diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index fc6eb6d73d..3d1c1b5ce4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2756,7 +2756,7 @@ namespace OpenSim.Region.Framework.Scenes // If we don't have a PhysActor, we can't cross anyway // Also don't do this while sat, sitting avatars cross with the // object they sit on. - if (ParentID != 0 || PhysActor == null) + if (ParentID != 0 || PhysicsActor == null) return; if (!IsInTransit)