Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
commit
7b6649177e
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@ -551,12 +551,17 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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/// <param name="client"></param>
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private void Client_OnRequestWearables(IClientAPI client)
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{
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// m_log.DebugFormat("[AVFACTORY]: Client_OnRequestWearables called for {0} ({1})", client.Name, client.AgentId);
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ScenePresence sp = m_scene.GetScenePresence(client.AgentId);
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if (sp != null)
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client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++);
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else
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m_log.WarnFormat("[AVFACTORY]: Client_OnRequestWearables unable to find presence for {0}", client.AgentId);
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Util.FireAndForget(delegate(object x)
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{
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Thread.Sleep(2000);
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// m_log.DebugFormat("[AVFACTORY]: Client_OnRequestWearables called for {0} ({1})", client.Name, client.AgentId);
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ScenePresence sp = m_scene.GetScenePresence(client.AgentId);
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if (sp != null)
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client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++);
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else
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m_log.WarnFormat("[AVFACTORY]: Client_OnRequestWearables unable to find presence for {0}", client.AgentId);
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});
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}
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/// <summary>
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@ -1000,8 +1000,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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if (wasChild)
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SendAvatarDataToAllAgents();
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SendAvatarDataToAllAgents();
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// send the animations of the other presences to me
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m_scene.ForEachRootScenePresence(delegate(ScenePresence presence)
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