Groups: Better warning messages to the user.
parent
1b94de8e58
commit
7eee9eb312
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@ -991,6 +991,10 @@ namespace OpenSim.Groups
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// Should this send updates to everyone in the group?
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SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
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if (reason != string.Empty)
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// A warning
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remoteClient.SendAlertMessage("Warning: " + reason);
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}
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else
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remoteClient.SendJoinGroupReply(groupID, false);
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@ -399,17 +399,21 @@ namespace OpenSim.Groups
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if (success)
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{
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// Here we always return true. The user has been added to the local group,
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// independent of whether the remote operation succeeds or not
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url = m_UserManagement.GetUserServerURL(uid, "GroupsServerURI");
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if (url == string.Empty)
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{
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reason = "User doesn't have a groups server";
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return false;
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reason = "You don't have have an accessible groups server in your home world. You membership to this group in only within this grid.";
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return true;
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}
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GroupsServiceHGConnector c = GetConnector(url);
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if (c != null)
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return c.CreateProxy(AgentUUI(RequestingAgentID), AgentID, token, GroupID, m_LocalGroupsServiceLocation, name, out reason);
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c.CreateProxy(AgentUUI(RequestingAgentID), AgentID, token, GroupID, m_LocalGroupsServiceLocation, name, out reason);
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return true;
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}
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return false;
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}
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}
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else if (m_UserManagement.IsLocalGridUser(uid)) // local user
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