removed unused data in MeshUploadFlag response
parent
f9c24c9414
commit
7de67d5680
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@ -129,15 +129,15 @@ namespace OpenSim.Region.ClientStack.Linden
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// m_log.DebugFormat("[MESH UPLOAD FLAG MODULE]: MeshUploadFlag request");
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OSDMap data = new OSDMap();
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ScenePresence sp = m_scene.GetScenePresence(m_agentID);
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data["username"] = sp.Firstname + "." + sp.Lastname;
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data["display_name_next_update"] = new OSDDate(DateTime.Now);
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data["legacy_first_name"] = sp.Firstname;
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// ScenePresence sp = m_scene.GetScenePresence(m_agentID);
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// data["username"] = sp.Firstname + "." + sp.Lastname;
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// data["display_name_next_update"] = new OSDDate(DateTime.Now);
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// data["legacy_first_name"] = sp.Firstname;
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data["mesh_upload_status"] = "valid";
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data["display_name"] = sp.Firstname + " " + sp.Lastname;
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data["legacy_last_name"] = sp.Lastname;
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data["id"] = m_agentID;
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data["is_display_name_default"] = true;
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// data["display_name"] = sp.Firstname + " " + sp.Lastname;
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// data["legacy_last_name"] = sp.Lastname;
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// data["id"] = m_agentID;
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// data["is_display_name_default"] = true;
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//Send back data
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Hashtable responsedata = new Hashtable();
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