* Matched up all previous .ToString() references (r2764) in OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()
parent
288e7def7d
commit
7cd8f808c8
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@ -149,7 +149,7 @@ namespace OpenSim.Framework.Data.MySQL
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DataTable prims = m_primTable;
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DataTable prims = m_primTable;
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DataTable shapes = m_shapeTable;
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DataTable shapes = m_shapeTable;
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string selectExp = "SceneGroupID = '" + obj.ToString() + "'";
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string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'";
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lock (m_dataSet)
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lock (m_dataSet)
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{
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{
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DataRow[] primRows = prims.Select(selectExp);
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DataRow[] primRows = prims.Select(selectExp);
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@ -177,7 +177,7 @@ namespace OpenSim.Framework.Data.MySQL
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DataTable prims = m_primTable;
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DataTable prims = m_primTable;
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DataTable shapes = m_shapeTable;
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DataTable shapes = m_shapeTable;
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string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'";
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string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'";
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string orderByParent = "ParentID ASC";
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string orderByParent = "ParentID ASC";
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lock (m_dataSet)
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lock (m_dataSet)
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@ -258,7 +258,7 @@ namespace OpenSim.Framework.Data.MySQL
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using (cmd)
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using (cmd)
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{
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{
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cmd.Parameters.Add(new MySqlParameter("?RegionUUID", regionID.ToString()));
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cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID)));
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cmd.Parameters.Add(new MySqlParameter("?Revision", revision));
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cmd.Parameters.Add(new MySqlParameter("?Revision", revision));
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cmd.Parameters.Add(new MySqlParameter("?Heightfield", serializeTerrain(ter)));
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cmd.Parameters.Add(new MySqlParameter("?Heightfield", serializeTerrain(ter)));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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@ -277,7 +277,7 @@ namespace OpenSim.Framework.Data.MySQL
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, m_connection);
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, m_connection);
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MySqlParameter param = new MySqlParameter();
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MySqlParameter param = new MySqlParameter();
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cmd.Parameters.Add(new MySqlParameter("?RegionUUID", regionID.ToString()));
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cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID)));
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if (m_connection.State != ConnectionState.Open)
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if (m_connection.State != ConnectionState.Open)
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{
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{
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@ -317,13 +317,13 @@ namespace OpenSim.Framework.Data.MySQL
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{
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{
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using (MySqlCommand cmd = new MySqlCommand("delete from land where UUID=?UUID", m_connection))
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using (MySqlCommand cmd = new MySqlCommand("delete from land where UUID=?UUID", m_connection))
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{
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{
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cmd.Parameters.Add(new MySqlParameter("?UUID", globalID.ToString()));
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cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID)));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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using (MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?UUID", m_connection))
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using (MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?UUID", m_connection))
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{
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{
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cmd.Parameters.Add(new MySqlParameter("?UUID", globalID.ToString()));
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cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID)));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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}
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}
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@ -336,7 +336,7 @@ namespace OpenSim.Framework.Data.MySQL
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DataTable land = m_landTable;
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DataTable land = m_landTable;
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DataTable landaccesslist = m_landAccessListTable;
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DataTable landaccesslist = m_landAccessListTable;
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DataRow landRow = land.Rows.Find(parcel.landData.globalID.ToString());
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DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID));
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if (landRow == null)
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if (landRow == null)
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{
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{
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landRow = land.NewRow();
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landRow = land.NewRow();
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@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.MySQL
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using (MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?LandUUID", m_connection))
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using (MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?LandUUID", m_connection))
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{
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{
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cmd.Parameters.Add(new MySqlParameter("?LandUUID", parcel.landData.globalID.ToString()));
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cmd.Parameters.Add(new MySqlParameter("?LandUUID", Util.ToRawUuidString(parcel.landData.globalID)));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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@ -373,12 +373,12 @@ namespace OpenSim.Framework.Data.MySQL
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{
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{
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DataTable land = m_landTable;
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DataTable land = m_landTable;
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DataTable landaccesslist = m_landAccessListTable;
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DataTable landaccesslist = m_landAccessListTable;
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string searchExp = "RegionUUID = '" + regionUUID.ToString() + "'";
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string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'";
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DataRow[] rawDataForRegion = land.Select(searchExp);
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DataRow[] rawDataForRegion = land.Select(searchExp);
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foreach (DataRow rawDataLand in rawDataForRegion)
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foreach (DataRow rawDataLand in rawDataForRegion)
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{
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{
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LandData newLand = buildLandData(rawDataLand);
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LandData newLand = buildLandData(rawDataLand);
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string accessListSearchExp = "LandUUID = '" + newLand.globalID.ToString() + "'";
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string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'";
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DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp);
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DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp);
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foreach (DataRow rawDataLandAccess in rawDataForLandAccessList)
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foreach (DataRow rawDataLandAccess in rawDataForLandAccessList)
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{
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{
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@ -801,8 +801,8 @@ namespace OpenSim.Framework.Data.MySQL
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private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID)
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private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID)
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{
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{
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row["UUID"] = land.globalID.ToString();
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row["UUID"] = Util.ToRawUuidString(land.globalID);
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row["RegionUUID"] = regionUUID.ToString();
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row["RegionUUID"] = Util.ToRawUuidString(regionUUID);
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row["LocalLandID"] = land.localID;
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row["LocalLandID"] = land.localID;
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// Bitmap is a byte[512]
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// Bitmap is a byte[512]
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@ -810,25 +810,25 @@ namespace OpenSim.Framework.Data.MySQL
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row["Name"] = land.landName;
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row["Name"] = land.landName;
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row["Description"] = land.landDesc;
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row["Description"] = land.landDesc;
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row["OwnerUUID"] = land.ownerID.ToString();
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row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID);
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row["IsGroupOwned"] = land.isGroupOwned;
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row["IsGroupOwned"] = land.isGroupOwned;
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row["Area"] = land.area;
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row["Area"] = land.area;
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row["AuctionID"] = land.auctionID; //Unemplemented
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row["AuctionID"] = land.auctionID; //Unemplemented
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row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory
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row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory
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row["ClaimDate"] = land.claimDate;
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row["ClaimDate"] = land.claimDate;
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row["ClaimPrice"] = land.claimPrice;
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row["ClaimPrice"] = land.claimPrice;
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row["GroupUUID"] = land.groupID.ToString();
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row["GroupUUID"] = Util.ToRawUuidString(land.groupID);
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row["SalePrice"] = land.salePrice;
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row["SalePrice"] = land.salePrice;
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row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus
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row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus
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row["LandFlags"] = land.landFlags;
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row["LandFlags"] = land.landFlags;
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row["LandingType"] = land.landingType;
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row["LandingType"] = land.landingType;
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row["MediaAutoScale"] = land.mediaAutoScale;
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row["MediaAutoScale"] = land.mediaAutoScale;
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row["MediaTextureUUID"] = land.mediaID.ToString();
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row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID);
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row["MediaURL"] = land.mediaURL;
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row["MediaURL"] = land.mediaURL;
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row["MusicURL"] = land.musicURL;
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row["MusicURL"] = land.musicURL;
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row["PassHours"] = land.passHours;
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row["PassHours"] = land.passHours;
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row["PassPrice"] = land.passPrice;
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row["PassPrice"] = land.passPrice;
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row["SnapshotUUID"] = land.snapshotID.ToString();
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row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID);
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row["UserLocationX"] = land.userLocation.X;
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row["UserLocationX"] = land.userLocation.X;
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row["UserLocationY"] = land.userLocation.Y;
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row["UserLocationY"] = land.userLocation.Y;
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row["UserLocationZ"] = land.userLocation.Z;
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row["UserLocationZ"] = land.userLocation.Z;
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@ -839,8 +839,8 @@ namespace OpenSim.Framework.Data.MySQL
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private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID)
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private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID)
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{
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{
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row["LandUUID"] = parcelID.ToString();
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row["LandUUID"] = Util.ToRawUuidString(parcelID);
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row["AccessUUID"] = entry.AgentID.ToString();
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row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID);
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row["Flags"] = entry.Flags;
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row["Flags"] = entry.Flags;
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}
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}
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