* Protip: Commit AFTER compiling.
parent
b7629d7a3d
commit
7fb227ed1e
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@ -275,8 +275,8 @@ namespace OpenSim.Region.ClientStack
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{
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{
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Thread.Sleep(100); // Wait a little while if this was the last packet we saw
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Thread.Sleep(100); // Wait a little while if this was the last packet we saw
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}
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}
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queuedLast = true;
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queuedLast = true;
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lastPacket = nextPacket;
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}
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}
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else
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else
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{
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{
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