minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs

0.7.0.2-release
Justin Clark-Casey (justincc) 2010-08-23 23:21:44 +01:00 committed by Diva Canto
parent 269c9a11b7
commit 7c4e0c1368
1 changed files with 5 additions and 1 deletions

View File

@ -1082,7 +1082,11 @@ namespace OpenSim.Region.Framework.Scenes
/// <see>MoveTaskInventoryItem</see> /// <see>MoveTaskInventoryItem</see>
/// </summary> /// </summary>
/// <param name="remoteClient"></param> /// <param name="remoteClient"></param>
/// <param name="folderID"></param> /// <param name="folderID">
/// The user inventory folder to move (or copy) the item to. If null, then the most
/// suitable system folder is used (e.g. the Objects folder for objects). If there is no suitable folder, then
/// the item is placed in the user's root inventory folder
/// </param>
/// <param name="part"></param> /// <param name="part"></param>
/// <param name="itemID"></param> /// <param name="itemID"></param>
public InventoryItemBase MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId) public InventoryItemBase MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId)