* minor: Remove and tidy duplicate 'storing object to scene' messages in log
parent
8714833986
commit
7cdedcaf0e
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@ -156,7 +156,7 @@ namespace OpenSim.Data.MSSQL
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&& (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0
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&& (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0)
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{
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m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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//m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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addPrim(prim, obj.UUID, regionUUID);
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}
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else
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@ -265,7 +265,7 @@ namespace OpenSim.Data.MySQL
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&& (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0
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&& (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0)
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{
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m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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//m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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addPrim(prim, obj.UUID, regionUUID);
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}
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else
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@ -194,7 +194,7 @@ namespace OpenSim.Data.SQLite
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&& (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0
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&& (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0)
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{
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m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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//m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));
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}
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else if (prim.Stopped)
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@ -1107,7 +1107,9 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if ((!IsSelected) && (RootPart != null))
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{
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m_log.InfoFormat("[SCENE OBJECT GROUP]: Storing object {0}", UUID);
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m_log.InfoFormat(
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"[SCENE]: Storing object {0}, {1} in {2}",
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m_rootPart.Name, UUID, m_scene.RegionInfo.RegionName);
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SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false);
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@ -130,7 +130,7 @@ namespace OpenSim.DataStore.MSSQL
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{
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foreach (SceneObjectPart prim in obj.Children.Values)
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{
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m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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//m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
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addPrim(prim, obj.UUID, regionUUID);
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}
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}
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