Create a MainServer static class to access the regions server's HTTP server

trunk
Melanie Thielker 2009-07-10 00:59:43 +00:00
parent e15ffe31e3
commit 7b457805a3
3 changed files with 47 additions and 0 deletions

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@ -0,0 +1,42 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Framework.Servers.HttpServer;
namespace OpenSim.Framework
{
public class MainServer
{
private static BaseHttpServer instance;
public static BaseHttpServer Instance
{
get { return instance; }
set { instance = value; }
}
}
}

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@ -28,6 +28,7 @@
using System;
using System.Threading;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers.HttpServer;
using log4net;
@ -74,6 +75,9 @@ namespace OpenSim.Server.Base
}
m_HttpServer = new BaseHttpServer(port);
MainServer.Instance = m_HttpServer;
if (MainConsole.Instance is RemoteConsole)
{
((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer);

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@ -135,6 +135,7 @@
<Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Reference name="Mono.Addins.dll" />