More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded() a two line function
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f3f93228e0
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@ -81,8 +81,12 @@ namespace OpenSim.Region.CoreModules.World.Land
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public void RegionLoaded(Scene scene)
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{
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if (!enabledYN)
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return;
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if (enabledYN)
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RegionLoadedDoWork(scene);
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}
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private void RegionLoadedDoWork(Scene scene)
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{
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/*
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// For testing on a single instance
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if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000)
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