Edited a few debug messages.
parent
22f5f7962c
commit
7b8db83bd3
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@ -4033,7 +4033,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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propertyData.Add(property.ToString(), m_propertiesSyncInfo[property].ToOSDMap());
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else
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{
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DebugLog.WarnFormat("PrimSyncInfo: property {0} not in sync cache", property);
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DebugLog.WarnFormat("PrimSyncInfo.EncodePropertiesSyncInfo: property {0} not in sync cache", property);
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}
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}
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}
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@ -4045,7 +4045,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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propertyData.Add(property.ToString(), m_propertiesSyncInfo[property].ToOSDMap());
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else
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{
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DebugLog.WarnFormat("PrimSyncInfo: property {0} not in sync cache", property);
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DebugLog.WarnFormat("PrimSyncInfo.EncodePropertiesSyncInfo: property {0} not in sync cache", property);
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}
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}
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}
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@ -5557,17 +5557,18 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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private void SetSOPPropertyValue(SceneObjectPart part, SceneObjectPartSyncProperties property)
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{
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if (part == null) return;
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if (!m_propertiesSyncInfo.ContainsKey(property)){
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if (!m_propertiesSyncInfo.ContainsKey(property) && part.PhysActor == null){
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//DebugLog.WarnFormat("SetSOPPropertyValue: property {0} not in record.", property.ToString());
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//For phantom prims, they don't have physActor properties,
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//so for those properties, simply return
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return;
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}
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if (!m_propertiesSyncInfo.ContainsKey(property))
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if (!m_propertiesSyncInfo.ContainsKey(property) && part.PhysActor != null)
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{
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DebugLog.WarnFormat("PrimSyncInfo: property {0} not in sync cache", property);
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DebugLog.WarnFormat("PrimSyncInfo.SetSOPPropertyValue: property {0} not in sync cache. ", property);
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return;
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}
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PropertySyncInfo pSyncInfo = m_propertiesSyncInfo[property];
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