diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index d4a7980dd6..1e666180e3 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Data.MySQL
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private MySQLManager _dbConnection;
- private long TicksToEpoch;
+ private long TicksToEpoch;
#region IPlugin Members
@@ -93,9 +93,8 @@ namespace OpenSim.Data.MySQL
///
///
///
- /// connect string
- /// Probably DEPRECATED and shouldn't be used
- override public void Initialise()
+ /// DEPRECATED and shouldn't be used
+ public override void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string hostname = GridDataMySqlFile.ParseFileReadValue("hostname");
@@ -109,7 +108,7 @@ namespace OpenSim.Data.MySQL
}
- override public void Dispose() { }
+ public override void Dispose() { }
#region IAssetProviderPlugin Members
@@ -257,7 +256,7 @@ namespace OpenSim.Data.MySQL
_dbConnection.Reconnect();
}
}
-
+
}
///
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index baf9c57142..15e0b9f7ab 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -182,7 +182,7 @@ namespace OpenSim.Framework
T plugin = (T)node.CreateInstance();
loadedPlugins.Add(plugin);
}
-
+
// We do Initialise() in a second loop after CreateInstance
// So that modules who need init before others can do it
// Example: Script Engine Component System needs to load its components before RegionLoader starts
@@ -349,7 +349,7 @@ namespace OpenSim.Framework
}
///
- /// Filters out which plugin to load based on its the plugin name or names given. Plugin names are contained in
+ /// Filters out which plugin to load based on its the plugin name or names given. Plugin names are contained in
/// their addin.xml
///
public class PluginProviderFilter : IPluginFilter
@@ -365,7 +365,7 @@ namespace OpenSim.Framework
public PluginProviderFilter(string p)
{
m_filters = p.Split(',');
-
+
for (int i = 0; i < m_filters.Length; i++)
{
m_filters[i] = m_filters[i].Trim();
@@ -379,14 +379,14 @@ namespace OpenSim.Framework
/// true if the plugin's name matched one of the filters, false otherwise.
public bool Apply (PluginExtensionNode plugin)
{
- for (int i = 0; i < m_filters.Length; i++)
+ for (int i = 0; i < m_filters.Length; i++)
{
- if (m_filters[i] == plugin.Provider)
+ if (m_filters[i] == plugin.Provider)
{
return true;
}
}
-
+
return false;
}
}