int)Constants.RegionSize, 1000 * (int)Constants.RegionSize);
result = m_LocalConnector.GetRegionByPosition(UUID.Zero, (int)Util.RegionToWorldLoc(1000), (int)Util.RegionToWorldLoc(1000));
Assert.IsNotNull(result, "Retrieved GetRegionByPosition is null");
Assert.That(result.RegionLocX, Is.EqualTo(1000 * (int)Constants.RegionSize), "Retrieved region's position does not match");

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@ -1789,7 +1789,7 @@ namespace OpenSim.Region.CoreModules.World.Land
{
// most likely still cached from building the extLandData entry
uint x = 0, y = 0;
Utils.LongToUInts(data.RegionHandle, out x, out y);
Util.RegionHandleToWorldLoc(data.RegionHandle, out x, out y);
info = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
}
// we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark.

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@ -803,7 +803,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
if (httpserver.Length == 0)
{
uint x = 0, y = 0;
Utils.LongToUInts(regionhandle, out x, out y);
Util.RegionHandleToWorldLoc(regionhandle, out x, out y);
GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
if (mreg != null)

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@ -166,7 +166,7 @@ namespace OpenSim.Region.Framework.Scenes
// we only want to send one update to each simulator; the simulator will
// hand it off to the regions where a child agent exists, this does assume
// that the region position is cached or performance will degrade
Utils.LongToUInts(regionHandle, out x, out y);
Util.RegionHandleToWorldLoc(regionHandle, out x, out y);
GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
if (dest == null)
continue;
@ -203,7 +203,7 @@ namespace OpenSim.Region.Framework.Scenes
//m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID);
uint x = 0, y = 0;
Utils.LongToUInts(regionHandle, out x, out y);
Util.RegionHandleToWorldLoc(regionHandle, out x, out y);
GridRegion destination = m_scene.GridService.GetRegionByPosition(m_regionInfo.ScopeID, (int)x, (int)y);

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@ -116,9 +116,9 @@ namespace OpenSim.Server.Handlers.MapImage
httpResponse.StatusCode = (int)OSHttpStatusCode.ClientErrorBadRequest;
return FailureResult("Bad request.");
}
int x = 0, y = 0;
Int32.TryParse(request["X"].ToString(), out x);
Int32.TryParse(request["Y"].ToString(), out y);
uint x = 0, y = 0;
UInt32.TryParse(request["X"].ToString(), out x);
UInt32.TryParse(request["Y"].ToString(), out y);
m_log.DebugFormat("[MAP ADD SERVER CONNECTOR]: Received map data for region at {0}-{1}", x, y);
@ -130,7 +130,7 @@ namespace OpenSim.Server.Handlers.MapImage
if (m_GridService != null)
{
System.Net.IPAddress ipAddr = GetCallerIP(httpRequest);
GridRegion r = m_GridService.GetRegionByPosition(UUID.Zero, x * (int)Constants.RegionSize, y * (int)Constants.RegionSize);
GridRegion r = m_GridService.GetRegionByPosition(UUID.Zero, (int)Util.RegionToWorldLoc(x), (int)Util.RegionToWorldLoc(y));
if (r != null)
{
if (r.ExternalEndPoint.Address.ToString() != ipAddr.ToString())
@ -151,7 +151,7 @@ namespace OpenSim.Server.Handlers.MapImage
byte[] data = Convert.FromBase64String(request["DATA"].ToString());
string reason = string.Empty;
bool result = m_MapService.AddMapTile(x, y, data, out reason);
bool result = m_MapService.AddMapTile((int)x, (int)y, data, out reason);
if (result)
return SuccessResult();

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@ -78,7 +78,7 @@ namespace OpenSim.Services.Connectors
try
{
uint xpos = 0, ypos = 0;
Utils.LongToUInts(regionHandle, out xpos, out ypos);
Util.RegionHandleToWorldLoc(regionHandle, out xpos, out ypos);
GridRegion info = m_GridService.GetRegionByPosition(scopeID, (int)xpos, (int)ypos);
if (info != null) // just to be sure
{

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@ -69,7 +69,7 @@ namespace OpenSim.Services.Connectors
public virtual GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
{
uint x = 0, y = 0;
Utils.LongToUInts(regionHandle, out x, out y);
Util.RegionHandleToWorldLoc(regionHandle, out x, out y);
GridRegion regInfo = m_GridService.GetRegionByPosition(thisRegion.ScopeID, (int)x, (int)y);
if ((regInfo != null) &&
// Don't remote-call this instance; that's a startup hickup

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@ -347,6 +347,11 @@ namespace OpenSim.Services.GridService
return null;
}
// Get a region given its base coordinates.
// NOTE: this is NOT 'get a region by some point in the region'. The coordinate MUST
// be the base coordinate of the region.
// The snapping is technically unnecessary but is harmless because regions are always
// multiples of the legacy region size (256).
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
{
int snapX = (int)(x / Constants.RegionSize) * (int)Constants.RegionSize;