* Remove the worst excesses of my inventory debugging code
parent
7ac7f79f88
commit
7bfd7e6f08
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@ -158,9 +158,9 @@ namespace OpenSim.Framework.Communications.Cache
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/// <param name="folderInfo"></param>
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/// <param name="folderInfo"></param>
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private void FolderReceive(LLUUID userID, InventoryFolderImpl folderInfo)
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private void FolderReceive(LLUUID userID, InventoryFolderImpl folderInfo)
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{
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{
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m_log.DebugFormat(
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// m_log.DebugFormat(
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"[INVENTORY CACHE]: Received folder {0} {1} for user {2}",
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// "[INVENTORY CACHE]: Received folder {0} {1} for user {2}",
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folderInfo.Name, folderInfo.ID, userID);
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// folderInfo.Name, folderInfo.ID, userID);
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if (userID == UserProfile.ID)
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if (userID == UserProfile.ID)
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{
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{
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@ -212,9 +212,9 @@ namespace OpenSim.Framework.Communications.Cache
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/// <param name="folderInfo"></param>
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/// <param name="folderInfo"></param>
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private void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
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private void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
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{
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{
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m_log.DebugFormat(
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// m_log.DebugFormat(
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"[INVENTORY CACHE]: Received item {0} {1} for user {2}",
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// "[INVENTORY CACHE]: Received item {0} {1} for user {2}",
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itemInfo.Name, itemInfo.ID, userID);
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// itemInfo.Name, itemInfo.ID, userID);
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if ((userID == UserProfile.ID) && (RootFolder != null))
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if ((userID == UserProfile.ID) && (RootFolder != null))
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{
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{
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