* Okay, fixed the path cut offset, however the inner wall isn't properly 'cut' from the hull, so slightly better support, but still limited.
parent
50acb8e634
commit
7d77fa6a9d
|
@ -415,9 +415,9 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
{
|
||||
double fProfileBeginAngle = profileBegin / 50000.0 * 360.0;
|
||||
// In degree, for easier debugging and understanding
|
||||
fProfileBeginAngle -= (90.0 + 45.0); // for some reasons, the SL client counts from the corner -X/-Y
|
||||
//fProfileBeginAngle -= (90.0 + 45.0); // for some reasons, the SL client counts from the corner -X/-Y
|
||||
double fProfileEndAngle = 360.0 - profileEnd / 50000.0 * 360.0; // Pathend comes as complement to 1.0
|
||||
fProfileEndAngle -= (90.0 + 45.0);
|
||||
//fProfileEndAngle -= (90.0 + 45.0);
|
||||
if (fProfileBeginAngle < fProfileEndAngle)
|
||||
fProfileEndAngle -= 360.0;
|
||||
|
||||
|
|
Loading…
Reference in New Issue