more unit test cross-platform compatibility tweaks
parent
a7e2d14454
commit
7d7f57a94d
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@ -50,11 +50,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_state_entry()
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"\n public void default_event_state_entry()" +
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{
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"\n {" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -899,20 +898,19 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);" +
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LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);
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"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);" +
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while (x)
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"\n while (x)" +
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llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(""To infinity, and beyond!""));
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"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"To infinity, and beyond!\"));" +
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while (new LSL_Types.LSLInteger(0) || (x && new LSL_Types.LSLInteger(0)))
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"\n while (new LSL_Types.LSLInteger(0) || (x && new LSL_Types.LSLInteger(0)))" +
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{
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"\n {" +
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llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(""Never say never.""));
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"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"Never say never.\"));" +
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return ;
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"\n return ;" +
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}
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"\n }" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -942,22 +940,21 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);" +
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LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);
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"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);" +
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do
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"\n do" +
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llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(""And we're doing...""));
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"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"And we're doing...\"));" +
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while (x);
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"\n while (x);" +
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do
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"\n do" +
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{
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"\n {" +
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llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(""I like it here. I wish we could stay here forever.""));
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"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"I like it here. I wish we could stay here forever.\"));" +
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y--;
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"\n y--;" +
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}
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"\n }" +
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while (y);
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"\n while (y);" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -987,22 +984,21 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);" +
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LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);
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"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(0);" +
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for (x = new LSL_Types.LSLInteger(10); x >= new LSL_Types.LSLInteger(0); x--)
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"\n for (x = new LSL_Types.LSLInteger(10); x >= new LSL_Types.LSLInteger(0); x--)" +
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{
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"\n {" +
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llOwnerSay(new LSL_Types.LSLString(""Launch in T minus "") + x);
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"\n llOwnerSay(new LSL_Types.LSLString(\"Launch in T minus \") + x);" +
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IncreaseRocketPower();
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"\n IncreaseRocketPower();" +
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}
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"\n }" +
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for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); y > new LSL_Types.LSLInteger(0) && x != y; x++, y--)
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"\n for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); y > new LSL_Types.LSLInteger(0) && x != y; x++, y--)" +
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llOwnerSay(new LSL_Types.LSLString(""Hi "") + x + new LSL_Types.LSLString("", "") + y);
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"\n llOwnerSay(new LSL_Types.LSLString(\"Hi \") + x + new LSL_Types.LSLString(\", \") + y);" +
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for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); !y; x++, y--)
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"\n for (x = new LSL_Types.LSLInteger(0), y = new LSL_Types.LSLInteger(6); !y; x++, y--)" +
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llOwnerSay(new LSL_Types.LSLString(""Hi "") + x + new LSL_Types.LSLString("", "") + y);
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"\n llOwnerSay(new LSL_Types.LSLString(\"Hi \") + x + new LSL_Types.LSLString(\", \") + y);" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1036,26 +1032,25 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLFloat y = new LSL_Types.LSLFloat(1.0);
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"\n LSL_Types.LSLFloat y = new LSL_Types.LSLFloat(1.0);" +
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y = new LSL_Types.LSLFloat(1.0E3);
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"\n y = new LSL_Types.LSLFloat(1.0E3);" +
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y = new LSL_Types.LSLFloat(1.0e3);
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"\n y = new LSL_Types.LSLFloat(1.0e3);" +
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y = new LSL_Types.LSLFloat(1.0E+3);
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"\n y = new LSL_Types.LSLFloat(1.0E+3);" +
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y = new LSL_Types.LSLFloat(1.0e+3);
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"\n y = new LSL_Types.LSLFloat(1.0e+3);" +
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y = new LSL_Types.LSLFloat(1.0E-3);
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"\n y = new LSL_Types.LSLFloat(1.0E-3);" +
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y = new LSL_Types.LSLFloat(1.0e-3);
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"\n y = new LSL_Types.LSLFloat(1.0e-3);" +
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y = -new LSL_Types.LSLFloat(1.0E3);
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"\n y = -new LSL_Types.LSLFloat(1.0E3);" +
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y = -new LSL_Types.LSLFloat(1.0e3);
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"\n y = -new LSL_Types.LSLFloat(1.0e3);" +
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y = -new LSL_Types.LSLFloat(1.0E+3);
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"\n y = -new LSL_Types.LSLFloat(1.0E+3);" +
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y = -new LSL_Types.LSLFloat(1.0e+3);
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"\n y = -new LSL_Types.LSLFloat(1.0e+3);" +
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y = -new LSL_Types.LSLFloat(1.0E-3);
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"\n y = -new LSL_Types.LSLFloat(1.0E-3);" +
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y = -new LSL_Types.LSLFloat(1.0e-3);
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"\n y = -new LSL_Types.LSLFloat(1.0e-3);" +
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y = new LSL_Types.LSLFloat(12.0) + -new LSL_Types.LSLFloat(1.0E3) - new LSL_Types.LSLFloat(1.0e-2);
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"\n y = new LSL_Types.LSLFloat(12.0) + -new LSL_Types.LSLFloat(1.0E3) - new LSL_Types.LSLFloat(1.0e-2);" +
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LSL_Types.Vector3 v = new LSL_Types.Vector3(new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0));
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"\n LSL_Types.Vector3 v = new LSL_Types.Vector3(new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0));" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1081,18 +1076,17 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(2);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(2);" +
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LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(1);
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"\n LSL_Types.LSLInteger y = new LSL_Types.LSLInteger(1);" +
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LSL_Types.LSLInteger z = x ^ y;
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"\n LSL_Types.LSLInteger z = x ^ y;" +
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x = ~z;
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"\n x = ~z;" +
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x = ~(y && z);
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"\n x = ~(y && z);" +
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y = x >> z;
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"\n y = x >> z;" +
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z = y << x;
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"\n z = y << x;" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1123,22 +1117,21 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLString s = new LSL_Types.LSLString("""");
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"\n LSL_Types.LSLString s = new LSL_Types.LSLString(\"\");" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(1);" +
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s = (LSL_Types.LSLString) (x++);
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"\n s = (LSL_Types.LSLString) (x++);" +
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s = (LSL_Types.LSLString) (x);
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"\n s = (LSL_Types.LSLString) (x);" +
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s = (LSL_Types.LSLString) (new LSL_Types.Vector3(new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0)));
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"\n s = (LSL_Types.LSLString) (new LSL_Types.Vector3(new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0), new LSL_Types.LSLFloat(0.0)));" +
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s = (LSL_Types.LSLString) (new LSL_Types.Quaternion(new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(1.0)));
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"\n s = (LSL_Types.LSLString) (new LSL_Types.Quaternion(new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(1.0)));" +
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s = (LSL_Types.LSLInteger) (new LSL_Types.LSLString(""1""));
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"\n s = (LSL_Types.LSLInteger) (new LSL_Types.LSLString(\"1\"));" +
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s = (LSL_Types.LSLString) (llSomethingThatReturnsInteger());
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"\n s = (LSL_Types.LSLString) (llSomethingThatReturnsInteger());" +
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s = (LSL_Types.LSLString) (new LSL_Types.LSLInteger(134));
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"\n s = (LSL_Types.LSLString) (new LSL_Types.LSLInteger(134));" +
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s = (LSL_Types.LSLString) (x ^ y | (z && l)) + (LSL_Types.LSLString) (x + y - new LSL_Types.LSLInteger(13));
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"\n s = (LSL_Types.LSLString) (x ^ y | (z && l)) + (LSL_Types.LSLString) (x + y - new LSL_Types.LSLInteger(13));" +
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llOwnerSay(new LSL_Types.LSLString(""s is: "") + s);
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"\n llOwnerSay(new LSL_Types.LSLString(\"s is: \") + s);" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1168,18 +1161,17 @@ state statetwo
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(""Going to state 'statetwo'""));
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"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"Going to state 'statetwo'\"));" +
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state(""statetwo"");
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"\n state(\"statetwo\");" +
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}
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"\n }" +
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public void statetwo_event_state_entry()
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"\n public void statetwo_event_state_entry()" +
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{
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"\n {" +
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llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(""Going to the default state""));
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"\n llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(\"Going to the default state\"));" +
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state(""default"");
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"\n state(\"default\");" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1203,16 +1195,15 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x23);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x23);" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2f34B);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2f34B);" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2F34b);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2F34b);" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2F34B);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2F34B);" +
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LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2f34b);
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"\n LSL_Types.LSLInteger x = new LSL_Types.LSLInteger(0x2f34b);" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1235,15 +1226,14 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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goto here;
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"\n goto here;" +
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llOwnerSay(new LSL_Types.LSLString(""Uh oh, the jump didn't work""));
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"\n llOwnerSay(new LSL_Types.LSLString(\"Uh oh, the jump didn't work\"));" +
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here:
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"\n here:" +
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llOwnerSay(new LSL_Types.LSLString(""After the jump""));
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"\n llOwnerSay(new LSL_Types.LSLString(\"After the jump\"));" +
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}
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"\n }\n";
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";
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CSCodeGenerator cg = new CSCodeGenerator();
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CSCodeGenerator cg = new CSCodeGenerator();
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string output = cg.Convert(input);
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string output = cg.Convert(input);
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@ -1269,25 +1259,24 @@ default
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}
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}
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}
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}
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";
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";
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string expected = @"
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string expected =
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public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
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"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
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{
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"\n {" +
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LSL_Types.LSLInteger i = 0;
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"\n LSL_Types.LSLInteger i = 0;" +
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LSL_Types.LSLInteger j = new LSL_Types.LSLInteger(14);
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"\n LSL_Types.LSLInteger j = new LSL_Types.LSLInteger(14);" +
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LSL_Types.LSLFloat f = 0.0;
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"\n LSL_Types.LSLFloat f = 0.0;" +
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||||||
LSL_Types.LSLFloat g = new LSL_Types.LSLFloat(14.0);
|
"\n LSL_Types.LSLFloat g = new LSL_Types.LSLFloat(14.0);" +
|
||||||
LSL_Types.LSLString s = """";
|
"\n LSL_Types.LSLString s = \"\";" +
|
||||||
LSL_Types.LSLString t = new LSL_Types.LSLString(""Hi there"");
|
"\n LSL_Types.LSLString t = new LSL_Types.LSLString(\"Hi there\");" +
|
||||||
LSL_Types.list l = new LSL_Types.list();
|
"\n LSL_Types.list l = new LSL_Types.list();" +
|
||||||
LSL_Types.list m = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger(2), new LSL_Types.LSLInteger(3));
|
"\n LSL_Types.list m = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger(2), new LSL_Types.LSLInteger(3));" +
|
||||||
LSL_Types.Vector3 v = new LSL_Types.Vector3(0.0, 0.0, 0.0);
|
"\n LSL_Types.Vector3 v = new LSL_Types.Vector3(0.0, 0.0, 0.0);" +
|
||||||
LSL_Types.Vector3 w = new LSL_Types.Vector3(new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(0.1), new LSL_Types.LSLFloat(0.5));
|
"\n LSL_Types.Vector3 w = new LSL_Types.Vector3(new LSL_Types.LSLFloat(1.0), new LSL_Types.LSLFloat(0.1), new LSL_Types.LSLFloat(0.5));" +
|
||||||
LSL_Types.Quaternion r = new LSL_Types.Quaternion(0.0, 0.0, 0.0, 0.0);
|
"\n LSL_Types.Quaternion r = new LSL_Types.Quaternion(0.0, 0.0, 0.0, 0.0);" +
|
||||||
LSL_Types.Quaternion u = new LSL_Types.Quaternion(new LSL_Types.LSLFloat(0.8), new LSL_Types.LSLFloat(0.7), new LSL_Types.LSLFloat(0.6), llSomeFunc());
|
"\n LSL_Types.Quaternion u = new LSL_Types.Quaternion(new LSL_Types.LSLFloat(0.8), new LSL_Types.LSLFloat(0.7), new LSL_Types.LSLFloat(0.6), llSomeFunc());" +
|
||||||
LSL_Types.LSLString k = """";
|
"\n LSL_Types.LSLString k = \"\";" +
|
||||||
LSL_Types.LSLString n = new LSL_Types.LSLString(""ping"");
|
"\n LSL_Types.LSLString n = new LSL_Types.LSLString(\"ping\");" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1311,16 +1300,15 @@ default
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
";
|
";
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_touch_start(LSL_Types.LSLInteger num_detected)
|
"\n public void default_event_touch_start(LSL_Types.LSLInteger num_detected)" +
|
||||||
{
|
"\n {" +
|
||||||
LSL_Types.LSLInteger x = 0;
|
"\n LSL_Types.LSLInteger x = 0;" +
|
||||||
LSL_Types.LSLInteger y = 0;
|
"\n LSL_Types.LSLInteger y = 0;" +
|
||||||
x = y = new LSL_Types.LSLInteger(5);
|
"\n x = y = new LSL_Types.LSLInteger(5);" +
|
||||||
x += y -= new LSL_Types.LSLInteger(5);
|
"\n x += y -= new LSL_Types.LSLInteger(5);" +
|
||||||
llOwnerSay(new LSL_Types.LSLString(""x is: "") + (LSL_Types.LSLString) (x) + new LSL_Types.LSLString("", y is: "") + (LSL_Types.LSLString) (y));
|
"\n llOwnerSay(new LSL_Types.LSLString(\"x is: \") + (LSL_Types.LSLString) (x) + new LSL_Types.LSLString(\", y is: \") + (LSL_Types.LSLString) (y));" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1340,12 +1328,11 @@ default
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
";
|
";
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
LSL_Types.Vector3 v = new LSL_Types.Vector3(x, y, -new LSL_Types.LSLFloat(0.5));
|
"\n LSL_Types.Vector3 v = new LSL_Types.Vector3(x, y, -new LSL_Types.LSLFloat(0.5));" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1370,17 +1357,16 @@ default
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
";
|
";
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
LSL_Types.Vector3 v = llGetPos();
|
"\n LSL_Types.Vector3 v = llGetPos();" +
|
||||||
v.z += new LSL_Types.LSLInteger(4);
|
"\n v.z += new LSL_Types.LSLInteger(4);" +
|
||||||
v.z -= new LSL_Types.LSLInteger(4);
|
"\n v.z -= new LSL_Types.LSLInteger(4);" +
|
||||||
v.z *= new LSL_Types.LSLInteger(4);
|
"\n v.z *= new LSL_Types.LSLInteger(4);" +
|
||||||
v.z /= new LSL_Types.LSLInteger(4);
|
"\n v.z /= new LSL_Types.LSLInteger(4);" +
|
||||||
v.z %= new LSL_Types.LSLInteger(4);
|
"\n v.z %= new LSL_Types.LSLInteger(4);" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1398,13 +1384,12 @@ default
|
||||||
}
|
}
|
||||||
}";
|
}";
|
||||||
|
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
while (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0))
|
"\n while (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0))" +
|
||||||
;
|
"\n ;" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1423,14 +1408,13 @@ default
|
||||||
}
|
}
|
||||||
}";
|
}";
|
||||||
|
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
do
|
"\n do" +
|
||||||
;
|
"\n ;" +
|
||||||
while (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0));
|
"\n while (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0));" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1448,13 +1432,12 @@ default
|
||||||
}
|
}
|
||||||
}";
|
}";
|
||||||
|
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
if (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0))
|
"\n if (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0))" +
|
||||||
;
|
"\n ;" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1473,15 +1456,14 @@ default
|
||||||
}
|
}
|
||||||
}";
|
}";
|
||||||
|
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
if (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0))
|
"\n if (new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0))" +
|
||||||
;
|
"\n ;" +
|
||||||
else
|
"\n else" +
|
||||||
;
|
"\n ;" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
@ -1499,13 +1481,12 @@ default
|
||||||
}
|
}
|
||||||
}";
|
}";
|
||||||
|
|
||||||
string expected = @"
|
string expected =
|
||||||
public void default_event_state_entry()
|
"\n public void default_event_state_entry()" +
|
||||||
{
|
"\n {" +
|
||||||
for (x = new LSL_Types.LSLInteger(4); new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0); x += new LSL_Types.LSLInteger(2))
|
"\n for (x = new LSL_Types.LSLInteger(4); new LSL_Types.LSLInteger(1) < new LSL_Types.LSLInteger(0); x += new LSL_Types.LSLInteger(2))" +
|
||||||
;
|
"\n ;" +
|
||||||
}
|
"\n }\n";
|
||||||
";
|
|
||||||
|
|
||||||
CSCodeGenerator cg = new CSCodeGenerator();
|
CSCodeGenerator cg = new CSCodeGenerator();
|
||||||
string output = cg.Convert(input);
|
string output = cg.Convert(input);
|
||||||
|
|
Loading…
Reference in New Issue