Make the LSL memory functions virtual so script engines can override them if they have different memory management.
parent
35843e8ec8
commit
7e5d553781
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@ -6068,7 +6068,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return m_host.ParentGroup.AttachmentPoint;
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}
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public LSL_Integer llGetFreeMemory()
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public virtual LSL_Integer llGetFreeMemory()
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{
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m_host.AddScriptLPS(1);
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// Make scripts designed for LSO happy
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@ -11560,7 +11560,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return 16384;
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}
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public LSL_Integer llGetUsedMemory()
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public virtual LSL_Integer llGetUsedMemory()
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{
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m_host.AddScriptLPS(1);
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// The value returned for LSO scripts in SL
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