diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index dbc38a78e8..0ccc6835c6 100755 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -1014,7 +1014,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine { lock (m_CompileDict) { - m_log.DebugFormat("[XENGINE]: Set compile dict for {0}", itemID); +// m_log.DebugFormat("[XENGINE]: Set compile dict for {0}", itemID); m_CompileDict[itemID] = new ScriptCompileInfo(); } @@ -1024,7 +1024,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine { lock (m_CompileDict) m_CompileDict[itemID] = new ScriptCompileInfo(); - m_log.DebugFormat("[XENGINE]: Set compile dict for {0} delayed", itemID); +// m_log.DebugFormat("[XENGINE]: Set compile dict for {0} delayed", itemID); // This must occur after the m_CompileDict so that an existing compile thread cannot hit the check // in DoOnRezScript() before m_CompileDict has been updated.