Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
commit
7d46b627e2
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@ -26,6 +26,7 @@
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Reflection;
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using OpenSim.Framework;
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@ -45,12 +46,27 @@ namespace OpenSim.Server.Base
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// The http server instance
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//
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protected BaseHttpServer m_HttpServer = null;
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protected uint m_Port = 0;
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protected Dictionary<uint, BaseHttpServer> m_Servers =
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new Dictionary<uint, BaseHttpServer>();
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public IHttpServer HttpServer
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{
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get { return m_HttpServer; }
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}
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public IHttpServer GetHttpServer(uint port)
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{
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if (port == m_Port)
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return HttpServer;
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if (m_Servers.ContainsKey(port))
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return m_Servers[port];
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m_Servers[port] = new BaseHttpServer(port);
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return m_Servers[port];
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}
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// Handle all the automagical stuff
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//
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public HttpServerBase(string prompt, string[] args) : base(prompt, args)
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@ -74,6 +90,8 @@ namespace OpenSim.Server.Base
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Thread.CurrentThread.Abort();
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}
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m_Port = port;
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m_HttpServer = new BaseHttpServer(port);
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MainServer.Instance = m_HttpServer;
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@ -30,6 +30,7 @@ using log4net;
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using System.Reflection;
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using System;
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using System.Collections.Generic;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Server.Base;
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using OpenSim.Server.Handlers.Base;
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@ -60,22 +61,61 @@ namespace OpenSim.Server
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string connList = serverConfig.GetString("ServiceConnectors", String.Empty);
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string[] conns = connList.Split(new char[] {',', ' '});
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foreach (string conn in conns)
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foreach (string c in conns)
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{
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if (conn == String.Empty)
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if (c == String.Empty)
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continue;
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string configName = String.Empty;
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string conn = c;
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uint port = 0;
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string[] split1 = conn.Split(new char[] {'/'});
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if (split1.Length > 1)
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{
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conn = split1[1];
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string[] split2 = split1[0].Split(new char[] {'@'});
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if (split2.Length > 1)
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{
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configName = split2[0];
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port = Convert.ToUInt32(split2[1]);
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}
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else
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{
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port = Convert.ToUInt32(split1[0]);
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}
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}
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string[] parts = conn.Split(new char[] {':'});
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string friendlyName = parts[0];
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if (parts.Length > 1)
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friendlyName = parts[1];
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IHttpServer server = m_Server.HttpServer;
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if (port != 0)
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server = m_Server.GetHttpServer(port);
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m_log.InfoFormat("[SERVER]: Loading {0}", friendlyName);
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Object[] modargs = new Object[] { m_Server.Config, m_Server.HttpServer };
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IServiceConnector connector =
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ServerUtils.LoadPlugin<IServiceConnector>(conn,
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modargs);
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IServiceConnector connector = null;
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try
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{
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Object[] modargs = new Object[] { m_Server.Config, server,
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configName };
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connector = ServerUtils.LoadPlugin<IServiceConnector>(conn,
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modargs);
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if (connector == null)
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{
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modargs = new Object[] { m_Server.Config, server };
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connector =
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ServerUtils.LoadPlugin<IServiceConnector>(conn,
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modargs);
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}
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}
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catch (Exception)
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{
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}
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if (connector != null)
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{
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