the fix, so that trunk works again
parent
27f182ac54
commit
7bc28e0571
|
@ -1137,11 +1137,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void RegisterCommsEvents()
|
public void RegisterCommsEvents()
|
||||||
{
|
{
|
||||||
// Don't register here. babblefro moved registration to *after *the map
|
|
||||||
// functions on line 675 so that a proper map will generate and get sent to grid services
|
|
||||||
// Double registrations will cause inter region communication issues
|
|
||||||
|
|
||||||
//m_sceneGridService.RegisterRegion(m_regInfo);
|
|
||||||
m_sceneGridService.OnExpectUser += NewUserConnection;
|
m_sceneGridService.OnExpectUser += NewUserConnection;
|
||||||
m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing;
|
m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing;
|
||||||
m_sceneGridService.OnCloseAgentConnection += CloseConnection;
|
m_sceneGridService.OnCloseAgentConnection += CloseConnection;
|
||||||
|
|
|
@ -55,6 +55,7 @@ namespace SimpleApp
|
||||||
public event RezObject OnRezObject;
|
public event RezObject OnRezObject;
|
||||||
public event ModifyTerrain OnModifyTerrain;
|
public event ModifyTerrain OnModifyTerrain;
|
||||||
public event SetAppearance OnSetAppearance;
|
public event SetAppearance OnSetAppearance;
|
||||||
|
public event AvatarNowWearing OnAvatarNowWearing;
|
||||||
public event StartAnim OnStartAnim;
|
public event StartAnim OnStartAnim;
|
||||||
public event LinkObjects OnLinkObjects;
|
public event LinkObjects OnLinkObjects;
|
||||||
public event DelinkObjects OnDelinkObjects;
|
public event DelinkObjects OnDelinkObjects;
|
||||||
|
|
Loading…
Reference in New Issue