diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index 0d7f259fc5..06392f7938 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs @@ -243,7 +243,7 @@ namespace OpenSim.Server.Handlers.Simulation } Stream inputStream = request; - if ((httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) + if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) inputStream = new GZipStream(inputStream, CompressionMode.Decompress); StreamReader reader = new StreamReader(inputStream, encoding); @@ -454,7 +454,7 @@ namespace OpenSim.Server.Handlers.Simulation keysvals.Add("querystringkeys", querystringkeys); Stream inputStream = request; - if ((httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) + if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) inputStream = new GZipStream(inputStream, CompressionMode.Decompress); Encoding encoding = Encoding.UTF8;