Make IncomingCloseChildAgent not send a stop packet. This may prevent
a viewer from being logged out after an otherwise successful teleport.avinationmerge
parent
a76ce4f64d
commit
7d5942d154
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@ -4326,7 +4326,7 @@ namespace OpenSim.Region.Framework.Scenes
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ScenePresence presence = m_sceneGraph.GetScenePresence(agentID);
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if (presence != null)
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{
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presence.ControllingClient.Close();
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presence.ControllingClient.Close(false);
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return true;
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}
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