LSL add a translation layer btw lsl permitions and internal permissions

master
UbitUmarov 2020-02-27 21:37:23 +00:00
parent d1df9c9ee5
commit 7ef657c415
1 changed files with 162 additions and 91 deletions

View File

@ -115,6 +115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected float m_ScriptDistanceFactor = 1.0f; protected float m_ScriptDistanceFactor = 1.0f;
protected float m_MinTimerInterval = 0.5f; protected float m_MinTimerInterval = 0.5f;
protected float m_recoilScaleFactor = 0.0f; protected float m_recoilScaleFactor = 0.0f;
protected bool m_AllowGodFunctions;
protected double m_timer = Util.GetTimeStampMS(); protected double m_timer = Util.GetTimeStampMS();
protected bool m_waitingForScriptAnswer = false; protected bool m_waitingForScriptAnswer = false;
@ -340,7 +341,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// Rezzing an object with a velocity can create recoil. This feature seems to have been // Rezzing an object with a velocity can create recoil. This feature seems to have been
// removed from recent versions of SL. The code computes recoil (vel*mass) and scales // removed from recent versions of SL. The code computes recoil (vel*mass) and scales
// it by this factor. May be zero to turn off recoil all together. // it by this factor. May be zero to turn off recoil all together.
m_recoilScaleFactor = m_ScriptEngine.Config.GetFloat("RecoilScaleFactor", m_recoilScaleFactor); m_recoilScaleFactor = seConfig.GetFloat("RecoilScaleFactor", m_recoilScaleFactor);
m_AllowGodFunctions = seConfig.GetBoolean("AllowGodFunctions", false);
} }
if (m_notecardLineReadCharsMax > 65535) if (m_notecardLineReadCharsMax > 65535)
@ -4841,8 +4843,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
byte[] bucket = new byte[1]; byte[] bucket = new byte[1];
bucket[0] = (byte)item.Type; bucket[0] = (byte)item.Type;
//byte[] objBytes = agentItem.ID.GetBytes();
//Array.Copy(objBytes, 0, bucket, 1, 16);
GridInstantMessage msg = new GridInstantMessage(World, GridInstantMessage msg = new GridInstantMessage(World,
m_host.OwnerID, m_host.Name, destId, m_host.OwnerID, m_host.Name, destId,
@ -11161,8 +11161,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScenePresence presence = World.GetScenePresence(objID); ScenePresence presence = World.GetScenePresence(objID);
if (presence != null) if (presence != null)
{ {
// As per LSL Wiki, there is no difference between sitting
// and standing avatar since server 1.36
LSL_Vector lower; LSL_Vector lower;
LSL_Vector upper; LSL_Vector upper;
@ -12667,74 +12665,132 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return new LSL_List(outlist); return new LSL_List(outlist);
} }
private const uint fullperms = (uint)PermissionMask.All; // no export for now
private int PermissionMaskToLSLPerm(uint value)
{
value &= fullperms;
if (value == fullperms)
return ScriptBaseClass.PERM_ALL;
if( value == 0)
return 0;
int ret = 0;
if ((value & (uint)PermissionMask.Copy) != 0)
ret |= ScriptBaseClass.PERM_COPY;
if ((value & (uint)PermissionMask.Modify) != 0)
ret |= ScriptBaseClass.PERM_MODIFY;
if ((value & (uint)PermissionMask.Move) != 0)
ret |= ScriptBaseClass.PERM_MOVE;
if ((value & (uint)PermissionMask.Transfer) != 0)
ret |= ScriptBaseClass.PERM_TRANSFER;
return ret;
}
private uint LSLPermToPermissionMask(int lslperm, uint oldvalue)
{
lslperm &= ScriptBaseClass.PERM_ALL;
if (lslperm == ScriptBaseClass.PERM_ALL)
return oldvalue |= fullperms;
oldvalue &= ~fullperms;
if(lslperm != 0)
{
if ((lslperm & ScriptBaseClass.PERM_COPY) != 0)
oldvalue |= (uint)PermissionMask.Copy;
if ((lslperm & ScriptBaseClass.PERM_MODIFY) != 0)
oldvalue |= (uint)PermissionMask.Modify;
if ((lslperm & ScriptBaseClass.PERM_MOVE) != 0)
oldvalue |= (uint)PermissionMask.Move;
if ((lslperm & ScriptBaseClass.PERM_TRANSFER) != 0)
oldvalue |= (uint)PermissionMask.Transfer;
}
return oldvalue;
}
private int fixedCopyTransfer(int value)
{
if ((value & (ScriptBaseClass.PERM_COPY | ScriptBaseClass.PERM_TRANSFER)) == 0)
value |= ScriptBaseClass.PERM_TRANSFER;
return value;
}
public LSL_Integer llGetObjectPermMask(int mask) public LSL_Integer llGetObjectPermMask(int mask)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
int permmask = 0; switch(mask)
if (mask == ScriptBaseClass.MASK_BASE)//0
{ {
permmask = (int)m_host.BaseMask; case ScriptBaseClass.MASK_BASE:
} return PermissionMaskToLSLPerm(m_host.BaseMask);
else if (mask == ScriptBaseClass.MASK_OWNER)//1 case ScriptBaseClass.MASK_OWNER:
{ return PermissionMaskToLSLPerm(m_host.OwnerMask);
permmask = (int)m_host.OwnerMask;
}
else if (mask == ScriptBaseClass.MASK_GROUP)//2 case ScriptBaseClass.MASK_GROUP:
{ return PermissionMaskToLSLPerm(m_host.GroupMask);
permmask = (int)m_host.GroupMask;
}
else if (mask == ScriptBaseClass.MASK_EVERYONE)//3 case ScriptBaseClass.MASK_EVERYONE:
{ return PermissionMaskToLSLPerm(m_host.EveryoneMask);
permmask = (int)m_host.EveryoneMask;
}
else if (mask == ScriptBaseClass.MASK_NEXT)//4 case ScriptBaseClass.MASK_NEXT:
{ return PermissionMaskToLSLPerm(m_host.NextOwnerMask);
permmask = (int)m_host.NextOwnerMask;
} }
return -1;
return permmask;
} }
public void llSetObjectPermMask(int mask, int value) public void llSetObjectPermMask(int mask, int value)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) if (!m_AllowGodFunctions || !World.Permissions.IsAdministrator(m_host.OwnerID))
return;
// not even admins have right to violate basic rules
if (mask != ScriptBaseClass.MASK_BASE)
{ {
if (World.Permissions.IsAdministrator(m_host.OwnerID)) mask &= PermissionMaskToLSLPerm(m_host.BaseMask);
{ if (mask != ScriptBaseClass.MASK_OWNER)
if (mask == ScriptBaseClass.MASK_BASE)//0 mask &= PermissionMaskToLSLPerm(m_host.OwnerMask);
{
m_host.BaseMask = (uint)value;
}
else if (mask == ScriptBaseClass.MASK_OWNER)//1
{
m_host.OwnerMask = (uint)value;
}
else if (mask == ScriptBaseClass.MASK_GROUP)//2
{
m_host.GroupMask = (uint)value;
}
else if (mask == ScriptBaseClass.MASK_EVERYONE)//3
{
m_host.EveryoneMask = (uint)value;
}
else if (mask == ScriptBaseClass.MASK_NEXT)//4
{
m_host.NextOwnerMask = (uint)value;
}
}
} }
switch (mask)
{
case ScriptBaseClass.MASK_BASE:
value = fixedCopyTransfer(value);
m_host.BaseMask = LSLPermToPermissionMask(value, m_host.BaseMask);
break;
case ScriptBaseClass.MASK_OWNER:
value = fixedCopyTransfer(value);
m_host.OwnerMask = LSLPermToPermissionMask(value, m_host.OwnerMask);
break;
case ScriptBaseClass.MASK_GROUP:
m_host.GroupMask = LSLPermToPermissionMask(value, m_host.GroupMask);
break;
case ScriptBaseClass.MASK_EVERYONE:
m_host.EveryoneMask = LSLPermToPermissionMask(value, m_host.EveryoneMask);
break;
case ScriptBaseClass.MASK_NEXT:
value = fixedCopyTransfer(value);
m_host.NextOwnerMask = LSLPermToPermissionMask(value, m_host.NextOwnerMask);
break;
default:
return;
}
m_host.ParentGroup.AggregatePerms();
} }
public LSL_Integer llGetInventoryPermMask(string itemName, int mask) public LSL_Integer llGetInventoryPermMask(string itemName, int mask)
@ -12748,53 +12804,68 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
switch (mask) switch (mask)
{ {
case 0: case ScriptBaseClass.MASK_BASE:
return (int)item.BasePermissions; return PermissionMaskToLSLPerm(item.BasePermissions);
case 1: case ScriptBaseClass.MASK_OWNER:
return (int)item.CurrentPermissions; return PermissionMaskToLSLPerm(item.CurrentPermissions);
case 2: case ScriptBaseClass.MASK_GROUP:
return (int)item.GroupPermissions; return PermissionMaskToLSLPerm(item.GroupPermissions);
case 3: case ScriptBaseClass.MASK_EVERYONE:
return (int)item.EveryonePermissions; return PermissionMaskToLSLPerm(item.EveryonePermissions);
case 4: case ScriptBaseClass.MASK_NEXT:
return (int)item.NextPermissions; return PermissionMaskToLSLPerm(item.NextPermissions);
} }
return -1; return -1;
} }
public void llSetInventoryPermMask(string itemName, int mask, int value) public void llSetInventoryPermMask(string itemName, int mask, int value)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
if(!m_AllowGodFunctions || !World.Permissions.IsAdministrator(m_host.OwnerID))
return;
if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName);
if (item != null)
{ {
if (World.Permissions.IsAdministrator(m_host.OwnerID)) if (mask != ScriptBaseClass.MASK_BASE)
{ {
TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName); mask &= PermissionMaskToLSLPerm(item.BasePermissions);
if (mask != ScriptBaseClass.MASK_OWNER)
if (item != null) mask &= PermissionMaskToLSLPerm(item.CurrentPermissions);
{
switch (mask)
{
case 0:
item.BasePermissions = (uint)value;
break;
case 1:
item.CurrentPermissions = (uint)value;
break;
case 2:
item.GroupPermissions = (uint)value;
break;
case 3:
item.EveryonePermissions = (uint)value;
break;
case 4:
item.NextPermissions = (uint)value;
break;
}
}
} }
/*
if(item.Type == (int)(AssetType.Settings))
value |= ScriptBaseClass.PERM_COPY;
*/
switch (mask)
{
case ScriptBaseClass.MASK_BASE:
value = fixedCopyTransfer(value);
item.BasePermissions = LSLPermToPermissionMask(value, item.BasePermissions);
break;
case ScriptBaseClass.MASK_OWNER:
value = fixedCopyTransfer(value);
item.CurrentPermissions = LSLPermToPermissionMask(value, item.CurrentPermissions);
break;
case ScriptBaseClass.MASK_GROUP:
item.GroupPermissions = LSLPermToPermissionMask(value, item.GroupPermissions);
break;
case ScriptBaseClass.MASK_EVERYONE:
item.EveryonePermissions = LSLPermToPermissionMask(value, item.EveryonePermissions);
break;
case ScriptBaseClass.MASK_NEXT:
value = fixedCopyTransfer(value);
item.NextPermissions = LSLPermToPermissionMask(value, item.NextPermissions);
break;
default:
return;
}
m_host.ParentGroup.InvalidateDeepEffectivePerms();
m_host.ParentGroup.AggregatePerms();
} }
} }