diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 84def93db6..ab7e9347c0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -1996,7 +1996,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Float llGetTimeOfDay() { m_host.AddScriptLPS(1); - return (double)(((DateTime.Now.TimeOfDay.TotalMilliseconds / 1000) % (3600 * 4)) * World.TimeDilation); + return (double)((DateTime.Now.TimeOfDay.TotalMilliseconds / 1000) % (3600 * 4)); } public LSL_Float llGetWallclock() @@ -2009,7 +2009,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); TimeSpan ScriptTime = DateTime.Now - m_timer; - return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); + return (double)(ScriptTime.TotalMilliseconds / 1000); } public void llResetTime() @@ -2023,7 +2023,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); TimeSpan ScriptTime = DateTime.Now - m_timer; m_timer = DateTime.Now; - return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); + return (double)(ScriptTime.TotalMilliseconds / 1000); } public void llSound(string sound, double volume, int queue, int loop)