* minor: change some static readonlys to consts
* adjust user profile iar saving path0.6.5-rc1
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ad012d4b46
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7e40315d5d
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@ -38,53 +38,53 @@ namespace OpenSim.Framework.Serialization
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/// <value>
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/// The location of the archive control file
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/// </value>
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public static readonly string CONTROL_FILE_PATH = "archive.xml";
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public const string CONTROL_FILE_PATH = "archive.xml";
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/// <value>
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/// Path for the assets held in an archive
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/// </value>
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public static readonly string ASSETS_PATH = "assets/";
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public const string ASSETS_PATH = "assets/";
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/// <value>
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/// Path for the inventory data
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/// </value>
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public static readonly string INVENTORY_PATH = "inventory/";
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public const string INVENTORY_PATH = "inventory/";
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/// <value>
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/// Path for the prims file
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/// </value>
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public static readonly string OBJECTS_PATH = "objects/";
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public const string OBJECTS_PATH = "objects/";
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/// <value>
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/// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out.
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/// </value>
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public static readonly string TERRAINS_PATH = "terrains/";
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public const string TERRAINS_PATH = "terrains/";
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/// <value>
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/// Path for region settings.
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/// </value>
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public static readonly string SETTINGS_PATH = "settings/";
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public const string SETTINGS_PATH = "settings/";
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/// <value>
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/// Path for user profiles
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/// </value>
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public const string USERS_PATH = "users/";
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public const string USERS_PATH = "userprofiles/";
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/// <value>
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/// The character the separates the uuid from extension information in an archived asset filename
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/// </value>
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public static readonly string ASSET_EXTENSION_SEPARATOR = "_";
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public const string ASSET_EXTENSION_SEPARATOR = "_";
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/// <value>
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/// Used to separate components in an inventory node name
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/// </value>
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public static readonly string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
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public const string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
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/// <value>
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/// Extensions used for asset types in the archive
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/// </value>
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public static readonly IDictionary<sbyte, string> ASSET_TYPE_TO_EXTENSION = new Dictionary<sbyte, string>();
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public static readonly IDictionary<string, sbyte> EXTENSION_TO_ASSET_TYPE = new Dictionary<string, sbyte>();
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public const IDictionary<sbyte, string> ASSET_TYPE_TO_EXTENSION = new Dictionary<sbyte, string>();
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public const IDictionary<string, sbyte> EXTENSION_TO_ASSET_TYPE = new Dictionary<string, sbyte>();
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static ArchiveConstants()
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{
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