* Rex merge, SceneEvents.cs did not merge smooth
parent
26d477e32b
commit
7fdd23d249
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@ -1,367 +1,472 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using libsecondlife;
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using System;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.LandManagement;
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namespace OpenSim.Region.Environment.Scenes
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{
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/// <summary>
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/// A class for triggering remote scene events.
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/// </summary>
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public class EventManager
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{
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public delegate void OnFrameDelegate();
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public event OnFrameDelegate OnFrame;
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public delegate void ClientMovement(ScenePresence client);
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public event ClientMovement OnClientMovement;
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public delegate void OnBackupDelegate(IRegionDataStore datastore);
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public event OnBackupDelegate OnBackup;
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public delegate void OnNewClientDelegate(IClientAPI client);
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public event OnNewClientDelegate OnNewClient;
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public delegate void OnNewPresenceDelegate(ScenePresence presence);
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public event OnNewPresenceDelegate OnNewPresence;
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public delegate void OnRemovePresenceDelegate(LLUUID agentId);
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public event OnRemovePresenceDelegate OnRemovePresence;
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public delegate void OnParcelPrimCountUpdateDelegate();
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public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
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public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
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public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
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public delegate void OnPluginConsoleDelegate(string[] args);
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public event OnPluginConsoleDelegate OnPluginConsole;
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public delegate void OnShutdownDelegate();
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public event OnShutdownDelegate OnShutdown;
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public delegate void ObjectGrabDelegate(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
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public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
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public event ObjectGrabDelegate OnObjectGrab;
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public event OnPermissionErrorDelegate OnPermissionError;
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public delegate void NewRezScript(uint localID, LLUUID itemID, string script);
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public event NewRezScript OnRezScript;
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public delegate void RemoveScript(uint localID, LLUUID itemID);
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public event RemoveScript OnRemoveScript;
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public delegate bool SceneGroupMoved(LLUUID groupID, LLVector3 delta);
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public event SceneGroupMoved OnSceneGroupMove;
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public delegate void SceneGroupGrabed(LLUUID groupID, LLVector3 offset, LLUUID userID);
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public event SceneGroupGrabed OnSceneGroupGrab;
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public delegate void LandObjectAdded(Land newParcel, LLUUID regionUUID);
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public event LandObjectAdded OnLandObjectAdded;
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public delegate void LandObjectRemoved(LLUUID globalID);
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public event LandObjectRemoved OnLandObjectRemoved;
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public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID);
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public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel;
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public delegate void NewGridInstantMessage(GridInstantMessage message);
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public event NewGridInstantMessage OnGridInstantMessageToIMModule;
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public event NewGridInstantMessage OnGridInstantMessageToFriendsModule;
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public event NewGridInstantMessage OnGridInstantMessageToGroupsModule;
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// rex, new events
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public delegate void OnAddEntityDelegate(uint localID);
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public event OnAddEntityDelegate OnAddEntity;
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public delegate void OnRemoveEntityDelegate(uint localID);
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public event OnRemoveEntityDelegate OnRemoveEntity;
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public delegate void OnPythonScriptCommandDelegate(string vCommand);
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public event OnPythonScriptCommandDelegate OnPythonScriptCommand;
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public delegate void OnChangePythonClassDelegate(uint localID);
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public event OnChangePythonClassDelegate OnPythonClassChange;
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public delegate void OnRexScriptCommandDelegate(ScenePresence avatar,List<string> vCommands);
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public event OnRexScriptCommandDelegate OnRexClientScriptCommand;
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public delegate void OnPrimVolumeCollisionDelegate(uint ownID, uint colliderID);
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public event OnPrimVolumeCollisionDelegate OnPrimVolumeCollision;
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// rex-end
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public void TriggerOnClientMovement(ScenePresence avatar)
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{
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if (OnClientMovement != null)
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OnClientMovement(avatar);
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}
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public void TriggerPermissionError(LLUUID user, string reason)
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{
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if (OnPermissionError != null)
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OnPermissionError(user, reason);
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}
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public void TriggerOnPluginConsole(string[] args)
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{
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if (OnPluginConsole != null)
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OnPluginConsole(args);
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}
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public void TriggerOnFrame()
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{
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if (OnFrame != null)
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{
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OnFrame();
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}
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}
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public void TriggerOnNewClient(IClientAPI client)
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{
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if (OnNewClient != null)
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OnNewClient(client);
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}
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public void TriggerOnNewPresence(ScenePresence presence)
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{
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if (OnNewPresence != null)
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OnNewPresence(presence);
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}
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public void TriggerOnRemovePresence(LLUUID agentId)
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{
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if (OnRemovePresence != null)
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{
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OnRemovePresence(agentId);
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}
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}
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public void TriggerOnBackup(IRegionDataStore dstore)
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{
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if (OnBackup != null)
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{
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OnBackup(dstore);
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}
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}
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public void TriggerParcelPrimCountUpdate()
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{
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/*
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* Removed by Adam to prevent some exceptions, temporary.
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* */
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if (OnParcelPrimCountUpdate != null)
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{
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OnParcelPrimCountUpdate();
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}
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}
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public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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{
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if (OnParcelPrimCountAdd != null)
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{
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OnParcelPrimCountAdd(obj);
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}
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}
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public void TriggerShutdown()
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{
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if (OnShutdown != null)
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OnShutdown();
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}
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public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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if (OnObjectGrab != null)
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{
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OnObjectGrab(localID, offsetPos, remoteClient);
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}
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}
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public void TriggerRezScript(uint localID, LLUUID itemID, string script)
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{
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if (OnRezScript != null)
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{
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OnRezScript(localID, itemID, script);
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}
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}
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public void TriggerRemoveScript(uint localID, LLUUID itemID)
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{
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if (OnRemoveScript != null)
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{
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OnRemoveScript(localID, itemID);
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}
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}
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public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
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{
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if (OnSceneGroupMove != null)
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{
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return OnSceneGroupMove(groupID, delta);
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}
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return true;
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}
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public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
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{
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if (OnSceneGroupGrab != null)
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{
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OnSceneGroupGrab(groupID, offset, userID);
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}
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}
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public void TriggerLandObjectAdded(Land newParcel, LLUUID regionID)
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{
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if (OnLandObjectAdded != null)
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{
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OnLandObjectAdded(newParcel, regionID);
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}
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}
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public void TriggerLandObjectRemoved(LLUUID globalID)
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{
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if (OnLandObjectRemoved != null)
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{
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OnLandObjectRemoved(globalID);
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}
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}
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public void TriggerLandObjectUpdated(uint localParcelID, Land newParcel)
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{
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//triggerLandObjectRemoved(localParcelID);
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TriggerLandObjectAdded(newParcel, newParcel.m_scene.RegionInfo.RegionID);
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}
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public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
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{
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if (OnAvatarEnteringNewParcel != null)
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{
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OnAvatarEnteringNewParcel(avatar, localLandID, regionID);
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}
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}
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///<summary>Used to pass instnat messages around between the Scene, the Friends Module and the Instant Messsage Module</summary>
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///<param name="message">Object containing the Instant Message Data</param>
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///<param name="whichModule">A bit vector containing the modules to send the message to</param>
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public void TriggerGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule)
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{
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if ((whichModule & InstantMessageReceiver.IMModule) != 0)
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{
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if (OnGridInstantMessageToIMModule != null)
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{
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OnGridInstantMessageToIMModule(message);
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}
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}
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if ((whichModule & InstantMessageReceiver.FriendsModule) != 0)
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{
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if (OnGridInstantMessageToFriendsModule != null)
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{
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OnGridInstantMessageToFriendsModule(message);
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}
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}
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}
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// rex, new function
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public void TriggerOnAddEntity(uint localID)
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{
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if (OnAddEntity != null)
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OnAddEntity(localID);
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}
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// rex, new function
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public void TriggerOnRemoveEntity(uint localID)
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{
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if (OnRemoveEntity != null)
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OnRemoveEntity(localID);
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}
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// rex, new function
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public void TriggerOnPythonScriptCommand(string vCommand)
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{
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if (OnPythonScriptCommand != null)
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OnPythonScriptCommand(vCommand);
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}
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// rex, new function
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public void TriggerOnChangePythonClass(uint localID)
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{
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if (OnPythonClassChange != null)
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OnPythonClassChange(localID);
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}
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// rex, new function
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public void TriggerOnRexClientScriptCommand(ScenePresence avatar, List<string> vCommands)
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{
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if (OnRexClientScriptCommand != null)
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OnRexClientScriptCommand(avatar, vCommands);
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}
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// rex, new function
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public void TriggerOnPrimVolumeCollision(uint ownID,uint colliderID)
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{
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if (OnPrimVolumeCollision != null)
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OnPrimVolumeCollision(ownID, colliderID);
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}
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}
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}
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
|
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using libsecondlife;
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using System;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.LandManagement;
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namespace OpenSim.Region.Environment.Scenes
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{
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/// <summary>
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/// A class for triggering remote scene events.
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/// </summary>
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public class EventManager
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{
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public delegate void OnFrameDelegate();
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public event OnFrameDelegate OnFrame;
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public delegate void ClientMovement(ScenePresence client);
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public event ClientMovement OnClientMovement;
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public delegate void OnBackupDelegate(IRegionDataStore datastore);
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public event OnBackupDelegate OnBackup;
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public delegate void OnNewClientDelegate(IClientAPI client);
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public event OnNewClientDelegate OnNewClient;
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public delegate void OnNewPresenceDelegate(ScenePresence presence);
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public event OnNewPresenceDelegate OnNewPresence;
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public delegate void OnRemovePresenceDelegate(LLUUID agentId);
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public event OnRemovePresenceDelegate OnRemovePresence;
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public delegate void OnParcelPrimCountUpdateDelegate();
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public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
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public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
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public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
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public delegate void OnPluginConsoleDelegate(string[] args);
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public event OnPluginConsoleDelegate OnPluginConsole;
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public delegate void OnShutdownDelegate();
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public event OnShutdownDelegate OnShutdown;
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public delegate void ObjectGrabDelegate(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
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public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
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public event ObjectGrabDelegate OnObjectGrab;
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public event OnPermissionErrorDelegate OnPermissionError;
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public delegate void NewRezScript(uint localID, LLUUID itemID, string script);
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public event NewRezScript OnRezScript;
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public delegate void RemoveScript(uint localID, LLUUID itemID);
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public event RemoveScript OnRemoveScript;
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public delegate bool SceneGroupMoved(LLUUID groupID, LLVector3 delta);
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public event SceneGroupMoved OnSceneGroupMove;
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public delegate void SceneGroupGrabed(LLUUID groupID, LLVector3 offset, LLUUID userID);
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public event SceneGroupGrabed OnSceneGroupGrab;
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public delegate void LandObjectAdded(Land newParcel, LLUUID regionUUID);
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public event LandObjectAdded OnLandObjectAdded;
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public delegate void LandObjectRemoved(LLUUID globalID);
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public event LandObjectRemoved OnLandObjectRemoved;
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public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID);
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public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel;
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public delegate void NewGridInstantMessage(GridInstantMessage message);
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public event NewGridInstantMessage OnGridInstantMessageToIMModule;
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public event NewGridInstantMessage OnGridInstantMessageToFriendsModule;
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public event NewGridInstantMessage OnGridInstantMessageToGroupsModule;
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public delegate void ClientClosed(LLUUID clientID);
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// rex, new events
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public delegate void OnAddEntityDelegate(uint localID);
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public event OnAddEntityDelegate OnAddEntity;
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public event ClientClosed OnClientClosed;
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public delegate void OnRemoveEntityDelegate(uint localID);
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public event OnRemoveEntityDelegate OnRemoveEntity;
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public delegate void ScriptChangedEvent(uint localID, uint change);
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public event ScriptChangedEvent OnScriptChangedEvent;
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public class MoneyTransferArgs : System.EventArgs
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{
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public LLUUID sender;
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public LLUUID reciever;
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// Always false. The SL protocol sucks.
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public bool authenticated = false;
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public int amount;
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public delegate void OnPythonScriptCommandDelegate(string vCommand);
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public event OnPythonScriptCommandDelegate OnPythonScriptCommand;
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|
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public delegate void OnChangePythonClassDelegate(uint localID);
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public event OnChangePythonClassDelegate OnPythonClassChange;
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|
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public delegate void OnRexScriptCommandDelegate(ScenePresence avatar,List<string> vCommands);
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public event OnRexScriptCommandDelegate OnRexClientScriptCommand;
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public delegate void OnPrimVolumeCollisionDelegate(uint ownID, uint colliderID);
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public event OnPrimVolumeCollisionDelegate OnPrimVolumeCollision;
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// rex-end
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||||
public int transactiontype;
|
||||
public string description;
|
||||
|
||||
public MoneyTransferArgs(LLUUID asender, LLUUID areciever, int aamount, int atransactiontype, string adescription) {
|
||||
sender = asender;
|
||||
reciever = areciever;
|
||||
amount = aamount;
|
||||
transactiontype = atransactiontype;
|
||||
description = adescription;
|
||||
}
|
||||
}
|
||||
|
||||
public delegate void MoneyTransferEvent(Object sender, MoneyTransferArgs e);
|
||||
|
||||
public event MoneyTransferEvent OnMoneyTransfer;
|
||||
|
||||
|
||||
/* Designated Event Deletage Instances */
|
||||
|
||||
private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent;
|
||||
private ClientMovement handler002 = null; //OnClientMovement;
|
||||
private OnPermissionErrorDelegate handler003 = null; //OnPermissionError;
|
||||
private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole;
|
||||
private OnFrameDelegate handler005 = null; //OnFrame;
|
||||
private OnNewClientDelegate handler006 = null; //OnNewClient;
|
||||
private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
|
||||
private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
|
||||
private OnBackupDelegate handler009 = null; //OnBackup;
|
||||
private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate;
|
||||
private MoneyTransferEvent handler011 = null; //OnMoneyTransfer;
|
||||
private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd;
|
||||
private OnShutdownDelegate handler013 = null; //OnShutdown;
|
||||
private ObjectGrabDelegate handler014 = null; //OnObjectGrab;
|
||||
private NewRezScript handler015 = null; //OnRezScript;
|
||||
private RemoveScript handler016 = null; //OnRemoveScript;
|
||||
private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
|
||||
private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
|
||||
private LandObjectAdded handler020 = null; //OnLandObjectAdded;
|
||||
private LandObjectRemoved handler021 = null; //OnLandObjectRemoved;
|
||||
private AvatarEnteringNewParcel handler022 = null; //OnAvatarEnteringNewParcel;
|
||||
private NewGridInstantMessage handler023 = null; //OnGridInstantMessageToIMModule;
|
||||
private NewGridInstantMessage handler024 = null; //OnGridInstantMessageToFriendsModule;
|
||||
private ClientClosed handler025 = null; //OnClientClosed;
|
||||
|
||||
public void TriggerOnScriptChangedEvent(uint localID, uint change)
|
||||
{
|
||||
handler001 = OnScriptChangedEvent;
|
||||
if (handler001 != null)
|
||||
handler001(localID, change);
|
||||
}
|
||||
|
||||
public void TriggerOnClientMovement(ScenePresence avatar)
|
||||
{
|
||||
handler002 = OnClientMovement;
|
||||
if (handler002 != null)
|
||||
handler002(avatar);
|
||||
}
|
||||
|
||||
public void TriggerPermissionError(LLUUID user, string reason)
|
||||
{
|
||||
handler003 = OnPermissionError;
|
||||
if (handler003 != null)
|
||||
handler003(user, reason);
|
||||
}
|
||||
|
||||
public void TriggerOnPluginConsole(string[] args)
|
||||
{
|
||||
handler004 = OnPluginConsole;
|
||||
if (handler004 != null)
|
||||
handler004(args);
|
||||
}
|
||||
|
||||
public void TriggerOnFrame()
|
||||
{
|
||||
handler005 = OnFrame;
|
||||
if (handler005 != null)
|
||||
{
|
||||
handler005();
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerOnNewClient(IClientAPI client)
|
||||
{
|
||||
handler006 = OnNewClient;
|
||||
if (handler006 != null)
|
||||
handler006(client);
|
||||
}
|
||||
|
||||
public void TriggerOnNewPresence(ScenePresence presence)
|
||||
{
|
||||
handler007 = OnNewPresence;
|
||||
if (handler007 != null)
|
||||
handler007(presence);
|
||||
}
|
||||
|
||||
public void TriggerOnRemovePresence(LLUUID agentId)
|
||||
{
|
||||
handler008 = OnRemovePresence;
|
||||
if (handler008 != null)
|
||||
{
|
||||
handler008(agentId);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerOnBackup(IRegionDataStore dstore)
|
||||
{
|
||||
handler009 = OnBackup;
|
||||
if (handler009 != null)
|
||||
{
|
||||
handler009(dstore);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerParcelPrimCountUpdate()
|
||||
{
|
||||
handler010 = OnParcelPrimCountUpdate;
|
||||
if (handler010 != null)
|
||||
{
|
||||
handler010();
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
|
||||
{
|
||||
handler011 = OnMoneyTransfer;
|
||||
if (handler011 != null)
|
||||
{
|
||||
handler011(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
|
||||
{
|
||||
handler012 = OnParcelPrimCountAdd;
|
||||
if (handler012 != null)
|
||||
{
|
||||
handler012(obj);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerShutdown()
|
||||
{
|
||||
handler013 = OnShutdown;
|
||||
if (handler013 != null)
|
||||
handler013();
|
||||
}
|
||||
|
||||
public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
|
||||
{
|
||||
handler014 = OnObjectGrab;
|
||||
if (handler014 != null)
|
||||
{
|
||||
handler014(localID, offsetPos, remoteClient);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerRezScript(uint localID, LLUUID itemID, string script)
|
||||
{
|
||||
handler015 = OnRezScript;
|
||||
if (handler015 != null)
|
||||
{
|
||||
handler015(localID, itemID, script);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerRemoveScript(uint localID, LLUUID itemID)
|
||||
{
|
||||
handler016 = OnRemoveScript;
|
||||
if (handler016 != null)
|
||||
{
|
||||
handler016(localID, itemID);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
|
||||
{
|
||||
handler017 = OnSceneGroupMove;
|
||||
|
||||
if (handler017 != null)
|
||||
{
|
||||
return handler017(groupID, delta);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
|
||||
{
|
||||
handler018 = OnSceneGroupGrab;
|
||||
if (handler018 != null)
|
||||
{
|
||||
handler018(groupID, offset, userID);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerLandObjectAdded(Land newParcel, LLUUID regionID)
|
||||
{
|
||||
handler020 = OnLandObjectAdded;
|
||||
|
||||
if (handler020 != null)
|
||||
{
|
||||
handler020(newParcel, regionID);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerLandObjectRemoved(LLUUID globalID)
|
||||
{
|
||||
handler021 = OnLandObjectRemoved;
|
||||
if (handler021 != null)
|
||||
{
|
||||
handler021(globalID);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerLandObjectUpdated(uint localParcelID, Land newParcel)
|
||||
{
|
||||
//triggerLandObjectRemoved(localParcelID);
|
||||
|
||||
TriggerLandObjectAdded(newParcel, newParcel.m_scene.RegionInfo.RegionID);
|
||||
}
|
||||
|
||||
public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
|
||||
{
|
||||
handler022 = OnAvatarEnteringNewParcel;
|
||||
|
||||
if (handler022 != null)
|
||||
{
|
||||
handler022(avatar, localLandID, regionID);
|
||||
}
|
||||
}
|
||||
|
||||
///<summary>Used to pass instnat messages around between the Scene, the Friends Module and the Instant Messsage Module</summary>
|
||||
///<param name="message">Object containing the Instant Message Data</param>
|
||||
///<param name="whichModule">A bit vector containing the modules to send the message to</param>
|
||||
public void TriggerGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule)
|
||||
{
|
||||
if ((whichModule & InstantMessageReceiver.IMModule) != 0)
|
||||
{
|
||||
handler023 = OnGridInstantMessageToIMModule;
|
||||
if (handler023 != null)
|
||||
{
|
||||
handler023(message);
|
||||
}
|
||||
}
|
||||
if ((whichModule & InstantMessageReceiver.FriendsModule) != 0)
|
||||
{
|
||||
handler024 = OnGridInstantMessageToFriendsModule;
|
||||
if (handler024 != null)
|
||||
{
|
||||
handler024(message);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerClientClosed(LLUUID ClientID)
|
||||
{
|
||||
handler025 = OnClientClosed;
|
||||
if (handler025 != null)
|
||||
{
|
||||
handler025(ClientID);
|
||||
}
|
||||
}
|
||||
|
||||
// rex, new function
|
||||
public void TriggerOnAddEntity(uint localID)
|
||||
{
|
||||
if (OnAddEntity != null)
|
||||
OnAddEntity(localID);
|
||||
}
|
||||
|
||||
// rex, new function
|
||||
public void TriggerOnRemoveEntity(uint localID)
|
||||
{
|
||||
if (OnRemoveEntity != null)
|
||||
OnRemoveEntity(localID);
|
||||
}
|
||||
|
||||
// rex, new function
|
||||
public void TriggerOnPythonScriptCommand(string vCommand)
|
||||
{
|
||||
if (OnPythonScriptCommand != null)
|
||||
OnPythonScriptCommand(vCommand);
|
||||
}
|
||||
|
||||
// rex, new function
|
||||
public void TriggerOnChangePythonClass(uint localID)
|
||||
{
|
||||
if (OnPythonClassChange != null)
|
||||
OnPythonClassChange(localID);
|
||||
}
|
||||
|
||||
// rex, new function
|
||||
public void TriggerOnRexClientScriptCommand(ScenePresence avatar, List<string> vCommands)
|
||||
{
|
||||
if (OnRexClientScriptCommand != null)
|
||||
OnRexClientScriptCommand(avatar, vCommands);
|
||||
}
|
||||
|
||||
// rex, new function
|
||||
public void TriggerOnPrimVolumeCollision(uint ownID,uint colliderID)
|
||||
{
|
||||
if (OnPrimVolumeCollision != null)
|
||||
OnPrimVolumeCollision(ownID, colliderID);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue