rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a single one
parent
8a8983b3d4
commit
7fa1c979cf
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@ -58,7 +58,7 @@ namespace OpenSim.Region.UserStatistics
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private static SqliteConnection dbConn;
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private Dictionary<UUID, UserSessionID> m_sessions = new Dictionary<UUID, UserSessionID>();
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private List<Scene> m_scene = new List<Scene>();
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private List<Scene> m_scenes = new List<Scene>();
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private Dictionary<string, IStatsController> reports = new Dictionary<string, IStatsController>();
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private Dictionary<UUID, USimStatsData> m_simstatsCounters = new Dictionary<UUID, USimStatsData>();
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private const int updateStatsMod = 6;
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@ -79,9 +79,9 @@ namespace OpenSim.Region.UserStatistics
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if (!enabled)
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return;
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lock (m_scene)
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lock (m_scenes)
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{
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if (m_scene.Count == 0)
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if (m_scenes.Count == 0)
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{
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//IConfig startupConfig = config.Configs["Startup"];
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@ -119,7 +119,7 @@ namespace OpenSim.Region.UserStatistics
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MainServer.Instance.AddHTTPHandler("/CAPS/VS/", HandleUnknownCAPSRequest);
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}
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m_scene.Add(scene);
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m_scenes.Add(scene);
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if (m_simstatsCounters.ContainsKey(scene.RegionInfo.RegionID))
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m_simstatsCounters.Remove(scene.RegionInfo.RegionID);
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@ -203,7 +203,7 @@ namespace OpenSim.Region.UserStatistics
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repParams["DatabaseConnection"] = dbConn;
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repParams["Scenes"] = m_scene;
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repParams["Scenes"] = m_scenes;
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repParams["SimStats"] = m_simstatsCounters;
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repParams["LogLines"] = m_loglines;
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repParams["Reports"] = reports;
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@ -283,7 +283,7 @@ namespace OpenSim.Region.UserStatistics
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dbConn.Close();
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dbConn.Dispose();
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m_sessions.Clear();
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m_scene.Clear();
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m_scenes.Clear();
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reports.Clear();
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m_simstatsCounters.Clear();
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}
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@ -319,10 +319,10 @@ namespace OpenSim.Region.UserStatistics
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protected virtual void AddHandlers()
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{
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lock (m_scene)
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lock (m_scenes)
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{
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updateLogMod = m_scene.Count * 2;
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foreach (Scene scene in m_scene)
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updateLogMod = m_scenes.Count * 2;
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foreach (Scene scene in m_scenes)
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{
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scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
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@ -418,9 +418,9 @@ namespace OpenSim.Region.UserStatistics
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public UUID GetRegionUUIDFromHandle(ulong regionhandle)
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{
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lock (m_scene)
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lock (m_scenes)
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{
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foreach (Scene scene in m_scene)
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foreach (Scene scene in m_scenes)
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{
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if (scene.RegionInfo.RegionHandle == regionhandle)
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return scene.RegionInfo.RegionID;
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