Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge

avinationmerge
Melanie 2011-12-08 03:37:48 +01:00
commit 7c7dd6269a
19 changed files with 1545 additions and 1772 deletions

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@ -51,11 +51,10 @@ namespace OpenSim.Framework.Capabilities
/// supplied BaseHttpServer.
/// </summary>
/// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP
/// server</param>
/// <param name="httpListenerHostname">host name of the HTTP server</param>
/// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
: this (httpListener,httpListenerHostname,httpListenerPort, false)
: this(httpListener,httpListenerHostname,httpListenerPort, false)
{
}
@ -87,14 +86,18 @@ namespace OpenSim.Framework.Capabilities
/// <param name="capsName">name of the capability of the cap
/// handler to be removed</param>
public void Remove(string capsName)
{
lock (m_capsHandlers)
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
}
public bool ContainsCap(string cap)
{
lock (m_capsHandlers)
return m_capsHandlers.ContainsKey(cap);
}
@ -102,19 +105,22 @@ namespace OpenSim.Framework.Capabilities
/// The indexer allows us to treat the CapsHandlers object
/// in an intuitive dictionary like way.
/// </summary>
/// <Remarks>
/// <remarks>
/// The indexer will throw an exception when you try to
/// retrieve a cap handler for a cap that is not contained in
/// CapsHandlers.
/// </Remarks>
/// </remarks>
public IRequestHandler this[string idx]
{
get
{
lock (m_capsHandlers)
return m_capsHandlers[idx];
}
set
{
lock (m_capsHandlers)
{
if (m_capsHandlers.ContainsKey(idx))
{
@ -128,6 +134,7 @@ namespace OpenSim.Framework.Capabilities
m_httpListener.AddStreamHandler(value);
}
}
}
/// <summary>
/// Return the list of cap names for which this CapsHandlers
@ -136,12 +143,15 @@ namespace OpenSim.Framework.Capabilities
public string[] Caps
{
get
{
lock (m_capsHandlers)
{
string[] __keys = new string[m_capsHandlers.Keys.Count];
m_capsHandlers.Keys.CopyTo(__keys, 0);
return __keys;
}
}
}
/// <summary>
/// Return an LLSD-serializable Hashtable describing the
@ -157,6 +167,9 @@ namespace OpenSim.Framework.Capabilities
protocol = "https://";
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
lock (m_capsHandlers)
{
foreach (string capsName in m_capsHandlers.Keys)
{
if (excludeSeed && "SEED" == capsName)
@ -164,6 +177,7 @@ namespace OpenSim.Framework.Capabilities
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
}
}
return caps;
}

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@ -77,8 +77,6 @@ namespace OpenSim.Capabilities.Handlers
{
try
{
// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + m_regionName);
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");

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@ -232,9 +232,8 @@ namespace OpenSim.Framework.Console
string uri = "/ReadResponses/" + sessionID.ToString() + "/";
m_Server.AddPollServiceHTTPHandler(uri, HandleHttpPoll,
new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents,
sessionID));
m_Server.AddPollServiceHTTPHandler(
uri, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, sessionID));
XmlDocument xmldoc = new XmlDocument();
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
@ -266,11 +265,6 @@ namespace OpenSim.Framework.Console
return reply;
}
private Hashtable HandleHttpPoll(Hashtable request)
{
return new Hashtable();
}
private Hashtable HandleHttpCloseSession(Hashtable request)
{
DoExpire();

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@ -90,9 +90,9 @@ namespace OpenSim.Framework
/// <summary>
/// Is the agent denoted by the given agentID a child presence in this scene?
/// </summary>
///
/// <remarks>
/// Used by ClientView when a 'kick everyone' or 'estate message' occurs
///
/// </remarks>
/// <param name="avatarID">AvatarID to lookup</param>
/// <returns>true if the presence is a child agent, false if the presence is a root exception</returns>
/// <exception cref="System.NullReferenceException">

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@ -227,21 +227,17 @@ namespace OpenSim.Framework.Servers.HttpServer
return new List<string>(m_HTTPHandlers.Keys);
}
public bool AddPollServiceHTTPHandler(string methodName, GenericHTTPMethod handler, PollServiceEventArgs args)
public bool AddPollServiceHTTPHandler(string methodName, PollServiceEventArgs args)
{
bool pollHandlerResult = false;
lock (m_pollHandlers)
{
if (!m_pollHandlers.ContainsKey(methodName))
{
m_pollHandlers.Add(methodName,args);
pollHandlerResult = true;
m_pollHandlers.Add(methodName, args);
return true;
}
}
if (pollHandlerResult)
return AddHTTPHandler(methodName, handler);
return false;
}
@ -1871,8 +1867,6 @@ namespace OpenSim.Framework.Servers.HttpServer
{
lock (m_pollHandlers)
m_pollHandlers.Remove(path);
RemoveHTTPHandler(httpMethod, path);
}
public bool RemoveAgentHandler(string agent, IHttpAgentHandler handler)

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@ -78,7 +78,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// </returns>
bool AddHTTPHandler(string methodName, GenericHTTPMethod handler);
bool AddPollServiceHTTPHandler(string methodName, GenericHTTPMethod handler, PollServiceEventArgs args);
bool AddPollServiceHTTPHandler(string methodName, PollServiceEventArgs args);
/// <summary>
/// Adds a LLSD handler, yay.

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@ -62,6 +62,7 @@ namespace OpenSim
// These are the names of the plugin-points extended by this
// class during system startup.
//
private const string PLUGIN_ASSET_CACHE = "/OpenSim/AssetCache";
private const string PLUGIN_ASSET_SERVER_CLIENT = "/OpenSim/AssetClient";

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@ -361,7 +361,6 @@ namespace OpenSim.Region.ClientStack.Linden
// This will persist this beyond the expiry of the caps handlers
MainServer.Instance.AddPollServiceHTTPHandler(
capsBase + EventQueueGetUUID.ToString() + "/",
EventQueuePoll,
new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
Random rnd = new Random(Environment.TickCount);
@ -578,11 +577,6 @@ namespace OpenSim.Region.ClientStack.Linden
// return responsedata;
// }
public Hashtable EventQueuePoll(Hashtable request)
{
return new Hashtable();
}
// public Hashtable EventQueuePath2(Hashtable request)
// {
// string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");

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@ -104,7 +104,7 @@ namespace OpenSim.Region.ClientStack.Linden
"UploadBakedTexture",
new RestStreamHandler(
"POST",
"/CAPS/" + m_uploadBakedTexturePath,
"/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
new UploadBakedTextureHandler(
caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture));
}

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@ -91,11 +91,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
get { return null; }
}
private Hashtable HandleHttpPoll(Hashtable request)
{
return new Hashtable();
}
public string Name
{
get { return "UrlModule"; }
@ -171,9 +166,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
string uri = "/lslhttp/" + urlcode.ToString();
m_HttpServer.AddPollServiceHTTPHandler(uri,HandleHttpPoll,
new PollServiceEventArgs(HttpRequestHandler,HasEvents, GetEvents, NoEvents,
urlcode));
m_HttpServer.AddPollServiceHTTPHandler(
uri,
new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, urlcode));
engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url });
}
@ -213,9 +208,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
string uri = "/lslhttps/" + urlcode.ToString() + "/";
m_HttpsServer.AddPollServiceHTTPHandler(uri,HandleHttpPoll,
new PollServiceEventArgs(HttpRequestHandler,HasEvents, GetEvents, NoEvents,
urlcode));
m_HttpsServer.AddPollServiceHTTPHandler(
uri,
new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, urlcode));
engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url });
}

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@ -3241,12 +3241,9 @@ namespace OpenSim.Region.Framework.Scenes
// Avatar is already disposed :/
}
m_log.Debug("[Scene] Beginning OnRemovePresence");
try
{
m_eventManager.TriggerOnRemovePresence(agentID);
m_log.Debug("[Scene] Finished OnRemovePresence");
if (AttachmentsModule != null && !avatar.IsChildAgent && avatar.PresenceType != PresenceType.Npc)
AttachmentsModule.SaveChangedAttachments(avatar);
if (AttachmentsModule != null && !avatar.IsChildAgent && avatar.PresenceType != PresenceType.Npc)
AttachmentsModule.SaveChangedAttachments(avatar);
@ -3264,13 +3261,17 @@ namespace OpenSim.Region.Framework.Scenes
{
agentTransactions.RemoveAgentAssetTransactions(agentID);
}
// Remove the avatar from the scene
m_log.Debug("[Scene] Begin RemoveScenePresence");
}
finally
{
// Always clean these structures up so that any failure above doesn't cause them to remain in the
// scene with possibly bad effects (e.g. continually timing out on unacked packets and triggering
// the same cleanup exception continually.
// TODO: This should probably extend to the whole method, but we don't want to also catch the NRE
// since this would hide the underlying failure and other associated problems.
m_sceneGraph.RemoveScenePresence(agentID);
m_log.Debug("[Scene] Finished RemoveScenePresence. Removing the client manager");
m_clientManager.Remove(agentID);
m_log.Debug("[Scene] Removed the client manager. Firing avatar.close");
}
try
{
@ -4390,7 +4391,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="action"></param>
public void ForEachRootScenePresence(Action<ScenePresence> action)
{
if(m_sceneGraph != null)
if (m_sceneGraph != null)
{
m_sceneGraph.ForEachAvatar(action);
}
@ -4470,9 +4471,9 @@ namespace OpenSim.Region.Framework.Scenes
return m_sceneGraph.GetGroupByPrim(localID);
}
public override bool TryGetScenePresence(UUID avatarId, out ScenePresence avatar)
public override bool TryGetScenePresence(UUID agentID, out ScenePresence sp)
{
return m_sceneGraph.TryGetScenePresence(avatarId, out avatar);
return m_sceneGraph.TryGetScenePresence(agentID, out sp);
}
public bool TryGetAvatarByName(string avatarName, out ScenePresence avatar)

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@ -193,6 +193,12 @@ namespace OpenSim.Region.Framework.Scenes
return false;
}
/// <summary>
/// Try to get a scene presence from the scene
/// </summary>
/// <param name="agentID"></param>
/// <param name="scenePresence">null if there is no scene presence with the given agent id</param>
/// <returns>true if there was a scene presence with the given id, false otherwise.</returns>
public abstract bool TryGetScenePresence(UUID agentID, out ScenePresence scenePresence);
#endregion

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@ -545,23 +545,20 @@ namespace OpenSim.Region.Framework.Scenes
return false;
}
public bool TryGetAvatarsScene(UUID avatarId, out Scene scene)
public bool TryGetRootScenePresence(UUID avatarId, out ScenePresence avatar)
{
ScenePresence avatar = null;
lock (m_localScenes)
{
foreach (Scene mScene in m_localScenes)
foreach (Scene scene in m_localScenes)
{
if (mScene.TryGetScenePresence(avatarId, out avatar))
{
scene = mScene;
avatar = scene.GetScenePresence(avatarId);
if (avatar != null && !avatar.IsChildAgent)
return true;
}
}
}
scene = null;
avatar = null;
return false;
}
@ -590,6 +587,22 @@ namespace OpenSim.Region.Framework.Scenes
return false;
}
public bool TryGetRootScenePresenceByName(string firstName, string lastName, out ScenePresence sp)
{
lock (m_localScenes)
{
foreach (Scene scene in m_localScenes)
{
sp = scene.GetScenePresence(firstName, lastName);
if (sp != null && !sp.IsChildAgent)
return true;
}
}
sp = null;
return false;
}
public void ForEachScene(Action<Scene> action)
{
lock (m_localScenes)

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