refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTableRow and ConsoleDisplayTableColumn
parent
a0ac284a11
commit
7f9a025e30
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@ -48,12 +48,12 @@ namespace OpenSim.Framework.Console
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/// <summary>
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/// <summary>
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/// Table columns.
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/// Table columns.
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/// </summary>
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/// </summary>
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public List<ConsoleTableColumn> Columns { get; private set; }
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public List<ConsoleDisplayTableColumn> Columns { get; private set; }
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/// <summary>
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/// <summary>
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/// Table rows
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/// Table rows
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/// </summary>
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/// </summary>
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public List<ConsoleTableRow> Rows { get; private set; }
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public List<ConsoleDisplayTableRow> Rows { get; private set; }
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/// <summary>
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/// <summary>
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/// Number of spaces to indent the table.
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/// Number of spaces to indent the table.
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@ -68,8 +68,8 @@ namespace OpenSim.Framework.Console
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public ConsoleDisplayTable()
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public ConsoleDisplayTable()
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{
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{
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TableSpacing = DefaultTableSpacing;
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TableSpacing = DefaultTableSpacing;
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Columns = new List<ConsoleTableColumn>();
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Columns = new List<ConsoleDisplayTableColumn>();
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Rows = new List<ConsoleTableRow>();
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Rows = new List<ConsoleDisplayTableRow>();
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}
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}
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public override string ToString()
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public override string ToString()
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@ -88,7 +88,7 @@ namespace OpenSim.Framework.Console
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sb.AppendFormat(formatString, Columns.ConvertAll(c => c.Header).ToArray());
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sb.AppendFormat(formatString, Columns.ConvertAll(c => c.Header).ToArray());
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// rows
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// rows
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foreach (ConsoleTableRow row in Rows)
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foreach (ConsoleDisplayTableRow row in Rows)
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sb.AppendFormat(formatString, row.Cells.ToArray());
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sb.AppendFormat(formatString, row.Cells.ToArray());
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}
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}
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@ -115,23 +115,23 @@ namespace OpenSim.Framework.Console
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}
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}
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}
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}
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public struct ConsoleTableColumn
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public struct ConsoleDisplayTableColumn
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{
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{
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public string Header { get; set; }
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public string Header { get; set; }
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public int Width { get; set; }
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public int Width { get; set; }
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public ConsoleTableColumn(string header, int width) : this()
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public ConsoleDisplayTableColumn(string header, int width) : this()
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{
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{
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Header = header;
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Header = header;
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Width = width;
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Width = width;
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}
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}
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}
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}
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public struct ConsoleTableRow
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public struct ConsoleDisplayTableRow
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{
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{
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public List<string> Cells { get; private set; }
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public List<string> Cells { get; private set; }
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public ConsoleTableRow(List<string> cells) : this()
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public ConsoleDisplayTableRow(List<string> cells) : this()
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{
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{
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Cells = cells;
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Cells = cells;
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}
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}
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@ -146,11 +146,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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sb.AppendFormat("Attachments for {0}\n", sp.Name);
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sb.AppendFormat("Attachments for {0}\n", sp.Name);
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ConsoleDisplayTable ct = new ConsoleDisplayTable() { Indent = 2 };
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ConsoleDisplayTable ct = new ConsoleDisplayTable() { Indent = 2 };
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ct.Columns.Add(new ConsoleTableColumn("Attachment Name", 36));
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ct.Columns.Add(new ConsoleDisplayTableColumn("Attachment Name", 36));
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ct.Columns.Add(new ConsoleTableColumn("Local ID", 10));
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ct.Columns.Add(new ConsoleDisplayTableColumn("Local ID", 10));
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ct.Columns.Add(new ConsoleTableColumn("Item ID", 36));
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ct.Columns.Add(new ConsoleDisplayTableColumn("Item ID", 36));
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ct.Columns.Add(new ConsoleTableColumn("Attach Point", 14));
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ct.Columns.Add(new ConsoleDisplayTableColumn("Attach Point", 14));
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ct.Columns.Add(new ConsoleTableColumn("Position", 15));
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ct.Columns.Add(new ConsoleDisplayTableColumn("Position", 15));
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// sb.AppendFormat(
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// sb.AppendFormat(
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// " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n",
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// " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n",
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@ -176,7 +176,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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// attachmentObject.Name, attachmentObject.LocalId, attachmentObject.FromItemID,
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// attachmentObject.Name, attachmentObject.LocalId, attachmentObject.FromItemID,
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// (AttachmentPoint)attachmentObject.AttachmentPoint, attachmentObject.RootPart.AttachedPos);
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// (AttachmentPoint)attachmentObject.AttachmentPoint, attachmentObject.RootPart.AttachedPos);
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ct.Rows.Add(
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ct.Rows.Add(
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new ConsoleTableRow(
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new ConsoleDisplayTableRow(
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new List<string>()
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new List<string>()
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{
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{
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attachmentObject.Name,
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attachmentObject.Name,
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