some changes on pollevent
parent
8971e9f126
commit
7d58b73bbc
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@ -1935,20 +1935,13 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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response.ProtocolVersion = (string)responsedata["http_protocol_version"];
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}
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/*
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if (responsedata.ContainsKey("keepalive"))
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{
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bool keepalive = (bool)responsedata["keepalive"];
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response.KeepAlive = keepalive;
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}
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if (responsedata.ContainsKey("reusecontext"))
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response.ReuseContext = (bool) responsedata["reusecontext"];
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*/
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// disable this things
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response.KeepAlive = false;
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// response.ReuseContext = false;
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// Cross-Origin Resource Sharing with simple requests
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if (responsedata.ContainsKey("access_control_allow_origin"))
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response.AddHeader("Access-Control-Allow-Origin", (string)responsedata["access_control_allow_origin"]);
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@ -1961,11 +1954,8 @@ namespace OpenSim.Framework.Servers.HttpServer
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contentType = "text/html";
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}
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// The client ignores anything but 200 here for web login, so ensure that this is 200 for that
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response.StatusCode = responsecode;
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if (responsecode == (int)OSHttpStatusCode.RedirectMovedPermanently)
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@ -1975,7 +1965,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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response.AddHeader("Content-Type", contentType);
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if (responsedata.ContainsKey("headers"))
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{
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Hashtable headerdata = (Hashtable)responsedata["headers"];
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@ -271,21 +271,16 @@ namespace OpenSim.Framework.Servers.HttpServer
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException) { }
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finally
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{
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if(req.HttpContext.CanSend() && req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Poll
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&& (Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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ReQueueEvent(req);
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else
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byContextDequeue(req);
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}
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return null;
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@ -30,7 +30,7 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using System.Threading;
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using System.Text;
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using log4net;
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using Nini.Config;
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using Mono.Addins;
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@ -292,8 +292,6 @@ namespace OpenSim.Region.ClientStack.Linden
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Queue<OSD> queue;
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Random rnd = new Random(Environment.TickCount);
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int nrnd = rnd.Next(30000000);
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if (nrnd < 0)
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nrnd = -nrnd;
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lock (queues)
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{
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@ -307,21 +305,11 @@ namespace OpenSim.Region.ClientStack.Linden
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queue = new Queue<OSD>();
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queues[agentID] = queue;
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// push markers to handle old responses still waiting
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// this will cost at most viewer getting two forced noevents
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// even being a new queue better be safe
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queue.Enqueue(null);
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queue.Enqueue(null); // one should be enough
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lock (m_AvatarQueueUUIDMapping)
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{
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eventQueueGetUUID = UUID.Random();
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if (m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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{
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// oops this should not happen ?
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m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID without a queue");
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eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
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}
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while(m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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eventQueueGetUUID = UUID.Random();
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m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID);
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}
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lock (m_ids)
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@ -329,18 +317,14 @@ namespace OpenSim.Region.ClientStack.Linden
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if (!m_ids.ContainsKey(agentID))
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m_ids.Add(agentID, nrnd);
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else
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m_ids[agentID] = nrnd;
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m_ids[agentID]++;
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}
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}
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else
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{
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// push markers to handle old responses still waiting
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// this will cost at most viewer getting two forced noevents
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// even being a new queue better be safe
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queue.Enqueue(null);
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queue.Enqueue(null); // one should be enough
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// reuse or not to reuse TODO FIX
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// reuse or not to reuse
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lock (m_AvatarQueueUUIDMapping)
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{
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// Reuse open queues. The client does!
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@ -349,14 +333,6 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!");
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eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
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}
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else
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{
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eventQueueGetUUID = UUID.Random();
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m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID);
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m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
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}
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}
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lock (m_ids)
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{
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// change to negative numbers so they are changed at end of sending first marker
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@ -368,6 +344,23 @@ namespace OpenSim.Region.ClientStack.Linden
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m_ids[agentID] = -m_ids[agentID];
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}
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}
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else
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{
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eventQueueGetUUID = UUID.Random();
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while(m_AvatarQueueUUIDMapping.ContainsKey(agentID))
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eventQueueGetUUID = UUID.Random();
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m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID);
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m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
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lock (m_ids)
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{
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if (!m_ids.ContainsKey(agentID))
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m_ids.Add(agentID, nrnd);
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else
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m_ids[agentID]++;
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}
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}
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}
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}
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}
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caps.RegisterPollHandler(
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@ -448,7 +441,6 @@ namespace OpenSim.Region.ClientStack.Linden
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if (DebugLevel > 0)
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LogOutboundDebugMessage(element, pAgentId);
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array.Add(element);
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thisID++;
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}
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}
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@ -465,8 +457,6 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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Random rnd = new Random(Environment.TickCount);
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thisID = rnd.Next(30000000);
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if (thisID < 0)
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thisID = -thisID;
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}
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lock (m_ids)
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@ -474,16 +464,19 @@ namespace OpenSim.Region.ClientStack.Linden
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m_ids[pAgentId] = thisID + 1;
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}
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Hashtable responsedata;
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// if there where no elements before a marker send a NoEvents
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if (array.Count == 0)
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if (events == null)
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{
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return NoEvents(requestID, pAgentId);
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Hashtable responsedata = new Hashtable();
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}
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else
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{
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responsedata = new Hashtable();
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/xml";
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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responsedata["bin_response_data"] = Encoding.UTF8.GetBytes(OSDParser.SerializeLLSDXmlString(events));
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}
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//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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return responsedata;
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}
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@ -493,13 +486,13 @@ namespace OpenSim.Region.ClientStack.Linden
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 502;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = "<llsd></llsd>";
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responsedata["error_status_text"] = "<llsd></llsd>";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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responsedata["keepalive"] = false;
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return responsedata;
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}
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/* this is not a event message
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public void DisableSimulator(ulong handle, UUID avatarID)
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{
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@ -1719,24 +1719,21 @@ namespace OpenSim.Region.CoreModules.World.Land
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private void EventManagerOnRegisterCaps(UUID agentID, Caps caps)
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{
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//string capsBase = "/CAPS/" + UUID.Random();
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string capsBase = "/CAPS/" + caps.CapsObjectPath;
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string cap = "/CAPS/" + UUID.Random();
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caps.RegisterHandler(
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"RemoteParcelRequest",
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new RestStreamHandler(
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"POST",
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capsBase,
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"POST", cap,
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(request, path, param, httpRequest, httpResponse)
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=> RemoteParcelRequest(request, path, param, agentID, caps),
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"RemoteParcelRequest",
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agentID.ToString()));
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UUID parcelCapID = UUID.Random();
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cap = "/CAPS/" + UUID.Random();
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caps.RegisterHandler(
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"ParcelPropertiesUpdate",
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new RestStreamHandler(
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"POST",
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"/CAPS/" + parcelCapID,
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"POST", cap,
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(request, path, param, httpRequest, httpResponse)
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=> ProcessPropertiesUpdate(request, path, param, agentID, caps),
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"ParcelPropertiesUpdate",
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