* Allow terrains to be loaded and saved from streams as well as directly to and from files
* Should be making use of this in the next revisions0.6.0-stable
parent
31c63558c8
commit
7d5a21ddbf
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@ -24,8 +24,10 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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@ -49,6 +51,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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colours.Save(filename, ImageFormat.Bmp);
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}
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/// <summary>
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/// Exports a stream using a System.Drawing exporter.
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/// </summary>
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/// <param name="stream">The target stream</param>
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/// <param name="map">The terrain channel being saved</param>
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public override void SaveStream(Stream stream, ITerrainChannel map)
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{
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Bitmap colours = CreateGrayscaleBitmapFromMap(map);
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colours.Save(stream, ImageFormat.Png);
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}
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/// <summary>
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/// The human readable version of the file format(s) this loader handles
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@ -24,8 +24,10 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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@ -38,6 +40,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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colours.Save(filename, ImageFormat.Gif);
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}
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/// <summary>
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/// Exports a stream using a System.Drawing exporter.
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/// </summary>
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/// <param name="stream">The target stream</param>
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/// <param name="map">The terrain channel being saved</param>
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public override void SaveStream(Stream stream, ITerrainChannel map)
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{
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Bitmap colours = CreateGrayscaleBitmapFromMap(map);
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colours.Save(stream, ImageFormat.Gif);
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}
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public override string ToString()
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{
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@ -28,6 +28,7 @@
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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@ -57,27 +58,35 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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/// <returns>A terrain channel generated from the image.</returns>
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public virtual ITerrainChannel LoadFile(string filename)
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{
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Bitmap file = new Bitmap(filename);
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ITerrainChannel retval = new TerrainChannel(file.Width, file.Height);
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int x;
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for (x = 0; x < file.Width; x++)
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{
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int y;
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for (y = 0; y < file.Height; y++)
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{
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retval[x, y] = file.GetPixel(x, file.Height - y - 1).GetBrightness() * 128;
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}
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}
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return retval;
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return LoadBitmap(new Bitmap(filename));
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}
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public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
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{
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throw new NotImplementedException();
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}
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public virtual ITerrainChannel LoadStream(Stream stream)
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{
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return LoadBitmap(new Bitmap(stream));
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}
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protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap)
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{
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ITerrainChannel retval = new TerrainChannel(bitmap.Width, bitmap.Height);
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int x;
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for (x = 0; x < bitmap.Width; x++)
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{
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int y;
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for (y = 0; y < bitmap.Height; y++)
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{
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retval[x, y] = bitmap.GetPixel(x, bitmap.Height - y - 1).GetBrightness() * 128;
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}
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}
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return retval;
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}
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/// <summary>
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/// Exports a file to a image on the disk using a System.Drawing exporter.
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@ -90,6 +99,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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colours.Save(filename, ImageFormat.Png);
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}
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/// <summary>
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/// Exports a stream using a System.Drawing exporter.
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/// </summary>
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/// <param name="stream">The target stream</param>
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/// <param name="map">The terrain channel being saved</param>
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public virtual void SaveStream(Stream stream, ITerrainChannel map)
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{
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Bitmap colours = CreateGrayscaleBitmapFromMap(map);
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colours.Save(stream, ImageFormat.Png);
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}
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#endregion
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@ -28,6 +28,7 @@
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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@ -50,6 +51,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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{
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throw new NotImplementedException();
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}
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public ITerrainChannel LoadStream(Stream stream)
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{
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throw new NotImplementedException();
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}
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public void SaveFile(string filename, ITerrainChannel map)
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{
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@ -57,6 +63,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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colours.Save(filename, ImageFormat.Jpeg);
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}
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/// <summary>
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/// Exports a stream using a System.Drawing exporter.
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/// </summary>
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/// <param name="stream">The target stream</param>
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/// <param name="map">The terrain channel being saved</param>
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public void SaveStream(Stream stream, ITerrainChannel map)
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{
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Bitmap colours = CreateBitmapFromMap(map);
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colours.Save(stream, ImageFormat.Jpeg);
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}
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#endregion
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@ -71,10 +71,24 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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public ITerrainChannel LoadFile(string filename)
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{
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TerrainChannel retval = new TerrainChannel();
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.Open, FileAccess.Read);
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ITerrainChannel retval = LoadStream(s);
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s.Close();
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return retval;
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}
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public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
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{
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throw new NotImplementedException();
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}
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public ITerrainChannel LoadStream(Stream s)
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{
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TerrainChannel retval = new TerrainChannel();
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BinaryReader bs = new BinaryReader(s);
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int y;
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for (y = 0; y < retval.Height; y++)
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}
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}
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bs.Close();
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s.Close();
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bs.Close();
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return retval;
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}
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public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
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{
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throw new NotImplementedException();
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}
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public void SaveFile(string filename, ITerrainChannel map)
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{
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
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SaveStream(s, map);
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s.Close();
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}
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public void SaveStream(Stream s, ITerrainChannel map)
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{
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BinaryWriter binStream = new BinaryWriter(s);
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// Output the calculated raw
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@ -150,11 +165,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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}
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}
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binStream.Close();
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s.Close();
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binStream.Close();
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}
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public string FileExtension
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{
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get { return ".raw"; }
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@ -24,8 +24,10 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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@ -38,6 +40,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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colours.Save(filename, ImageFormat.Png);
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}
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/// <summary>
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/// Exports a stream using a System.Drawing exporter.
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/// </summary>
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/// <param name="stream">The target stream</param>
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/// <param name="map">The terrain channel being saved</param>
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public override void SaveStream(Stream stream, ITerrainChannel map)
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{
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Bitmap colours = CreateGrayscaleBitmapFromMap(map);
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colours.Save(stream, ImageFormat.Png);
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}
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public override string ToString()
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{
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@ -41,22 +41,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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public ITerrainChannel LoadFile(string filename)
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{
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TerrainChannel retval = new TerrainChannel();
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.Open, FileAccess.Read);
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BinaryReader bs = new BinaryReader(s);
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int y;
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for (y = 0; y < retval.Height; y++)
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{
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int x;
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for (x = 0; x < retval.Width; x++)
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{
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retval[x, y] = bs.ReadSingle();
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}
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}
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ITerrainChannel retval = LoadStream(s);
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bs.Close();
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s.Close();
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return retval;
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return retval;
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}
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public ITerrainChannel LoadStream(Stream s)
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{
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TerrainChannel retval = new TerrainChannel();
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BinaryReader bs = new BinaryReader(s);
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int y;
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for (y = 0; y < retval.Height; y++)
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{
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int x;
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for (x = 0; x < retval.Width; x++)
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{
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retval[x, y] = bs.ReadSingle();
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}
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}
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bs.Close();
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return retval;
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}
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public void SaveFile(string filename, ITerrainChannel map)
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{
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.Create, FileAccess.Write);
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SaveStream(s, map);
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s.Close();
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}
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public void SaveStream(Stream s, ITerrainChannel map)
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{
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BinaryWriter bs = new BinaryWriter(s);
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int y;
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@ -141,8 +156,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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}
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}
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bs.Close();
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s.Close();
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bs.Close();
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}
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#endregion
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@ -24,8 +24,10 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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colours.Save(filename, ImageFormat.Tiff);
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}
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/// <summary>
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/// Exports a stream using a System.Drawing exporter.
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/// </summary>
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/// <param name="stream">The target stream</param>
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/// <param name="map">The terrain channel being saved</param>
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public override void SaveStream(Stream stream, ITerrainChannel map)
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{
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Bitmap colours = CreateGrayscaleBitmapFromMap(map);
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colours.Save(stream, ImageFormat.Tiff);
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}
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public override string ToString()
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{
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@ -43,10 +43,19 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
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public ITerrainChannel LoadFile(string filename)
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{
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TerrainChannel retval = new TerrainChannel();
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.Open, FileAccess.Read);
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ITerrainChannel retval = LoadStream(s);
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s.Close();
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return retval;
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}
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public ITerrainChannel LoadStream(Stream s)
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{
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TerrainChannel retval = new TerrainChannel();
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BinaryReader bs = new BinaryReader(s);
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bool eof = false;
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}
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bs.Close();
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s.Close();
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return retval;
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}
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{
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throw new NotImplementedException();
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}
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public void SaveStream(Stream stream, ITerrainChannel map)
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{
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throw new NotImplementedException();
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}
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public string FileExtension
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{
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@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.IO;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.World.Terrain
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string FileExtension { get; }
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ITerrainChannel LoadFile(string filename);
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ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight);
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ITerrainChannel LoadStream(Stream stream);
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void SaveFile(string filename, ITerrainChannel map);
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void SaveStream(Stream stream, ITerrainChannel map);
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}
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}
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@ -25,12 +25,33 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.IO;
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namespace OpenSim.Region.Environment.Modules.World.Terrain
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{
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public interface ITerrainModule
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{
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void LoadFromFile(string filename);
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void SaveToFile(string filename);
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/// <summary>
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/// Load a terrain from a stream.
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/// </summary>
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/// <param name="filename">
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/// Only required here to identify the image type. Not otherwise used in the loading itself.
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/// </param>
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/// <param name="stream"></param>
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void LoadFromStream(string filename, Stream stream);
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/// <summary>
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/// Save a terrain to a stream.
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/// </summary>
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/// <param name="filename">
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/// Only required here to identify the image type. Not otherwise used in the saving itself.
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/// </param>
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/// <param name="stream"></param>
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void SaveToStream(string filename, Stream stream);
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void InstallPlugin(string name, ITerrainEffect plug);
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}
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}
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@ -221,6 +221,67 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented"));
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}
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}
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/// <summary>
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/// Loads a terrain file from a stream and installs it in the scene.
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/// </summary>
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/// <param name="filename">Filename to terrain file. Type is determined by extension.</param>
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/// <param name="stream"></param>
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public void LoadFromStream(string filename, Stream stream)
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{
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foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
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{
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if (filename.EndsWith(loader.Key))
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{
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lock (m_scene)
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{
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try
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{
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ITerrainChannel channel = loader.Value.LoadStream(stream);
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m_scene.Heightmap = channel;
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m_channel = channel;
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UpdateRevertMap();
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}
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catch (NotImplementedException)
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{
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m_log.Error("[TERRAIN]: Unable to load heightmap, the " + loader.Value +
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" parser does not support file loading. (May be save only)");
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throw new TerrainException(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value));
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}
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}
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CheckForTerrainUpdates();
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m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully");
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return;
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}
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}
|
||||
m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format.");
|
||||
throw new TerrainException(String.Format("unable to load heightmap from file {0}: no loader available for that format", filename));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the current heightmap to a specified stream.
|
||||
/// </summary>
|
||||
/// <param name="filename">The destination filename. Used here only to identify the image type</param>
|
||||
/// <param name="stream"></param>
|
||||
public void SaveToStream(string filename, Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
|
||||
{
|
||||
if (filename.EndsWith(loader.Key))
|
||||
{
|
||||
loader.Value.SaveStream(stream, m_channel);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (NotImplementedException)
|
||||
{
|
||||
m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented.");
|
||||
throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented"));
|
||||
}
|
||||
}
|
||||
|
||||
#region Plugin Loading Methods
|
||||
|
||||
|
|
Loading…
Reference in New Issue