diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 1648b51bd8..6d9cc84a80 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs @@ -40,9 +40,9 @@ namespace OpenSim.Services.InventoryService { public class XInventoryService : ServiceBase, IInventoryService { -// private static readonly ILog m_log = -// LogManager.GetLogger( -// MethodBase.GetCurrentMethod().DeclaringType); + private static readonly ILog m_log = + LogManager.GetLogger( + MethodBase.GetCurrentMethod().DeclaringType); protected IXInventoryData m_Database; protected bool m_AllowDelete = true; @@ -297,8 +297,22 @@ namespace OpenSim.Services.InventoryService if (check != null) return false; - XInventoryFolder xFolder = ConvertFromOpenSim(folder); - return m_Database.StoreFolder(xFolder); + if (folder.Type == (short)AssetType.Folder + || folder.Type == (short)AssetType.Unknown + || folder.Type == (short)AssetType.OutfitFolder + || GetFolderForType(folder.Owner, (AssetType)(folder.Type)) == null) + { + XInventoryFolder xFolder = ConvertFromOpenSim(folder); + return m_Database.StoreFolder(xFolder); + } + else + { + m_log.WarnFormat( + "[XINVENTORY]: Folder of type {0} already exists when tried to add {1} to {2} for {3}", + folder.Type, folder.Name, folder.ParentID, folder.Owner); + } + + return false; } public virtual bool UpdateFolder(InventoryFolderBase folder)