* Fixed a bug where the simulator could crash if the userserver was particularly busy.
parent
e172e37c58
commit
7db7ad0722
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@ -47,8 +47,8 @@ namespace OpenSim.Region.Communications.OGS1
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}
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}
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public UserProfileData GetUserProfile(string name)
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public UserProfileData GetUserProfile(string name)
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{
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{
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//try
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try
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//{
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{
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Hashtable param = new Hashtable();
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Hashtable param = new Hashtable();
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param["avatar_name"] = name;
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param["avatar_name"] = name;
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IList parameters = new ArrayList();
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IList parameters = new ArrayList();
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@ -58,12 +58,12 @@ namespace OpenSim.Region.Communications.OGS1
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Hashtable respData = (Hashtable)resp.Value;
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Hashtable respData = (Hashtable)resp.Value;
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return ConvertXMLRPCDataToUserProfile(respData);
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return ConvertXMLRPCDataToUserProfile(respData);
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//}
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}
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//catch (Exception e)
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catch (System.Net.WebException e)
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//{
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{
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// Console.WriteLine("Error when trying to fetch profile data by name from remote user server: " + e.Message);
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OpenSim.Framework.Console.MainLog.Instance.Warn("Error when trying to fetch profile data by name from remote user server: " + e.Message);
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//}
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}
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//return null;
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return null;
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}
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}
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public UserProfileData GetUserProfile(LLUUID avatarID)
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public UserProfileData GetUserProfile(LLUUID avatarID)
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{
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{
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