Make IncomingCloseChildAgent not send a stop packet. This may prevent

a viewer from being logged out after an otherwise successful teleport.
avinationmerge
Melanie 2012-09-16 22:51:04 +02:00
parent a76ce4f64d
commit 7d5942d154
1 changed files with 1 additions and 1 deletions

View File

@ -4326,7 +4326,7 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence presence = m_sceneGraph.GetScenePresence(agentID);
if (presence != null)
{
presence.ControllingClient.Close();
presence.ControllingClient.Close(false);
return true;
}