minor: Make HelloNeighbour messages more informative
parent
2593a446ac
commit
7c03fba3fc
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@ -25,11 +25,12 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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@ -119,10 +120,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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#region INeighbourService
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#region INeighbourService
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public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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{
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}.",
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uint x, y;
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thisRegion.RegionName, regionHandle);
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Utils.LongToUInts(regionHandle, out x, out y);
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from region {0} to region at {1}-{2}",
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thisRegion.RegionName, x / Constants.RegionSize, y / Constants.RegionSize);
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foreach (Scene s in m_Scenes)
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foreach (Scene s in m_Scenes)
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{
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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if (s.RegionInfo.RegionHandle == regionHandle)
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