diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 9f58db05de..9049cc299b 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -279,6 +279,16 @@ namespace OpenSim.Region.Framework.Scenes
/// in
///
public event ObjectDeGrabDelegate OnObjectDeGrab;
+
+ ///
+ /// Triggered when a script resets.
+ ///
+ ///
+ /// Triggered by
+ /// in
+ /// via
+ /// via
+ ///
public event ScriptResetDelegate OnScriptReset;
public event OnPermissionErrorDelegate OnPermissionError;
@@ -288,17 +298,50 @@ namespace OpenSim.Region.Framework.Scenes
///
///
/// Occurs after OnNewScript.
+ /// Triggered by
+ /// in
///
public event NewRezScript OnRezScript;
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
public delegate void RemoveScript(uint localID, UUID itemID);
+
+ ///
+ /// Triggered when a script is removed from an object.
+ ///
+ ///
+ /// Triggered by
+ /// in ,
+ /// ,
+ /// ,
+ ///
+ ///
public event RemoveScript OnRemoveScript;
public delegate void StartScript(uint localID, UUID itemID);
+
+ ///
+ /// Triggered when a script starts.
+ ///
+ ///
+ /// Triggered by
+ /// in
+ /// via ,
+ /// via
+ ///
public event StartScript OnStartScript;
public delegate void StopScript(uint localID, UUID itemID);
+
+ ///
+ /// Triggered when a script stops.
+ ///
+ ///
+ /// Triggered by ,
+ /// in ,
+ /// ,
+ ///
+ ///
public event StopScript OnStopScript;
public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta);
@@ -349,6 +392,9 @@ namespace OpenSim.Region.Framework.Scenes
///
///
/// Occurs before OnRezScript
+ /// Triggered by
+ /// in ,
+ ///
///
public event NewScript OnNewScript;
@@ -380,6 +426,12 @@ namespace OpenSim.Region.Framework.Scenes
///
///
/// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset.
+ /// Triggered by
+ /// in
+ /// via
+ /// via
+ /// via
+ /// via
///
public event UpdateScript OnUpdateScript;