* minor: Put in stub LLPacketHandler testing code

0.6.2-post-fixes
Justin Clarke Casey 2009-01-09 21:05:53 +00:00
parent 993b965f0a
commit 7cd8748096
2 changed files with 92 additions and 0 deletions

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/*
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*
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using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Region.ClientStack.LindenUDP.Tests
{
/// <summary>
/// Tests for the LL packet handler
/// </summary>
[TestFixture]
public class PacketHandlerTests
{
[Test]
/// <summary>
/// More a placeholder, really
/// </summary>
public void DummyTest()
{
AgentCircuitData agent = new AgentCircuitData();
agent.AgentID = UUID.Random();
agent.firstname = "testfirstname";
agent.lastname = "testlastname";
agent.SessionID = UUID.Zero;
agent.SecureSessionID = UUID.Zero;
agent.circuitcode = 123;
agent.BaseFolder = UUID.Zero;
agent.InventoryFolder = UUID.Zero;
agent.startpos = Vector3.Zero;
agent.CapsPath = "http://wibble.com";
TestLLUDPServer testLLUDPServer;
TestLLPacketServer testLLPacketServer;
AgentCircuitManager acm;
SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
new LLPacketHandler(new TestClient(agent), testLLPacketServer, new ClientStackUserSettings());
}
/// <summary>
/// Add a client for testing
/// </summary>
/// <param name="scene"></param>
/// <param name="testLLUDPServer"></param>
/// <param name="testPacketServer"></param>
/// <param name="acm">Agent circuit manager used in setting up the stack</param>
protected void SetupStack(
IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
out AgentCircuitManager acm)
{
IConfigSource configSource = new IniConfigSource();
ClientStackUserSettings userSettings = new ClientStackUserSettings();
testLLUDPServer = new TestLLUDPServer();
acm = new AgentCircuitManager();
uint port = 666;
testLLUDPServer.Initialise(null, ref port, 0, false, configSource, null, acm);
testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
testLLUDPServer.LocalScene = scene;
}
}
}

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<Reference name="OpenSim.Region.ClientStack"/>
<Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
<Reference name="OpenSim.Region.Environment"/>
<Reference name="OpenSim.Tests.Common"/>
<Files>
<Match pattern="*.cs" recurse="false"/>