* Allowing LLSD logins to do silent logout of last hung session on standalone only, following the already implemented XMLRPC behavior
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4badac3c90
commit
7e8bfc4618
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@ -197,7 +197,7 @@ namespace OpenSim.Framework.Communications.Services
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{
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{
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// This is behavior for standalone (silent logout of last hung session)
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// This is behavior for standalone (silent logout of last hung session)
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m_log.InfoFormat(
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m_log.InfoFormat(
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"[LOGIN]: User {0} {1} is already logged in, not notifying user, kicking old presence and starting new login.",
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"[LOGIN]: XMLRPC User {0} {1} is already logged in, not notifying user, kicking old presence and starting new login.",
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firstname, lastname);
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firstname, lastname);
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}
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}
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}
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}
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@ -422,8 +422,9 @@ namespace OpenSim.Framework.Communications.Services
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// try to tell the region that their user is dead.
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// try to tell the region that their user is dead.
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LogOffUser(userProfile, " LLSD You were logged off because you logged in from another location");
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LogOffUser(userProfile, " LLSD You were logged off because you logged in from another location");
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// Reject the login
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if (m_warn_already_logged)
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{
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// This is behavior for for grid, reject login
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m_log.InfoFormat(
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m_log.InfoFormat(
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"[LOGIN END]: LLSD Notifying user {0} {1} that they are already logged in",
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"[LOGIN END]: LLSD Notifying user {0} {1} that they are already logged in",
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userProfile.FirstName, userProfile.SurName);
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userProfile.FirstName, userProfile.SurName);
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@ -431,6 +432,14 @@ namespace OpenSim.Framework.Communications.Services
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userProfile.CurrentAgent = null;
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userProfile.CurrentAgent = null;
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return logResponse.CreateAlreadyLoggedInResponseLLSD();
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return logResponse.CreateAlreadyLoggedInResponseLLSD();
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}
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}
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else
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{
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// This is behavior for standalone (silent logout of last hung session)
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m_log.InfoFormat(
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"[LOGIN]: LLSD User {0} {1} is already logged in, not notifying user, kicking old presence and starting new login.",
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userProfile.FirstName, userProfile.SurName);
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}
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}
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// Otherwise...
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// Otherwise...
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// Create a new agent session
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// Create a new agent session
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